bird of prey

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  • Captain's Log: What to expect in Star Trek Online's Legacy of Romulus expansion

    by 
    Terilynn Shull
    Terilynn Shull
    05.20.2013

    It's a little strange to think that it's already been three months since the developers at Star Trek Online first teased us with the Legacy of Romulus expansion with the March Beneath the Raptor's Wings kicker at the end of the anniversary video. Even then there were many of us who sincerely doubted the teaser meant we would finally be able to play a Romulan character, let alone that the Klingon faction would be filled-out. Yet here we are, on the eve of the release of Star Trek Online's first expansion and a flood of new material. Beware, I will be writing spoilers about the new content, but if you're not worried about that, feel free to join me as I touch on most of what we're going to see!

  • Hands-on with Klingons and PvP in Star Trek Online

    by 
    Kyle Horner
    Kyle Horner
    12.28.2009

    If there's one thing that's almost more synonymous with Star Trek than classic catch phrases, it's the Klingons. They are the Captain Hook to the Federation's Peter Pan and thus it's important to several potential players that Star Trek Online do them justice. Understandably, when Cryptic made the announcement that Klingons would be primarily a PvP focused faction, people were concerned. Players don't want their beloved gruff 'n tough warrior race to become a second-tier faction. My time with the Klingon side of Star Trek Online has given me a pretty good sense for what Cryptic is trying to do with the game. It's not exactly what you may be thinking. It's most certainly not anything like Lord of the Rings Online's PvMP, as the Klingons have a substantial chunk of the galaxy map to themselves.%Gallery-81020%

  • Star Trek Online's iconic Excalibur class vessel

    by 
    Kyle Horner
    Kyle Horner
    05.31.2009

    I'll give you original Star Trek fans a moment for the mist to clear from your eyes, for your hearts to slink back down your throats... All better? Good, because the newly revealed Excalibur class for Star Trek Online is quite striking. Interestingly the team at Cryptic is using a more angular design for their re-imagined Constitution class, as opposed to the recent Star Trek movie, which employs a sleek and streamlined design philosophy.Both designs are pretty attractive, but we're sure plenty of people will prefer one over the other. Either way, we're really digging the look of the Excalibur class vessel. It makes us wonder what other old designs will feature newer updated versions as well, such as the Klingon Empire's Bird of Prey.Having both the original and updated appearances of ships would be the wisest choice, of course. Although we're not entirely certain many players would want to enter a fight with the original Constitution class version of this design, as that one's a bit... outdated.

  • Mushrooms, planets and Klingons among newest STO screenshots

    by 
    Kyle Horner
    Kyle Horner
    04.08.2009

    Today brings three new screenshots from Cryptic's upcoming Star Trek Online. While these crazy space mushroom trees in the ground shot gave us overwhelming "heebie-jeebies" they're beginning to grow on us at a startling rate -- they're almost majestic. The same could be said for this familiar Klingon Empire starship, which appears to be a variant on the Bird of Prey. But don't quote us on that, as our Trek-fu will never be as strong as the fan collective's.This new planet with ring shot is quite possibly the most impressive yet. If the game's visuals continue to increase at this rate until launch, we'll have a built-in incentive for exploration. And while we're certainly expecting some in-game rewards, the sheer beauty of that shot makes us wonder about black holes, quasars, red giants, nebulae and all sorts of wonderful celestial bodies.Hey Cryptic, think you can get a naked singularity or two in the game? We'd be eternally awestruck if you could pull it off.%Gallery-28615%

  • Aotona tameable on the PTR

    by 
    Mike Schramm
    Mike Schramm
    03.09.2009

    Just a little tidbit (and possibly a bug) for Hunters on the PTR from our friend Mania. Aotona, a parrot-esque Bird of Prey rare in Sholazar Basin, is apparently tameable in the latest 3.1 build. It's not that big a deal -- apparently the bird is just a bird, with the usual skills of that family, but it makes a parrot sound instead of the other birds that you can tame right now (not to mention that it's got some striking coloration that's pretty cool and unique).There is a chance this may be a bug -- we all know it's not the first time that something has appeared tameable on a PTR when it isn't on the live realms. And the parrot sounds could be placeholders or simply just an option that's not toggled the right way. But Hunters could have a new friend to make if Aotona keeps the tamable flag up until the patch drops.

  • Scattered Shots: Wrath of the Hunter

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    11.06.2008

    Welcome to Scattered Shots, where Daniel Whitcomb is totally making plans to walk with rhythm so that he can attract the worm.So with Wrath less than a week away, we got our work cut out for us, so to speak. Luckily, 3.0's early release has given us time to learn to handle our pets and respec to take advantage of new talents, but now the big push is upon, as 10 levels and a whole slew of new zones opens up for us. When you step off the boat or zeppelin in Borean Tundra or Howling Fjord, where will you go? What will you do? Here's a few quick Hunter specific tips to getting started in the Wrath of the Lich King.

  • Scattered Shots: Pet talent trees in the Wrath Beta

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.14.2008

    Welcome to another edition of Scattered Shots, the other WoW Insider weekly Hunter column. Daniel Whitcomb is your guest host again this week. So, we theorized about talented pets a bit quite a few installments of Scattered Shots ago, but now we have the actual trees live and testable on the Wrath Beta, and they seem to be firming up nicely. There's a few promised changes yet to come, such as the removal or lowering of focus costs on many major abilities and talents, and it's still very possible that Blizzard may make changes here and there before live, but I think they're solid enough at this point that we can look at each tree and make some solid predictions about how people will use them and how various talent builds might look.