absolute-hero

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  • Nippon Ichi head of sales and marketing resigning at the end of March (update)

    by 
    Griffin McElroy
    Griffin McElroy
    02.21.2010

    In a letter recently distributed (.pdf link) to the company's investors, Nippon Ichi president Tomohiro Sato announced that he would be stepping down from his managerial post on March 31. Sato cites "personal reasons" as the force leading him to resign, though this news comes only two weeks on the heels of Nippon Ichi's announcement of its 98 percent year-over-year revenue decline, and resulting JASDAQ freefall. Though we may not undoubtedly know what led to Sato's departure, we're really hoping this is just part of Nippon Ichi's restructuring process, and that we're one step closer to getting our hands on Absolute Hero Modding Project. Ever the pragmatists, we are. Update: Tomohiro Sato is actually the company's head of Sales and Marketing. The current president, Sohei Shinkawa, is not stepping down. We apologize for the mix-up.

  • The weirdest trailer you'll see today: Absolute Hero Modding Project

    by 
    Griffin McElroy
    Griffin McElroy
    01.23.2010

    Man, if you thought the premise for Nippon Ichi's upcoming game, a dungeon-crawler titled Zettai Hero Kaizou Keikaku (or Absolute Hero Modding Project), was bizarre, wait until you see the trailer we've posted after the jump. Featured in that four-minute video is footage of the following: The player's frequent death at the hands of various enemies The game's beefy character customization system At least three different types of turn-based combat A cameo by Disgaea's Prinny Sadly, there's no reference to a North American port of the game. Don't stop believin'! [Via Siliconera]

  • Nippon Ichi working on 'Absolute Hero Modding Project'

    by 
    Griffin McElroy
    Griffin McElroy
    09.17.2009

    The identity of the PSP role-playing game which Disgaea developer Nippon Ichi teased in July has been revealed. Appropriately titled Zettai Hero Kaizou Keikaku (which translates to Absolute Hero Modding Project), the game pits players up against randomly generated dungeons, where they can search for equipment with which to fully customize their character, or battle enemies in order to level up their characters forever. The game has a 2010 launch window for Japan, but Ichi hasn't mentioned anything about a North American release. That's a shame -- based on these screenshots over at Dengeki, it looks right up our isometric alley.