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The first panel we attended at Austin GDC was entitled "The Psychology of the MMO Gamer," which seemed to hold a mythical amount of promise. Sure enough, once the panel began it was clear that these people had gathered a couple of days before and said, "So hey... what can we talk about?" It was a ...

6 years ago 0 Comments
September 16, 2008 at 4:00PM
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What, you thought GDC only happened in San Francisco? Well, so did we. But we've invaded the land of BBQ, music, and Shiner Bock to bring you the latest from the development-heavy Austin Game Developers Conference. This year the focus is on writing and game audio, so we'll bring you the best of th...

6 years ago 0 Comments
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Icarus Studios -- developer of Fallen Earth and the associated Icarus Platform virtual world development tools --announced via press release that this week it is demonstrating its 3D MMO platform running on Apple's iPhone at the Austin Game Developers Conference. The demo is modest -- a "360-degree ...

6 years ago 0 Comments
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If you're anything like the average MMO gamer, you click through that 'shrinkwrap license' without even batting an eyelash. The End User License Agreement, or EULA, is just a speedbump in the logon process for game players. For game companies, though, they're extraordinarily important documents. T...

6 years ago 0 Comments

In Marshal McBride's simple world, he's a quest giver from Northshire Valley that loves nothing more than helping noobs. However, his world is turned upside down when he is given orders to vacate his job and take up as the forestkeeper of Elwynn Forest. What follows is the bizarre tale, machinimated...

6 years ago 0 Comments
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Warhammer may be already well into launch mode, but some of us aren't all about play this week. That's right, Massively.com is reporting live from the Austin Game Developer's Conference! AGDC is traditionally one of the year's biggest MMO love-ins, as developers and publishers get together to talk...

6 years ago 0 Comments
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If you're a talented game professional and you're planning to attend the Austin Game Developers Conference this coming week, you may want to head on over to booth 100 and speak with ZeniMax Online Studios (which has a brand-new official site). As they've just announced, ZeniMax will be looking for p...

6 years ago 0 Comments
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The Worlds in Motion site notes that the first keynote address has been announced for this year's Austin Game Developer's Conference. Last last month the first speakers, such as Damion Schubert and Min Kim, were announced for the MMO-focused event. This week the event's first keynote has been announ...

7 years ago 0 Comments
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This year's Austin Game Developer's Conference, slated for early September, sounds like it will be a good one. Though the ION 2008 event was a fantastic MMO-focused design and development thinktank, AGDC traditionally fills that roll. CMP (the event's organizer) has announced some of the speakers th...

7 years ago 0 Comments
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Another element you seemed to feel strongly about in your talk was guild tools. We're talking about designers who play their own games, have a feel for their own spaces. Why are these designers, who are playing their own games, not turning around and creating the kind of guild tools that we feel s...

7 years ago 0 Comments
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We had the pleasure of sitting down with Damion Schubert at AGDC 2008 earlier this month. A longtime commentator and respected developer, Schubert is currently the lead combat designer on BioWare Austin's un-named MMO. While discussion of that still somewhat secretive project was verboten, Schubert ...

7 years ago 0 Comments
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We kinda knew about it already, but it now seems official that developer Vicarious Visions is working on an external peripheral for their adaptation of Guitar Hero on the Nintendo DS, rather than relying on touch screen controls. Games Are Fun was in attendance at this year's Austin Game Developer...

7 years ago 0 Comments
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If you haven't heard of Minho Kim, I'll forgive you -- I hadn't heard of him either until the name showed up in the list of keynote presentations at the Austin Game Developers Conference. Kim is Nexon America's director of game operations, and while Nexon hasn't made a big impact in North American...

7 years ago 0 Comments
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Hiromichi Tanaka is the executive officer of Square Enix and the producer of company's entry into the MMO market, Final Fantasy XI. This morning at the Austin Game Developer's Conference he's going to be talking to us about the challenges of cross-platform design with a design post-mortum of Final ...

7 years ago 0 Comments
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Never heard of Sulka Haro? Then you must not have tried Sulake Corporation's casual online game, Habbo. Sulka Haro is Sulake's lead designer and he's going to be kicking off day two at the Austin Game Developer's Conference by talking to us about designing games to support open-ended play and end-...

7 years ago 0 Comments
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I'm attending the Austin Game Developers Conference this week, and today's big event is a keynote by Mike Morhaime, president and co-founder of Blizzard Entertainment. Titled How to Rule the World (of Warcraft): Ten Lessons, I doubt it covers guild management, PvP tactics, or farming for gold -- b...

7 years ago 0 Comments