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  • 'Will the door open?': CCP opens up about the future of EVE's avatars

    by 
    Justin Olivetti
    Justin Olivetti
    07.18.2011

    Tactical Gamers has a lot of nice things to say about EVE Online's latest expansion, Incarna, but more than just fawning over the truly revolutionary ability to make avatars who walk around in a room, the site roped in two of the game's leads, CCP Soundwave and CCP Flying Scotsman, to jaw about the latest and greatest in the game. The first, and probably biggest, question for the devs was, "Will the captain's quarters doors ever open to allow avatars to interact with other players?" The devs confirmed that, yes, such a day is coming and will take place over a series of phases. The first stage is to include what CCP is calling "Establishments" in which players can mingle and take part in "various activities." Interestingly enough, the topic of emotes is a divisive subject among the CCP staff, with some arguing for their inclusion and others fearful that emotes will turn EVE into World of Warcraft, what with the dancing Elves on mailboxes and all. Emotes will be eventually added, but they will have "meaning" behind them. For more on Incarna, super-capitals and the future of the game, give this interview a listen!

  • CCP video blog talks EVE immersion, Incarna deployment

    by 
    Jef Reahard
    Jef Reahard
    06.10.2011

    As the clocks ticks down on EVE Online's long-awaited Incarna update, CCP is starting to roll out more PR to get fans in the mood (and to catch the eye of casual observers). The eight-year old title has long been considered one of the massive genre's premier sandboxes, but Incarna's deployment is adding a radical new dimension to the game that is taking time to both design and deploy. A new video blog featuring EVE creative director Torfi Frans Olafsson and senior designer Craig Scott looks to fill fans in on what Incarna has to offer. It's all about immersion, according to Olafsson, who says that the new avatar-based sections of the game will give players a stronger sense of self and a deeper awareness of the game environment and the scale of New Eden. Olafsson also explains why CCP is taking its sweet time with Incarna's rollout and why it's chosen to do it in stages (the first of which is the captain's quarters update on June 21st). In a nutshell, the staggered deployment is due to the update's complexity as well as to the fact that it's being grafted onto a live service that cannot be taken down for extensive tweaks. "To be honest, it's like changing the engine on a race car while it's doing 200 mph on a race track," he explains. Check out the full clip after the cut.

  • EVE live developer chat tonight to discuss Incursion game design [Updated]

    by 
    Brendan Drain
    Brendan Drain
    01.24.2011

    In years gone by, EVE Online developers CCP Games interacted with the game's playerbase very directly through the forums and live audio developer blogs. As EVE's subscriber-base has grown, developers began to take a more hands-off approach to forum discussions and the live dev blogs gave way to solely written blogs. Back in July, reactions to the June CSM summit highlighted problems with CCP's approach to communicating with players and the way feedback was collected. Since then, CCP has been making an absolutely colossal effort to communicate more with players through focused technical devblogs and a recent series of video blogs. Tonight, CCP is kicking that communication up another notch with the first of a new monthly live audio developer chat series. The first live dev blog will begin in just two hours at 22:00 EVE time (GMT/UTC). The discussion will focus on game design in the Incursion expansion, with EVE's lead game designer CCP Hammer being joined by senior game designer CCP Flying Scotsman and game designer CCP Omen. During a question an answer segment, players will have an opportunity to ask specific questions on the new character creator, Incursion game design goals and improvements to the planetary interaction feature. To join in, just log into EVE and join the chat channel "Live Dev Blog" and join EVE Voice. [Update: CCP has contacted us to tell us that it's received far more questions via the forum than the devs can answer in today's Q&A session, so the team will be unable to take additional questions from the live chat channel.]