big-ass-monsters

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  • Choose My Adventure: Air travel is not very safe in TERA

    by 
    Mike Foster
    Mike Foster
    01.14.2015

    Massively multiplayer online games are collections of interlocking systems. A character's skills allow her to interact with the world, interacting with the world gives her experience points, experience points give her levels, levels give her skills, and so on. Inventory, items, professions, quests, and social interactions are also systems, layered on top of the core combat and gameplay mechanics. When you have mastery over an MMO, you don't just have mastery over skill rotations; you have mastery over all of the systems underneath. By the time a normal person hits 60 in En Masse's TERA, for example, that person can probably tell the difference between good gear and bad gear, organize a character's inventory, and use the game's menus. This is the stuff you take for granted when you've been playing an MMO for weeks, months, or years. Leaping into expansion content with a near-max-level character but little core game experience is, thus, not very smart. But I did it anyway, charging into TERA's Fate of Arun with a brand-new-yet-level-60 Castanic Warrior for Choose My Adventure. It went okay.

  • TERA NA surpasses 1.4 million accounts, celebrates with in-game event

    by 
    Jef Reahard
    Jef Reahard
    03.20.2013

    The North American version of TERA has surpassed 1.4 million player accounts according to En Masse. TERA made the free-to-play switch in February and has since added additional servers, a new dungeon, and a PvP battle arena. En Masse is celebrating its uptick with an in-game event called Dracoloths Rising. From March 20th through March 24th, even bigger big-ass-monsters are roaming the wilds of Arborea and serving as loot pinatas for opportunistic adventurers. [Source: En Masse press release, also, thanks Ken!]

  • TERA pounds out patch improvements

    by 
    Justin Olivetti
    Justin Olivetti
    12.04.2012

    Patch 18.10.08 may not be the biggest content update in the history of TERA, but its humble offerings are nothing but good news to the playerbase. The newly available patch includes a couple of highly useful drops as well as additional bonuses for inexperienced dungeon runners. Gamers can now fiddle with their gear's bonus options with semi-enigmatic scrolls, which are found as players defeat the big-ass monsters in various parts of the game. Those monsters also have a chance to drop complete crystalbind scrolls, which keep crystals from breaking due to death for a limited time. The team really wants players to invite new people into group runs, which is why a trio of additional rookie buffs have been added. These buffs protect crystals from breaking, allow for a one-time on-the-spot resurrection, and increase attack power by 12% for the entire group.

  • Choose My Adventure: Chasing TERA's BAMs with Rielene

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.04.2012

    Higiri will be delving further into the depths, seeking that fundamental alchemy that separates a generic implementation of mechanics from a standout one. I wish her luck, but this week doesn't focus on her adventures. No, it's time for Rielene to once more take center stage, complete with her twin blades and her dangerous game. Rielene's destiny was to hunt the great beasts of TERA, the monsters whose colossal stature relegates them to assault by groups or fearless individuals. I speak, of course, of BAMs. OK, for the epic names that could have been chosen for these creatures, that's probably not one of the better ones. But they're still pretty distinctive. They're these roaming monsters that don't just wing you a bit if they connect with a hit; they shred you to pieces. They're bosses that roam around, daring you to try and take them on alone. And I did just that, and I emerged victorious, and it was undeniably worth the price of admission.

  • TERA ramping up the early-level challenges

    by 
    Jef Reahard
    Jef Reahard
    04.18.2012

    We all know that TERA's combat does things a little differently from the MMORPG norm. According to a new update, though, that's not all there is to the game's unorthodox approach. En Masse Entertainment is highlighting something it calls improved early play, which in a nutshell means that fresh-face Arborean avatars won't be killing 10 rats or delivering 10 rat tails while serving time on the TERA equivalent of a newbie island. Instead, the game's playable prologue "starts you right in the middle of the action: a beachhead under assault by demonic forces. It's not just a cutscene," En Masse says. "You'll be fighting big-ass monsters within minutes, learning the controls as you go." The piece goes on to talk about how challenge in TERA is actually challenging thanks to new tactics and deadlier attacks from low-level critters. Read all about it on TERA's official site.

  • The Soapbox: The absurdity of the NDA

    by 
    Jef Reahard
    Jef Reahard
    11.29.2011

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. So Star Wars: The Old Republic's NDA dropped. Now the entire world (officially) knows the skinny on BioWare's new themepark, and I'm hard-pressed to think of a more anti-climactic NDA death. Even if you weren't following the game over the past few months, you knew exactly what to expect -- provided you weren't a Star Wars or a BioWare virgin. This complete lack of surprise is one reason why the whole MMORPG NDA thing is a joke, and TOR is just the latest in a long series of punchlines.

  • New TERA videos highlight BAMs, again

    by 
    Jef Reahard
    Jef Reahard
    11.16.2011

    Oh TERA, forever teasing us with new press releases about BAMs in lieu of meaty gameplay details (or heaven forbid, a release date). The latest blurb comes courtesy of Frogster, the fantasy title's European publisher, and it features three new videos that provide a sneak peek at three more of the game's ubiquitous big-ass monsters. Each video runs for about a minute and each gives future denizens of Arborea a good look at the ovolith, the teralith, and the kumas BAMs in their native environments. Whether you're into creepy spiders, giant rock dudes, or beer-bellied behemoths that shoot death rays out of their stomachs (really), you'll probably find something to your liking in one of Frogster's new clips. Head past the break to see them all. [Source: Frogster press release]

  • En Masse talks more on Creatures of Magnitudinous Derrieres

    by 
    Matt Daniel
    Matt Daniel
    11.11.2011

    Mmmyes, quite. TERA's press onslaught continues in full-force (though still sans release date) as En Masse Entertainment has released some new information regarding -- you guessed it -- Big Ass Monsters. Of particular note in the article is the ovolith, an arachnid BAM that transforms into a cocoon and is capable of spraying players with a lethal venom. Players, of course, can't just rely on the random number generator to save them. They have to actively dodge the poison as well as the monster's quick pincer attacks. The game's Monster Concept Lead Artist, Junghyun Kim, says there are certain challenges that arise when designing new creatures. Kim states that "The monster's outer shape matters a lot in combat because TERA lets players aim their attacks naturally. Auto-targeting games only need a normal attack with different attack motions, but we have more aspects to consider because the player's character actually gets hit in TERA. But this extra challenge is one of the joys of creating monsters for TERA." Well, that's great, but can we get a release date please? Pretty please? [Source: En Masse Entertainment press release]

  • TERA exalts its game testing team

    by 
    Justin Olivetti
    Justin Olivetti
    10.27.2011

    "You'll probably never see our names until you read the credits, but we have one of the most important jobs in game publishing," writes Scott James Magner. He heads up the "unsung heroes" of the TERA development team -- the game testers -- and he's written up a few fun insights into the behind-the-scenes process that is helping to refine this MMO as it heads to launch. According to Magner, the En Masse QA team's been flooded with requests to join the testing and feedback process as they continually poke and prod at all of TERA's systems and content. "At this point," he says, "we've played every class and race multiple times, but no one is tired of coming to work." The team is currently testing fights against "Big-Ass Monsters" in the Celestial Hills, and Magner says he's still learning new combos and techniques even after a full year of testing. While the testing team usually is far out of the spotlight, he says that its job is crucial to the game's success and that all of the testers are "you" at heart -- passionate gamers who want the best for this title. [Thanks to Joseph for the tip!]

  • Massively's exclusive TERA lore: A day in the life of a Naga Clawrider

    by 
    Bree Royce
    Bree Royce
    09.21.2011

    Yesterday, we teamed up with En Masse Entertainment to unveil TERA's Naga Clawrider and Naga Bloodscale, two "big ass monsters" that players will face off against come the game's launch in the U.S. next year. Today, we'll give one of those baddies a bit more character with a tale spun by one of TERA's own writers. This exclusive day-in-the-life story is told from the perspective of Silvatuhr, a typical Naga Clawrider -- one of the elite Naga soldiers who do battle from the backs of massive crabs. Silvatuhr explains the extreme risks he took with his own offsprings' lives in order to become a Clawrider, and then he cavalierly outlines the penalties he doles out to those who disrespect his race and his order. Don't take our word for it -- skip past the cut and let Silvatuhr himself fill you in.

  • TERA unleashes serpentine BAMs

    by 
    Bree Royce
    Bree Royce
    09.20.2011

    The Naga is more than just an awesome gaming mouse or a deity of the Indian subcontinent, although the latter likely inspired the En Masse devs responsible for today's reveal of yet another pair of TERA BAMs. Massively's scored a look at two "big ass monsters" of the Naga variety, both the Naga Clawrider and the Naga Bloodscale. Clawriders, you'll be unsurprised to learn, are proficient at riding enormous clawed crabs that spit steam and kick butt. Should his skills fail him, the Clawrider dies the same death as his mount. Bloodscales, on the other hand, trample each other's bloodied corpses in their quest to be chosen to undergo what has to be the worst skin graft operation of all time. Then again, wouldn't you let a priest scrape off all your skin to make you thrice as powerful? Yeah, maybe not. Check out the gallery below for the visuals, and head past the cut for the official descriptions of these two baddies.%Gallery-86517%

  • TERA shows off two new BAMs: the forestwalker vulcan and vulcan juggernaut

    by 
    Matt Daniel
    Matt Daniel
    07.18.2011

    Raise your weapons, TERA fans, because today we've got another pair of BAMs for you to contend with. This month we're stepping away from the icy wendigos to the hulking vulcans, which act as servants to the mysterious cult of Lok. The spotlight shines first on the vulcan juggernaut, which -- as the name implies -- is a gargantuan creature more than capable of tearing your arms off and bludgeoning you to death with them, and more than willing to do just that. Between fireballs, foot-stomping earthquakes, and a general sense of unbridled malice, the vulcan juggernaut is a force to be reckoned with. Next is the juggernaut's distant cousin (twice-removed), the forestwalker vulcan. Though these vulcans aren't as large as their juggernaut counterparts, they make up for it with their enormous and deadly horns. Facing off with a forestwalker vulcan is a lot like the running of the bulls, only your chances of survival are even lower!

  • Massively Exclusive: Two new TERA BAMs

    by 
    Matt Daniel
    Matt Daniel
    05.12.2011

    En Masse has provided Massively with exclusive information for its upcoming game TERA! Following hot on the heels of the reveals of the powerful Gula Bardragul and the gluttonous, food-centric Kumases, two new monsters enter the fray. But these aren't just any monsters -- these are some BAMs, and you do not want to be on their bad sides -- if they even have good ones. To start, we have the fimbrilisks, which seem to be lumbering warmachines of creatures that leave nothing but death and destruction in their wake. So, in other words, pretty much par for the course for TERA's BAMs. Next up, we have the vampir retiarius, the fighting force of the vampir nobles. For the full information on these two new BAMs and some lovely pictures to illustrate the point, head on past the cut.

  • Massively's Exclusive TERA lore: It's Good to be the (Slave) King

    by 
    Jef Reahard
    Jef Reahard
    04.12.2011

    Yesterday's exclusive TERA screenshots shone the spotlight on the Red Lash pirates (both their swashbuckling foot soldiers and their fearsome Gula commanders). Today, Massively brings you the latest Day in the Life TERA lore snippet, and with it a deeper look into the world of one Bardragul. Bardragul, in addition to being grossly overweight and in need of a toothbrush, is also fond of trading slaves and playing with his food (which is usually sentient, alive, and aware of the fact that it's about to be a Gula's next meal). Head past the cut for more on this Red Lash brigand and the grotesque family of TERA AI monsters to which he belongs.

  • Massively's Exclusive TERA screenshots: Pirates and BAMs

    by 
    Jef Reahard
    Jef Reahard
    04.11.2011

    Massively's got a pair of new TERA exclusives coming your way this week, the first of which deals with both BAMs (En Masse Entertainment parlance for big-ass monsters) and pirates. With all due respect to the ninja fans in the audience, pirates reign supreme, particularly the Arborean pirates on display in our new screenshots. These cultured gents are representatives of the Red Lash and are composed mainly of Castanic rogues that do the bidding of their Gula overseers. That's right, the BAMs are running the show, as the cutthroat and corpulent Gulas currently direct the buccaneers that make up the rank and file of the Red Lash. Head past the cut for some pirate and BAM-flavored lore, and don't forget to check out the four exclusive new screens in our gallery below. %Gallery-88481%

  • En Masse talks more about TERA's BAMs and achievements

    by 
    Jef Reahard
    Jef Reahard
    03.15.2011

    This year's GDC didn't bring us any revelations when it comes to TERA. Even though we got to roll through the Smuggler's Hideout and chat with producer Brian Knox, most of what we saw were refinements for the forthcoming fantasy MMO. We did learn that the devs at En Masse Entertainment are a fun bunch, though, and this sense of humor was on display as the team regaled us with footage of various BAMs -- company shorthand for Big Ass Monsters. Today En Masse has released a bit more information on these big bads, which it describes as "bigger than a house, tougher than an armored car, and meaner than a dentist with a grudge." You see, TERA's AI is smarter than that of your average MMO, and the game's BAMs will circle around players as well as recognize attacks and avoid them. Additionally, TERA's mobs bring their own unique and situational attacks to each battle. As players begin to wear down a BAM, the creatures will go through various phases that add further challenge and necessitate strategy adjustments. En Masse also offered a brief nugget pertaining to TERA's achievement system in a press release sent out this morning. "You'll earn achievements no matter which parts of the game you prefer. Story, monsters, player-vs-player combat, economics, and politics all earn you achievements to help you keep track of the great deeds you've done –- and to give you something to shoot for," says En Masse. %Gallery-88481%