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  • Leica

    Leica's M10 Monochrom is devoted to black-and-white photography

    by 
    Jon Fingas
    Jon Fingas
    01.19.2020

    Leica is giving its Monochrom cameras a much-needed upgrade, and it's good news if you're a big fan of black-and-white photography... provided you're willing to pay the price. The company has introduced an M10 Monochrom that's superficially based on the M10-P rangefinder, but switches to a new 40-megapixel sensor that, thanks in part to the absence of a color filter, produces a more "analog" black-and-white picture than applying a software effect to a regular image. To call the sensor an upgrade would be an understatement. In addition to a big jump in resolution over its 24MP predecessor, the M10 Monochrom has a considerably wider ISO 160 to ISO 100,000 range that should help capture moody night scenes.

  • Everything is black and white with VisionEck on PS4

    by 
    Mike Suszek
    Mike Suszek
    05.09.2014

    Developer VizionEck announced its black-and-white game for PS4 today, which is also called VizionEck. If that's not confusing enough, it also offered a minimalistic trailer with shifting dichromatic shapes, barely sussing out just what the eck the game is. Lead developer and founder of Michael Armbrust described the gist of VizionEck on the PlayStation Blog, revealing that the game is technically a first-person shooter (Right? We totally thought so too!). Though Armbrust insists the mysterious trailer contains lots of "secrets and game features" hidden in its frames, he says players control a cube known as a Ranger, whose health is indicated by the brightness of its outlines. The multiplayer-focused game seemingly pits players against one another as they can blend in with other cubes, or the black backgrounds as their health is depleted and their cubes go dark, working to take others out. Armbrust noted in the blog's comments that the game does contain single-player modes and that the developer is looking into using Project Morpheus for VizionEck. He also confirmed via the game's Twitter that VizionEck is "exclusive to PlayStation." [Image: VizionEck]

  • Red introduces $42K Epic-M Monochrome cinema cam, on sale October 1st

    by 
    Steve Dent
    Steve Dent
    09.08.2012

    Red Camera promised to stop hyping products that weren't ready to ship, and true to its word, just announced the Epic-M Monochrome, surprising even its rabid user base. Packing an all-new black and white-only Mysterium-X sensor, the new cinema cam follows in the footsteps of the Leica M Monochrom still shooter, right down to a similar moniker. Red claims the dedicated CMOS sensor means no color debayering, yielding a one-to-one pixel count and 15-20 percent bump in effective resolution compared to its chromatic cousin. It also touted a sensitivity gain as another advantage, asserting that the Monochrome will have a native ISO of 2,000 (while using the retro-sounding "ASA" term), more than double that of the Epic-M or X. The camera will have a new low pass filter to account for the higher resolution, and buyers who plop down $42,000 to get one on October 1st will be upgraded, gratis, to a new Dragon Monochrome Sensor next year. Like the Leica, if you have to ask why you'd pay such a sum for a camera that doesn't speak color, it may not be for you -- but it is for David Fincher, says Red, who's already shooting his next feature on one.

  • Leica Monochrom test turns up the ISO, doesn't bring the noise

    by 
    Steve Dent
    Steve Dent
    05.30.2012

    In the case of "why would you pay $8k for a black and white camera," exhibit 'A' would surely be the lack of a color filter array corrupting the image. Without one, the Leica Monochrom -- with a similar CCD to its M9 stablemate -- should have less noise. Tests comparing the two cameras on Red Dot Forum confirm it, with the Monochrom cleaner in glorious black & white at all ISO's up to the M9's maximum of 2500. Past that, a touch of NR gave the Monochrom a pleasing film-grain look to our eyes at ISO 5000, but at ISO 10,000 images started to sparkle and approach the "barely usable" range. Still, combined with the increased sharpness and resolution, very well-heeled purists might be tempted.

  • Leica M Monochrom captures exclusively in black and white, costs far more than your color-abled shooter

    by 
    Zach Honig
    Zach Honig
    05.10.2012

    Wildly colorful photos got you down? There's an 18-megapixel full-frame sensor for that. The Leica M Monochom may seem an unlikely proposition, with its monochrome-only sensor and $8,000 price tag (not to mention the added financial burden that comes along with investing in a Leica M-mount), but the camera offers some unique benefits that, for some, may justify the cost. Because the sensor is capable of outputting one pixel of data for each pixel captured -- there's no hint of color mucking about -- the resulting images are incredibly sharp. There are low-light benefits as well, with the Monochrom offering a top ISO setting of 10,000, compared to 2500 with the aging M9. Other features include a 2.5-inch 230k-dot color LCD, a rangefinder-type optical viewfinder and a 14-bit uncompressed RAW mode that yields 36MB DNGs. The camera itself offers an appearance consistent with other Leica snappers, and includes a magnesium alloy construction with hints of brass and chrome. Naturally, there's no video features to speak of, so no 1080p black-and-white shoots for you. We do have pricing and availability, however, though we don't exactly have the funds to match. The body-only M Monochrom is expected to retail for $7,970 when it hits stores (beginning with Leica's Washington DC showroom) in July. A new Leica APO-Summicron-M 50 mm f/2 ASPH prime lens will be available around the same time, for the modest sum of $7,195. There's a full PR just past the break. Update: DPReview has posted a gallery of sample images. Don't be so quick to dismiss this camera -- plenty of deep-pocketed photographers have likely been waiting for something just like it. Hit up the source link after the break for the shots.

  • Electronic Instant Camera at least gets the 'electronic' and 'camera' parts right (video)

    by 
    Brian Heater
    Brian Heater
    07.09.2011

    It's hard to imagine in this era of instant electronic gratification, but patience used to be a virtue, and sitting still for three or so minutes while a magic box printed up an image of our likenesses probably didn't seem like all that much of a chore. Niklas Roy, who gave the world a set of robotic curtains last year, is offering up the arguably mistitled Electronic Instant Camera, a throwback to those days, requiring its subjects to sit still as it prints their black and white image onto receipt paper. Due to its paltry internal storage (1KB), the camera can only remember a single line at a time, dumping the previous as it captures the next. Perhaps you can use the time it takes to get through a shot for a little self-reflection -- or you can just watch a YouTube video, like the one after the break.

  • Caffenol turns Folgers into DIY film developer -- decaf won't do (video)

    by 
    Christopher Trout
    Christopher Trout
    07.04.2011

    We knew instant coffee was good for something. The folks at Make just demoed a rather novel method for developing negatives from a roll of black and white film -- you remember film, don't you? Known as Caffenol, the process involves a smattering of household substances, including Vitamin C powder, instant coffee (caffeinated only), good ole H2O, and Cascade. Of course, it's not as simple as throwing this stuff in a slosh bucket with a roll of film and mixing it up, but it's not that complicated, either. If you're looking for something to do with those instant crystals, and still have a non-digital camera laying around, hop on past the break for a homebrew tutorial.

  • First panels from Steve Jobs comic book

    by 
    Mike Schramm
    Mike Schramm
    06.16.2011

    Just the other day we told you about the upcoming Steve Jobs comic book biography, and now PC World has the first few panels of the work to check out. It looks ... good? It's definitely a more traditional affair, so Steve won't be displaying any latent superpowers or flying around. Instead, as you can see above, it might actually be a pretty pertinent historical document on Apple's history and Steve's professional life. The original release claimed the book would show both sides of Steve's sometimes rough personality, but what we see here seems to be pretty common knowledge so far. Note that these sketches are still being called work-in-progress, which is why they're in black-and-white and don't have any comic book panels. The final book is set to come out for US$3.99 and will be available in a bookstore near you.

  • Sony shows off, folds up super flexible organic TFT display

    by 
    Brian Heater
    Brian Heater
    05.23.2011

    E-reader manufacturers are doing their darnedest to get their devices to behave more like the old fashioned books we've all since abandoned, but we won't be happy until we can roll one up and stuff it in our back pockets, paperback-style. Sony's working hard to make that dream a reality -- the company showed off some new bendable display technology behind closed doors at last week's SID conference in LA, including a color unit and the extremely flexible black and white e-paper display seen above, which can be bent to a 5mm curvature radius. The 13.3-inch sheet has a 1,600 x 1,200 (150ppi) resolution and is powered by organic TFTs. Sony showed off and bent the thing at the show, reportedly to the cheers of the crowd in attendance. Clearly they're all as excited as we are to make some really expensive e-paper airplanes. For more shots of the bending process, consult the source link below.

  • Kinect Hacks: Lend a hand with Black and White

    by 
    Griffin McElroy
    Griffin McElroy
    01.18.2011

    Another day, another Kinect hack from Jack Schofield -- however, this one might be his very best idea yet. He's found a way to tap into the Kinect's natural proclivity for hand navigation using a game which prides itself on exclusively using hand navigation: Black and White. Check it out below!

  • Shift Extended trailer explains the game in plain black-and-white

    by 
    Mike Schramm
    Mike Schramm
    11.25.2010

    Here's a brand new trailer for Shift Extended, a black-and-white platformer coming to PSN Minis next month. You could watch the video below to see how the game works, combining an interesting perception-shift mechanic with some clever platforming challenges, or you could just go play the Flash version of the game for yourself. The "extended" version is supposed to have double the content of the Flash game, which means there will be new gameplay mechanics, new levels and even new scoring features. Look for it on PSN sometime in December.

  • A Mild-Mannered Reporter: Two sides to the story

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.28.2010

    I'm pretty excited for Going Rogue. Part of that is kind of inevitable -- I write a column about City of Heroes, I've tried to make a clear point that I'm a fan of comics in general, and quite honestly right now I'm in a bit of a video game drought and could use something new. But there's more to it than that, and it goes right back to my love of BioWare and the motivation to do speed runs of Silent Hill 2 just to see all of the various endings available. What I'm getting at here is that I'm a big fan of any game that offers me morality or lets the game shift depending on my choices. So when Going Rogue had its two factions explained, I sat up and took notice, because the morals at play are certainly not black and white. No, they're grey and gray -- if not closer to blue and orange -- and that led to the inspiration for what I believe to be two of my most popular columns. And wouldn't you know it, even with both columns written, there's still more to be said.

  • Unicat retro TV channels the 1940s, bidding now underway

    by 
    Sean Hollister
    Sean Hollister
    04.12.2010

    How does technology a half-century old manage to be this sexy? We're not certain. But this one-of-a-kind, handmade retro television -- which seemingly combines an old desktop lamp and a giant magnifying glass -- definitely tugs at our heartstrings. With a 5.5-inch monochrome CRT screen and no inputs to speak of, you won't be watching Blu-rays on this set, and its PAL standard and 220V plug mean non-Europeans might not be bothered to try. Still, for an old over-the-air TV, it's remarkably full-featured, with knobs for volume, band (VHF-L / VHF-H / UHF), brightness, contrast and V-sync, and we can't get over its clean, handsome design. If your Nixie tube collection is getting lonely, check out the auction at our source link; bidding starts at €300.%Gallery-90244% [Thanks, Alex]

  • Lionhead Studios graphic designer sues Microsoft for harassment

    by 
    Ben Gilbert
    Ben Gilbert
    03.24.2009

    Jamie Durrant has been working for Lionhead Studios, stomping ground of Peter Molyneux and developer of the Fable franchise, for 11 years. In his time, he's worked on the Black & White series as well as both of the Fable games. As of last August though, Mr. Durrant has been out of work "sick" on half-pay, claiming sexual discrimination on the part of Microsoft. "I have been signed off sick since August with anxiety and depression," Durrant told us this morning. The Surrey, UK resident is suing his employer, Microsoft (owner of Lionhead Studios), for £45,000/$66,000, money which will make up for "lost earnings and injury to feelings," according to the report on Telegraph.co.uk. A variety of names, laden with derogatory terms, were purportedly circulated in Durrant's tenure with the company as of late, referencing his sexual orientation: "'I'm Jim and I'm Gay," "Me and My Favourite Men," and "Ladies Are Bad," among others. According to Durrant, when these abuses were reported to the Microsoft human resources department, the company did little to help him, apparently telling him they would circulate an email reminding employees of the company policy -- but they never followed through. When he inquired as to why it hadn't been sent a few weeks later, he was supposedly told that Microsoft would have to draft policy on the matter first. He told the Telegraph, "I was very surprised that Microsoft did not have any policies relating to this sexual orientation harassment." Less than a month ago we found out that the Microsoft Xbox Live team also have little-to-no policy written regarding sexual orientation discrimination.When asked for more information, both Microsoft and Mr. Durrant have said they cannot comment on the still pending litigation. We'll have to wait until the London South Employment Tribunal hears his case "later this year" for more info.

  • Generation raised with black and white TV dreams in monochrome

    by 
    Nilay Patel
    Nilay Patel
    10.22.2008

    This one's pretty wild -- recent research in the UK finds that people who grew up in the era of black and white media dream in monochrome about a quarter of the time, while those of us raised with color TV almost always dream in full-on Technicolor. The research suggests that exposure to media between the ages of three and 10 is when the switch is set, since that's when the ability to dream kicks in -- which means we're suddenly terrified our kids are going to wind up dreaming in heavily-compressed SD stretched to the wrong aspect ratio, buffering endlessly before failing out due to a missing plugin. Here's to the future.[Via Switched]

  • GDC08: Abandon Interactive's Freaky Creatures

    by 
    Akela Talamasca
    Akela Talamasca
    02.20.2008

    var digg_url = 'http://digg.com/playable_web_games/New_MMO_called_Freaky_Creatures_could_be_the_new_Pokemon'; Today (and by 'today', of course, I'm talking 'earlier Tuesday', whereas for many of you reading this as it goes live, it'll be Wednesday already) I saw a vibrant new MMO called Freaky Creatures. By the end of my session with the creative team, I said this, and I quote: "You guys will hear this a lot from now on, so let me be the first: this is like Pokémon, but far, far cooler."And it is. Freaky Creatures has a lot going for it, and it sounds like they're getting it all right. Given that the game has been in development for over 5 years now, Abandon Interactive has had the advantage of watching many an MMO rise and fall, and they're making sure they don't make the same mistakes. Read on, O Intrepid One, and lemme 'splain some things to you.%Gallery-16481%

  • Molyneux talks death in Fable 2, regrets Black and White 2

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.21.2007

    According to Peter Molyneux, death in Fable 2 will be different than what we've seen in any other game. Fan website Loinhead (not a typo) recently landed an interview with Molyneux and they had a little chat about Fable 2, Black and White 2 and exposition ruining immersion. Right off the bat the Black and White 2 issues get taken care of. Molyneux admits the problems are a "list" and although there is plenty of blame to go around, ultimately they were "forced to finish the game." The money just ran out. He says if he could go back and do it again, they'd have started from scratch instead of looking back on Black and White, using that code as a jumping off point, and building from there. Molyneux says, "I wish we could go back to the start of the development ... start with a blank sheet of paper and plan it better."But that's the past, Molyneux says that one of the big announcements coming up about Fable 2 involves death (although Molyneux gives it proper dramatic fashion in the video after the break). He says that death isn't handled well in most games, "You go back in time twenty minutes to do the same thing over again. That's fine if I'm playing a platformer, not so fine if you're doing an RPG game." World of Warcraft has the death run, Prey turned death into a minigame ... we'll just have to see how Fable 2 handles the life hereafter. Wonder if the dog goes through the same issue when he dies, or maybe the dog fetches you from the afterlife?[Via Xbox360Fanboy]

  • RCA's H116 6GB DAP reviewed

    by 
    Evan Blass
    Evan Blass
    07.03.2006

    Considering that exactly zero people were interested enough in the new hard drive-based RCA MP3 players we brought you last week to actually leave a comment, we doubt that even a glowing review from Cnet would convince you to pick up one of these models -- but that's a moot point, because Cnet really doesn't have many positive things to say about the 6GB H116 they put through its paces. As you'll recall, RCA is clearly targeting the low-end of the market with its new DAPs, as evidenced by their black-and-white screens, rather generic-looking designs, and most tellingly, their complete lack of extra features that might sway folks away from the iTatorship. In fact, the only real compliment Cnet is able to muster about their unit is the fact that it does what it advertises: play music -- but not very well it seems. Combined with the buggy controls and poor quality of the FM transmitter, the sub-par audio would seem to indicate that even for the low-low price of $170, you're still not getting what you pay for.[Thanks, Jen B.]

  • Microsoft's Lionhead acquisition official

    by 
    Jennie Lees
    Jennie Lees
    04.06.2006

    The GDC rumour mill had its finger on the pulse where Lionhead and Microsoft were concerned; Microsoft has acquired the British developer, beating out rumoured competition from EA and Ubisoft. It looks as though Microsoft were especially keen to grab Peter Molyneux -- they'll be putting his innovative approach to gaming to use on the Xbox 360 and Vista platforms. This is good news for the struggling Lionhead, although whether it will help Molyneux's games sell any better is yet to be seen. As far as the UK games industry is concerned, international acquisitions like this (and Rare's before it) are interesting -- while there will always be smaller guys going it alone, there's a short supply of big-name British developers who are staying home-grown.

  • Palm patents color-to-monochrome screen switch on low power

    by 
    Evan Blass
    Evan Blass
    04.04.2006

    Could your next Treo sport a black-and-white screen? Well, of course not all the time, but MobileRead has dug up a patent filed by the PDA and smartphone manufacturer that would throttle a device's screen down from Palm IIIc-style backlit color to Palm V-style monochrome when battery power drops below a certain threshold. While the idea doesn't seem all that innovative, Palm's "unique" take on this switcheroo would have the device prompt users to drop the color, and then automagically reinstate it when some of that sweet, sweet juice was added. It's great to see that Palm is trying to squeeze every last drop out of their products -- the screen switch could alleviate power consumption by as much as 75% -- but we'd prefer them to focus that zeal on other areas, like, say, allowing our Treos to actually make a phone call when the battery is still 25% full.