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Wakfu has always had a free option for players, but the game is saying goodbye to subscriptions altogether with its relaunch, giving all players access to every part of the game from start to finish. Of course, there has to be some way to balance that, since the company running the game will still...

June 27th 2014 at 5:00pm 0 Comments
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Cryptic today revealed a new booster pack bundle that will go live with Neverwinter's upcoming Shadowmantle expansion. Designed specifically for the Hunter Ranger, the Hunter Ranger booster pack offers a few key goodies that should soften the starting experience for players checking out Neverwinter...

December 2nd 2013 at 3:30pm 0 Comments
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The other day I had a terrible realization: I'm a complete and utter packrat in MMOs. Easily half of my bag space in Lord of the Rings Online is constantly filled with stuff that I deem absolutely essential. But that's not really true. I have an unhealthy supply of boosters, buffs, pills, and spo...

April 10th 2013 at 8:00am 0 Comments
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In EVE Online's early years, one of its core design philosophies was adherence to a strict risk vs. reward balance scheme. There were riches out there to be found, but to get them, you had to put yourself in the firing line. Police ships patrolled high-security space to keep players safe from pir...

May 13th 2012 at 6:00pm 0 Comments
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Hi-Rez Studios is throwing a bone to Global Agenda veterans who raised concerns about the limitations on the title's Agenda Points. Agenda Points are Global Agenda's item shop currency and were introduced with the Free Agent patch as a way for players to spend real-life money on optional characte...

July 15th 2011 at 1:00pm 0 Comments
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New details on Microsoft's Age of Empires Online have surfaced at Gamasutra, with much of the information centered on the game's free-to-play business model and associated microtransaction offerings. The game will feature a Premium Civilization upgrade that unlocks all of a civilization's abilities...

January 25th 2011 at 11:00am 0 Comments
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At this year's GDC Online in Austin, Ultima Online was the first game inducted into the Game Developer's Choice Hall of Fame. Massively had a chance to look back at UO's thirteen years of history with its original senior producer, Richard Vogel, and its current one, Calvin Crowner. Follow along aft...

October 11th 2010 at 7:00pm 0 Comments
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Signal booster. There, we said it. Quick -- what immediately comes to mind? We're guessing you're suddenly disgusted by the fact that you paid $19.99 (plus a nominal shipping and processing fee) for one of those worthless stickers back when your Snake-laden Nokia candybar had the worst reception of...

January 22nd 2010 at 12:57am 0 Comments
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Dear Aunt TUAW, Boxcar is killing my battery life (at least, that's what I'm guessing -- I love Boxcar, but since I began getting 20+ notifications a day, I'm seeing the battery drain quite a bit faster). What kind of battery pack can you recommend to help my poor iPhone stay online and available?...

January 14th 2010 at 5:00pm 0 Comments
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EVE Online's in-game economy has been the subject of intense study over the years. The markets of EVE react very effectively to accomplish goals with the same economic laws that apply to many real-life marketplaces. The game's developers CCP even hired a professional economist to analyse the in-gam...

June 14th 2009 at 6:00pm 0 Comments
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The drug trade has been a part of EVE since the very beginning. Originally, drugs were nothing more than a trading commodity occasionally demanded by agents in low security space. The old drug trade goods still exist in EVE, a non-functional relic of years gone past. A new drug trade has taken its...

May 3rd 2009 at 6:00pm 0 Comments