tutorials

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  • Splice Bridge running in Ableton Live

    Splice launches new Creator plans with exclusive plugins and educational videos

    by 
    Terrence O'Brien
    Terrence O'Brien
    06.10.2021

    Astra and Beatmaker are the company's first VSTs, but the Skills lessons are the star of the show.

  • Nikon

    Nikon is streaming online photography courses for free this month

    by 
    Steve Dent
    Steve Dent
    04.02.2020

    You might not be able to go out and shoot photos because of the coronavirus lockdown, but at least you can buff up your skills. Nikon USA is offering 10 classes from the its online school for free during the month of April. "Nikon's mission has always been to empower creators," the company wrote. "In these uncertain times, we can do that by helping creators stay inspired, engaged and growing."

  • Klaus Vedfelt via Getty Images

    Google is making a short-form video sharing app for DIY tutorials

    by 
    Christine Fisher
    Christine Fisher
    01.29.2020

    Today, Google introduced Tangi, an experimental video sharing app created in Area 120, Google's lab for experimental projects. The app lets users post 60-second how-to videos on topics like crafting, cooking, makeup and clothing. It seems that Google hopes the focus on creativity and DIY projects will help Tangi stand out from other bite-sized video apps like Byte or TikTok.

  • Engadget

    Apple Card begins its rollout: here's how it works

    by 
    Rachel England
    Rachel England
    08.06.2019

    Apple's much-hyped credit card has arrived -- if you applied to be notified when the Apple Card first became available, you'll be among the first to get access. But don't worry if you didn't, as it'll be released to the wider public later this month. Apple has also released a bunch of helpful video tutorials, outlining everything you need to know about the way the card works.

  • Fabian Bimmer / Reuters

    Samsung and NYX want to sell you makeup with VR tutorials

    by 
    Rob LeFebvre
    Rob LeFebvre
    12.11.2017

    It's not just video games -- virtual reality has lots of potential to change the way we experience information. You can experience what its like to walk in space with the BBC's ISS app for Oculus, watch every NBA game this season with your VR headset or lean back and experience the globe without ever leaving your house via Discovery channel's VR travel series. The trendy new tech is unavoidable, like in a new advertising campaign featuring NYX makeup and Samsung Gear VR.

  • LinkedIn's latest acquisition will train you for your dream job

    by 
    Steve Dent
    Steve Dent
    04.09.2015

    LinkedIn has always been helpful if you're seeking a job, but now it can train you for one too, thanks to a $1.5 billion deal to acquire Lynda.com. That site offers nearly 3,500 courses by subscription on subjects ranging from web design to leadership body language, all taught by industry experts. Citing the obvious synergy between the companies, LinkedIn said that the deal would help job-seekers "know what skills are need for available jobs in a desired city... and then be prompted to take the relevant and accredited courses to acquire this skill."

  • EVE Evolved: EVE Online vs. Elite: Dangerous

    by 
    Brendan Drain
    Brendan Drain
    12.21.2014

    Like many EVE Online players, I grew up playing early sci-fi games like Elite and its sequel Frontier. In fact, CCP's recently released stats on the distribution of ages within the EVE community shows a peak around 29 years old, meaning that most players grew up in that same gaming era. A big part of what initially drew me to EVE Online was the prospect of playing the same kind of massive trading and space exploration game with other people, and for over 10 years it's scratched that sci-fi sandbox itch. I've watched EVE grow from a relatively unknown game with around 40,000 subscribers and laggy cruiser skirmishes into a vast game where thousands of players wage war for territory, profit, or just the adrenaline rush of PvP with something valuable on the line. Now that Elite: Dangerous is finally here, I want to see whether it can scratch the same sandbox itch as EVE and to what extent the two games can be compared. Both feature customisable ship fittings, open-world PvP with a criminal justice system, and real financial loss on death, for example, but the end result is two very different gameplay styles. And both also have that same intoxicating notion of exploring the unknown and try to make you feel like you're in a living world, but they take very different approaches to world design, content, and travel. Elite may not be a full-fledged MMO, but with a sandbox made of 400 billion procedurally generated stars and an open play mode that seamlessly merges players' games together, does it matter? In this edition of EVE Evolved, I compare my experiences in Elite: Dangerous to my experiences in EVE Online and look at their differing strategies with regard to server model, active and passive gameplay, and the new player experience.

  • Facebook's video tutorials sweetly teach you how to block someone

    by 
    Steve Dent
    Steve Dent
    12.10.2014

    Even the most socially adept of us can fluff an attempt to quietly block an ex or do other Facebook stuff. That's because the apps differ from Android to iOS to the web and are regularly overhauled to boot. To help, Facebook has released some wildly over-produced but effective videos on how to do important functions. The four videos present a scenario that requires action from the protagonist -- a girl broke up with her boyfriend and wants to block him, for instance. Each then lays out the step-by-step actions needed to share a photo privately, untag yourself from a embarrassing photo, block and unblock someone or edit a post (web only), for both Android and iOS. We've embedded two below and you can find the rest at the source.

  • The Daily Grind: What game needs (better) tutorials?

    by 
    Jef Reahard
    Jef Reahard
    09.11.2014

    Let me state up front that I thoroughly enjoy Marvel Heroes. That said, I find some of its mechanics pretty obscure. Like, costume cores. What the heck am I supposed to do with those? To be fair, I could probably find the answer on the game's labyrinthine forum, but since I play it ultra-casually and somewhat infrequently, I'm usually too busy enjoying the clickfest to tab out and search. TLDR, this game needs a tutorial or two, in my opinion. What do you think, Massively readers? Is there an MMO or an MMO-lite in your rotation that needs some in-game explanation? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Final Fantasy XI's August update is live

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.12.2014

    At long last, players in Final Fantasy XI won't need to use macros to handle gear-swapping; the game's August update adds an equipment set manager to let you swap sets easily and painlessly. Oh, and it adds new Seekers of Adoulin missions as well as a variety of other content, so that's nice. But really, no equipment-swapping macros any more -- that alone should change people's lives. The update also adds Alluvion Skirmishes, new alter egos, and new NPCs to direct players toward quests, tutorials, and maps. Players will also benefit from a variety of job balance improvements and new ways to spend job points, not to mention the addition of new items as both craftable items and battle rewards. Whether you've been playing the game for a long time or just started jumping into it recently, there's plenty to enjoy within the update, and it can be downloaded now.

  • Norrathian Notebook: How to improve your Landmark building skills

    by 
    MJ Guthrie
    MJ Guthrie
    08.07.2014

    What goes through your mind when you come across show-stopping Landmark builds? Do you just admire them, or do they also pierce your confidence and remind you of your own less-than-phenomenal skills? Some folks see another player's masterpiece and are inspired. while others get discouraged. Don't let it discourage you! Previously, I offered a few hints on how to avoid discouragement; remember, it's perfectly natural and OK to not have uber building skills. Besides that, you don't even have to build because when all is said and done (and released), there will be game enough for everyone, regardless of construction prowess. But what if you really want to improve your skills? In that case, the first thing you need to do to restore hope in your skills is to stop comparing your abilities to others. Trust me, there will always be someone who can create circles (literally) around you in Landmark. Instead, focus on what you can do and on improving from there. If you really desire to make some specific awesome creation that you can see in your mind's eye but can't it make work in voxels, take the time to hone your skills. You may never join the upper echelons of the truly constructionally gifted, but that doesn't mean you can't make something great that you can be proud of! This guide will help point you in the direction of polishing and practicing those voxel manipulation skills.

  • The Daily Grind: Do you skip tutorials?

    by 
    Jef Reahard
    Jef Reahard
    05.12.2014

    Gamasutra recently ran a developer op-ed on getting players to read in-game text. It was focused more on character dialogue than on tutorials, but it got me thinking about the seemingly hopeless task of designing a tutorial for the millions of players who probably ignore tutorials. Veteran MMO players may have even more incentive to skip tutorials than most, as the genre's presentation and mechanics haven't changed much at all over the past decade or more. So, how about it, Massively readers? Do you skip MMO tutorials? If not, what's the last good one you learned from? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • EVE Evolved: Top five tips for new EVE players

    by 
    Brendan Drain
    Brendan Drain
    02.23.2014

    I often hear people say that EVE Online is a lot more fun to read about than actually play, and I've even caught myself saying it jokingly to friends and writing it in articles. But the truth is that amazing stories like the recent world record-breaking Bloodbath of B-R5RB are a hell of a lot better when you're a part of the action or have the first-hand experience to put the event into a wider context. All of EVE was impacted by that battle, with its effects rippling through the in-game markets and reshaping the political landscape of New Eden. But to read about it, you'd think the carnage in B-R5RB ended when $310,000 US worth of titans went up in smoke. EVE has seen a huge influx of fresh faces since that colossal battle at the end of January, with thousands of new characters being created and the Rookie Help channel bursting at the seams. Whether you've always been a closet fan of EVE who has finally been convinced to take the plunge or you just want to join the ranks of the warring alliances you've read so much about, starting out can be a daunting experience. The sheer amount of information there is out there to absorb and sort through is overwhelming, and not all of it is up to date. CCP released a great new player guide recently to help newcomers assimilate, but I've still received several emails asking for advice on getting started. In this week's EVE Evolved, I delve into the new-player experience with a 14-day free trial and reveal my top tips for starting out on the road to creating your own sandbox story.

  • The future of beauty school is Google Glass

    by 
    Christopher Trout
    Christopher Trout
    01.18.2014

    At least according to L'Oreal. The hair care giant (and purveyor of giant hair) just announced Matrix Class for Glass, which gives clients and beauty school students a stylists-eye view of your head. The three-part program includes a video series of in-depth beauty tutorials shot with Google's wearable; Matrix Eye for Style, an "exclusive" salon experience provided by George Papanikolas, who will record sessions with the headset; and a series of lessons for beauty professionals given by be-Glassed hair care superstars. This isn't the first or last time L'Oreal has taken advantage of the wearable; it used Glass to document Mercedes Benz Fashion Week in Madrid late last year and has plans to release a Glass app sometime in 2014. It might seem like an odd coupling considering most glass holes are more Super Cuts than Vidal Sassoon, but L'Oreal says there's an intersection between the early adopters of fashion and tech. According to a study done by its partner at Fashion Week, Nurun, "The futuristic nature of Google Glass appealed to the fashion-forward, tech-savvy audience..." When we start seeing years-old issues of Wired replacing copies of Southern Hair at Truvy's, we'll believe it.

  • Captain's Log: Star Trek Online's year in review

    by 
    Terilynn Shull
    Terilynn Shull
    12.30.2013

    We've reached the end of 2013 and once again it's time to take a look back at the past year in Star Trek Online to see what has been successful and what missed the mark. I have to say that this year has been the most active that the game has seen since its launch almost four years ago. There's a lot to cover, so I'll just get right to it. A new mission, a new ship, and a familiar voice The game's third anniversary saw a new featured episode accompany the usual Q-instigated frivolity. The mission called Temporal Ambassador included the familiar voice of actress Denise Crosby, whose character, Tasha Yar from Star Trek: The Next Generation, was brought back along with the long-awaited Ambassador Class ship. The ship became the mission reward, continuing Star Trek Online's tradition of providing players with a new vessel during the game's anniversary event. While many of us had hoped that Crosby might be heard again as her other character, the Romulan Tal Shiar Operative Sela, I don't think many of us were truly expecting what was to come.

  • Google launches Tips to help you get more out of Gmail and its other services

    by 
    Steve Dent
    Steve Dent
    12.13.2013

    Though we're sure Google tries to keep its products like Now and Docs as easy to use as possible, who has the time to learn every single feature? That's likely why it just launched Google Tips, a site that uses its info card trope to help you dive more deeply into all 13 consumer products. For instance, a card for Google+ suggests you can "make your still photos not so still" and reveals a tutorial for supported devices when you click it. You can even submit your own idea for a tip, though you'll need a Google account for that and other functions. It's only available on desktop browsers for now, but if you want to give it a spin and see all the supported products, hit the source.

  • Captain's Log: Star Trek Online's new Starfleet tutorial

    by 
    Terilynn Shull
    Terilynn Shull
    11.25.2013

    Star Trek Online recently revealed a freshly revamped tutorial for players who create new Starfleet characters. This week I had the opportunity to check the new material out for myself, so I rolled a new toon and experienced what it is like to have greatness thrust upon me! What? You don't believe me? It's true! My character went from academy graduate to captain of a Starfleet vessel in a matter of minutes! Oh wait, I guess that's not so surprising; even Captain James T. Kirk did it in an alternate universe. The fact of the matter is there's no easy way, story-wise, to get a new player's character into the command chair in a completely convincing manner. I'll be explaining how it all happens, so if you want to remain surprised about anything in the new Star Trek Online Starfleet tutorial, avert your eyes for the remaining portion of this away mission. But do me a favor and scroll down anyway, look at the pictures, and pretend to read it. It'll make me feel better. The rest of you are with me. Engage.

  • Captain's Log: Interview with Star Trek Online's Christine Thompson, part one

    by 
    Terilynn Shull
    Terilynn Shull
    08.26.2013

    The past couple of weeks, I took a bit of time to head to Las Vegas to moderate and cover the Star Trek Online panels at the official Star Trek Convention, but I'm happy to say I'm back in the saddle and picking up where I left off with my series of interviews with the people responsible for making Star Trek Online and conducted when I visited Cryptic Studios in late June. This week I begin my summaries of my interview with STO's lead writer, Christine Thompson. Many of you may know her as Cryptic Kestrel. Read on to see what she had to say about writing for the Romulan Republic!

  • Hours of Logic Pro X training are available online

    by 
    John-Michael Bond
    John-Michael Bond
    07.17.2013

    Logic Pro X, the latest version of Apple's professional recording software, has hit stores with a smorgasbord of new features and options. At $200 the software is decidedly less expensive than its competitor Pro Tools, making it a great budget choice for cash-strapped music producers. However new software has a learning curve, especially complicated software like a multi-track recording program with programable instruments, pitch editing and other tools you won't know how to use your first time at bat. Thankfully macProVideo.com has posted an exclusive set of online courses for Logic Pro X consisting of videos that allow you to see every step of the process. Courses are available in Logic Remote, Smart Controls, Flexing Vocals for time and pitch, MIDI FX and the new Drummer feature. Access to macProVideo.com tutorials is US$25 dollars a month for unlimited use. For new Logic users looking for a guide into the wonderful world of recording, these tutorials are a good first step to learning exactly what your new program is capable of.

  • The Mog Log: Believing in Final Fantasy XIV

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.06.2013

    This week, I'm going to do something different. I'm going to talk about my wife. Lest anyone worry that this is the start of a Paul McCartney-esque slide into sappy sentimentality, there's good reason for this. Ms. Lady has been mentioned on previous occasions as a gaming partner and skilled roleplayer. She's not as into MMOs as I am, but she plays them a lot and she certainly knows what she likes and what she doesn't. And let me tell you, she didn't like Final Fantasy XIV. This is a point of view I hold against absolutely no one, but it sure as heck meant that she was not interested in the relaunch. She'd had enough of the game after the first couple of tries to break in. The relaunch had no hooks to pull her back in, no interesting features that stirred her interest, nothing but the promise of a game she'd already decided wasn't good enough to play. And that all changed.