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  • Steambot Chronicles Battle Tournament coming to PSP this Summer

    by 
    Andrew Yoon
    Andrew Yoon
    04.09.2009

    Ha! Did you really think Atlus was done announcing PSP games for this year? The PSP love continues with Steambot Chronicles Battle Tournament, scheduled to arrive in the US this Summer. This four-player mech battling game lets you create your own robots and use them in hot robot-on-robot action. Take on missions, kick some ass, get new parts, upgrade your robot, and repeat.One of the most exciting features supported by Steambot Chronicles is the Ad-Hoc Game Sharing mode. With this feature, four PSPs can play against each other with just one copy of the game. It's a good way of giving friends a small taste of the action.%Gallery-49798%

  • Yuusha 30 multiplayer mode is, unsurprisingly, 30 seconds long

    by 
    Andrew Yoon
    Andrew Yoon
    04.03.2009

    If there's one game that absolutely must get a US localization soon, it's Yuusha 30. The upcoming PSP RPG has players frantically going through a retro-styled adventure world in hectic 30 second bits. The game's (Ad-Hoc only) multiplayer mode takes the 30 second idea one step further. Four players will go head-to-heaad against each other to see who can be the first to defeat the Devil King. With only 30 seconds of play, it'll be interesting to see how players will be able to fight each other, in addition to the boss. We're hoping the network play will allow for quick rematches -- it would really suck to wait more than 30 seconds to jump into such a short game.[Via PSPHyper]

  • Apple gives developers the ability to use promo codes

    by 
    Cory Bohon
    Cory Bohon
    12.02.2008

    Apple has now given developers the ability to use promo codes to give away copies of their applications on the App Store. Previously, developers had to build a special version of their application (i.e. Ad-hoc copy) that included a mobile provisioning file and the actual application. These two files were then dragged onto iTunes to install them. With the Ad-hoc model, developers were limited to giving away 100 copies of their applications. Plus, users needed to find & supply the UDID information for their iPhone/iPod touch. With this change, developers can give away a special code that, when typed into the iTunes Store under the "Redeem" section, will give the user a free (or promotional) copy of the application. However, there are some caveats to using the promotional codes: The developer can only give away up to 50 promotional codes per application version Currently the promo codes can only be used in the US iTunes Store We're sure that this will fill the gap between developers looking to get reviews and users eager to do the reviewing. Nice work, Apple! [via MacRumors]

  • PSP nabbing PlayStation Store this fall, online multiplayer over PS3

    by 
    Paul Miller
    Paul Miller
    09.03.2008

    Evidently fearing some outbreak of freedom and excitement, Sony has notoriously guarded its PSP's WiFi access closely, adding features such as Remote Play at a snail's pace, and keeping such obvious adds as "ad-hoc" over the internet at bay. But no longer(ish). Sony is bringing ad-hoc online multiplayer to the PSP this fall, with a firmware update to allow the portable to network over the PS3. You'll also be able to get social during gameplay, with text and voice chat in the new online mode. Additionally, the PSP is finally barging on to the PlayStation Store via WiFi, and Sony's going to kick things off with a free downloadable game, "Mainichi Issyo Portable." The best news is that this is compatible with all three PSP generations, so just because you can't afford The Screen of Awesomeness doesn't mean you're out in the cold. [Via Joystiq]

  • PSP Wi-Fi Store to launch in fall, PS3 Infrastructure mode announced

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    09.02.2008

    Someone at Sony is trying way too hard. Can you believe an ambitious young stooge has dared to decipher the mysterious toggle on the left side of the PSP? And wouldn't you know, the thing's a Wi-Fi switch! Now all hell's broken loose at Sony HQ, as the discovery has ushered in a new era of brite possibilities for the handheld. Imagine: shopping for themes and wallpaper directly from your PSP. It's true folks, PlayStation Store is coming to PSP sans hand holding (so long PS3, so long PC!) this fall in Japan -- probably worldwide, PSP Fanboy speculates. And there's a free game in it for anyone smart enough to flick the "on" switch.But that's not all. Sony has announced (and pictured) a new Infrastructure mode, enabled by connecting PSP to Playstation 3 ... wirelessly. In essence, ad-hoc multiplayer modes will become online-enabled through a PS3 connection for some games (like Monster Hunter Portable 2nd G). In addition, text and voice chatting capabilities can be added through the new online mode. Add to this the rumor of PS3 gamepad support for PSP Brite, and Sony might as well slap a UMD drive on the next PS3 SKU.[Via PSP Fanboy]

  • iPhone 101: Find UDID with a single click

    by 
    Cory Bohon
    Cory Bohon
    08.08.2008

    Apple has given developers a way to beta test iPhone applications with up-to 100 iPhones. Some developers have already started using this to their advantage by giving their software out as free public betas. However, you must supply a developer with your iPhone's UDID (unique device identifier) in order to install these "Ad-hoc" applications on your iPhone. To find your iPhone's UDID, just plug it into your computer and wait until iTunes recognizes it. Select your phone from the Devices list in iTunes and click the "Summary" tab. To see your UDID, click on the word "serial number" beside the picture of the iPhone. You should see the word "identifer" and an alphanumeric string – this is your UDID. To copy it, just press command + C on your Mac's keyboard (or control + C in Windows). Now comes the hard part: getting on a developer's beta testing list.

  • Phantasy Star Universe set for PSP, but with nerfed multiplayer

    by 
    Samuel Axon
    Samuel Axon
    12.07.2007

    It was so exciting at first to read that Phantasy Star Universe is headed for the PSP. Developers have theorized before that a PSP MMO might be worth trying, and PSU is the perfect candidate because of its small-scale group battles and its pick-up-and-play approach. At first, it looked like this would finally be the big break!Or not! Sega has announced a Japanese PSU port for the PSP, but its multiplayer features are only ad hoc -- meaning it works over a local wi-fi connection between PSPs, not over the internet. So they've taken PSU, stripped out the "Massively" and "Online" parts of "MMO," and ported it to the PSP.Bad form, Sega -- bad form. Looks like we'll be waiting a bit longer for an MMO-on-the-go that isn't a cell phone game meant for 'tweens. Maybe NCsoft is PSP MMO fans' only hope.

  • Metal Gear Solid: Portable Ops multiplayer demo

    by 
    Andrew Yoon
    Andrew Yoon
    05.12.2007

    Hope you have friends with PSPs. Now, you and all your friends can join in on Ad-Hoc Metal Gear Solid: Portable Ops multiplayer ... for free! This downloadable demo is multiplayer only, so make sure you grab your friends and get ready to play.1. Download the demo zip file.2. Extract the contents of the zip file.3. Connect your PSP to your computer using a USB cable. 4. Go to the PSP/GAME folder.5. Copy ULED90040 folder into the GAME directory. Check out our new demos site:demos.pspfanboy.com

  • PaRappa heads to US for PSP remake

    by 
    Andrew Yoon
    Andrew Yoon
    04.30.2007

    Ready to rap? Good. PaRappa the Rapper is heading to American PSP systems this July, ten years after the release of the original. This remake features all the characters, levels and songs from the original and adds a slew of new wireless options. According to the press release, players can "go head-to-head in ad-hoc battles; wirelessly share a demo level through Game Share; and use the PSP Infrastructure Mode to download eight additional playable remixes for players to rap along to.""Bringing PaRappa The Rapper to PSP allows true PlayStation fans to re-connect with this timeless classic," said John Koller, Senior Marketing Manager, Sony Computer Entertainment America. "This also introduces the beloved PaRappa and his cast of colorful friends to a new generation of fans and potential hip-hop stars on the move."For those unaware, PaRappa is considered a pioneer in music games, launching the genre to the mainstream. With Gitaroo-Man Lives!, DJ Max Portable, beaterator, and PaRappa all available on one console, PSP is quickly becoming the gaming machine for music lovers.

  • Capcom offers weak excuse for Ad-hoc only play in Monster Hunter

    by 
    Andrew Yoon
    Andrew Yoon
    04.14.2007

    We're all bummed by Monster Hunter Freedom 2's lack of Infrastructure. It's absolutely mind-boggling. Sure, we can use tunneling services to trick the game, but Capcom should have known better. 1UP's Milkman agrees, and constantly brings the issue up in his latest interview with Producer Ryozo Tsujimoto. Capcom's excuse is absolutely terrible: "The reason we went with Ad Hoc wireless play for the PSP version was because the reason for having a PSP is the ability to take it out on the town, or to play with groups of friends while sitting down. Like when you go to the arcade with friends, you go to play with people in the same vicinity -- you don't go to play with people across the country. So we really wanted to focus on having ad hoc multiplayer, so you could sit with a group of friends and talk about strategies. And that's what the real fun part is."Excuse me? That simply doesn't make sense. Should World of Warcraft be limited to Ad-Hoc play because that's what "the real fun" is? Sorry Capcom, that doesn't cut the mustard. Tsujimoto does offer a concession: "But in the future, it's something we can think about if the fans want something like that and let us know." But we did let you know!

  • Wipeout Pulse gets custom soundtracks & Infrastructure

    by 
    Andrew Yoon
    Andrew Yoon
    03.27.2007

    As we revealed earlier, Wipeout Pulse is heading to PSP. This sequel to Wipeout Pure will feature a number of enhancements over the previous iteration of the series: Pulse will feature 24 new tracks. Licensed music from Mason, Loco Dice and Stanton Warriors. Multiplayer via Ad-Hoc and Infrastructure Eight new teams, including "EG-X". New "Mag-strip" feature allows ships to magnetically stick to tracks. This will allow certain tracks to feature loops, 90 degree plummets, and other mind-destroying tricks. Custom soundtracks allow playback of MP3s stored on Memory Stick. Photo Mode captures in-game screenshots. Like Wipeout Pure, the game will feature downloadable content, such as new tracks and songs, immediately after release. Check out Eurogamer for screenshots of this hotly anticipated sequel. The game will hit Europe this September.

  • Xlink Kai turns Ad-Hoc into Infrastructure

    by 
    Andrew Yoon
    Andrew Yoon
    03.21.2007

    It's been a long time coming, but internet tunneling for PSP seems to finally be in full-swing. With Xlink Kai, and a compatible Wi-Fi adapter, you'll be able to play Ad-Hoc games, like Monster Hunter, online. Watch Impress was able to squeeze in 2500 people into a Monster Hunter Portable 2nd game room. All that's needed is: an Xlink Kai account (which is currently free) and a compatible Wi-Fi adapter, such as the PCI Gamering XII, which includes the appropriate drivers.When booting up a game in Ad-Hoc mode, it will make other Xlink Kai users appear as if they're in the same room as you. With Xlink, so many of the PSP multiplayer games that fans have been collecting won't feel so lonely anymore.[Thanks, Steve! Via gearfuse]

  • Pursuit Force: Extreme Justice heads to PSP & PS2

    by 
    Andrew Yoon
    Andrew Yoon
    01.17.2007

    I thoroughly enjoyed the first Pursuit Force (pictured above), a high-octane racer-shooter that has you jumping and gunning from car to car. It perfectly emulated the experience of being in a Hollywood action movie, and although the game was short (and somewhat shallow), it met moderate success on the PSP.Now, a sequel is heading to both the PSP and PlayStation 2 platforms. Extreme Justice will have players fighting warring gangs once again. Four new recruits to the Pursuit Force will provide support for the player throughout the game. As with the original, the player will commandeer a number of vehicles, including jet skis, helicopters and more. A nice addition to the sequel is multiple difficulty levels: a great addition for those that found the first too hard for their tastes.The PSP version will feature 4-player ad-hoc multiplayer, and the PS2 version will feature 2-player split-screen. The game is scheduled for a summer 2007 release.[Via Gamespot]

  • More FF awesomeness: Tactics features multiplayer & FFVII kicks butt

    by 
    Andrew Yoon
    Andrew Yoon
    12.18.2006

    An enthusiastic reader, Pal, sent us a great tip about the upcoming Final Fantasy Tactics for PSP. Not only will the game come with new cutscenes and new job classes, the game will also feature ad-hoc multiplayer. Many Tactics fans have been waiting patiently for a way to the game with others, and it appears that the PSP version will deliver. If Square-Enix considered Infrastructure multiplayer, I'd imagine that our pal might simply implode. Finally, if you weren't convinced of Crisis Core's awesomeness, read IGN's latest preview: "From a strictly gameplay standpoint, Crisis Core seems solid, with a fast pace and the potential for a good mix of action and menu-based battle systems ... Crisis Core looks better than most PS2 games out there. During cinematic scenes, the character models are detailed and fully animated. Battles contain screens with double digit enemies, and giant bosses. All that, and full voice, without any pauses for loading! ... Personally, I think all the "Compilation of Final Fantasy VII" products released so far have been second rate. But Crisis Core looks so good that it could turn things around on its own."

  • Criterion talks about Burnout Dominator

    by 
    Andrew Yoon
    Andrew Yoon
    12.10.2006

    EA recently revealed that the upcoming Burnout Dominator will be a PSP and PS2 exclusive, a strange decision in the light of a new generation of platforms. Nick Channon from Criterion Games spoke to Gamespot in a recent interview, and shared a few more details about the upcoming racer: The game will feature shorter "skill-based" levels, which is "perfect on PSP." The PSP and PS2 versions will not feature any connectivity with each other. All multiplayer will be available via ad-hoc (no Infrastructure? Boo!). Not too revealing, but at least it's something. Expect more updates as this game gets closer.

  • Burnout Dominator announced, again

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    12.07.2006

    After getting its spot blown up, EA was forced to come clean about Sony-exclusive Burnout Dominator. As previously divulged, the game will be released for PlayStation 2 and PSP (a separate Burnout is in development for PS3 and Xbox 360). Criterion refers to Dominator as a celebration of the franchise's roots, as it debuted on PS2 five years ago -- in other words, there's still a huge install base to reap profits from.It seems that Dominator will be an inelaborate installment, as neither version features online play (excluding ad hoc support for PSP); and Criterion hasn't bothered with snazzy 'CrossTalk' bonuses. Instead, the developer will include a series of skill-based challenges that highlight the addictive elements of the series.It's the same ol' crack, but there are still plenty of us smoking. Dominator is due early next year.

  • Sega teams with Planet Moon to unleash After Burner

    by 
    Chris Powell
    Chris Powell
    10.11.2006

    Back in August, we revealed that Planet Moon would bring one of Sega's classics to the PSP. Well, they announced said game, and it just so happens to be After Burner: Black Falcon. "As huge fans of the original After Burner, we are delighted to re-imagine this classic arcade franchise," said Planet Moon Studios CEO Bob Stevenson. "Most importantly, it's approximately 9000% more portable than the original arcade cabinet."The game, which is due out in 2007, will feature ad-hoc versus and co-op modes and will allow feature 19 licensed fighter planes. Also, Planet Moon has gone the extra mile by throwing in a storyline into the game. Yeah, I guess those are important nowadays. Apparently it will be up to you to stop Black Falcon, group of mercs that have stolen 13 war planes.Let's hope Planet Moon can give this series the kind of loving care it deserves.

  • New Killzone screens show off multi-player features

    by 
    Chris Powell
    Chris Powell
    10.09.2006

    Those nice chaps at Games Radar have just posted some mouth-wateringly new Killzone: Liberation screens that show off the game's multi-player and the single-player squad-command system.In case you didn't know, Killzone will feature six-player Ad-Hoc multiplayer modes including Deathmatch, Team Deathmatch, Assault and Capture the Flag, in addition to a complete two-player co-op mode.There is infrastructure support in the works, but it won't be available with the game when it ships on Halloween.The squad-command system is pretty interesting. "Hit the command button and the fighting slows to a crawl, giving you time to pick out specific targets or positions for your squad without pausing the danger around you, keeping the battles tactical but tense," according to Games Radar.

  • Gitaroo Man Lives again, port headed to North America

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    10.02.2006

    Koei is bringing Gitaroo Man to North America again, with a remake of the acclaimed, but obscure 2002 PlayStation 2 title for PSP. Gitaroo Man Lives! is essentially a port of the original rhythm game (Gitaroo Man) with the new (ad hoc) Duet Mode included. Gitaroo Man Lives! will ship to North American retailers on November 14.While the remake will no doubt please some gamers who missed Gitaroo Man's first tour, we can't help but feel a bit slighted by the release. Coupled with news that a PaRappa the Rapper port (with some bonus features) is also headed to PSP, it's become glaringly obvious that many publishers are using the PSP as a sloppy seconds machine. Instead of producing new content, companies are dusting off old titles, applying a little gloss -- and maybe tacking on ad hoc multiplayer -- and shipping these "remakes" off to retail. What's even more disappointing is that these ports, as well as the downgraded PSP versions of multiplatform releases and franchise spin-offs, are consistently earning higher critical marks than the PSP's original content. Gangs of London? Bounty Hounds? Rengoku 2? Are these games even on your radar? Why is it so frickin' hard to make exceptional PSP games that can't be played on any other platform? LocoRoco? Is that all we've got?[Via press release]

  • TGS 06: Which games support wireless? [Update 1]

    by 
    Andrew Yoon
    Andrew Yoon
    09.23.2006

    The good folks at IGN have compiled a fantastic list of games that support ad-hoc (local) wireless and infrastructure wireless. It's been slow to start, but more and more games have been adding support for internet play and downloadable levels, and they should be commended. The games that use Infrastructure mode include: Ratchet & Clank: Size Matters Monster Hunter Portable 2 (downloadable levels only) Metal Gear Solid: Portable Ops Kingdom of Paradise 2 (downloadable items only) Tales of the World: Radiant Mythology (online leaderboard & downloadable levels only) Mahjong Fight Club P-Kara While this isn't a huge list of games, it's a huge improvement over the early years of the system's life. I'm happy with the support we get from heavy-hitters like Ratchet & Clank and Metal Gear Solid.[Update 1: This list is only of games present at TGS. There are tons of other games that feature wireless support that aren't on display.]