cheaters

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  • Fall Guys: Ultimate Knockout

    Fortnite's anti-cheat solution comes to 'Fall Guys' in major update

    by 
    Christine Fisher
    Christine Fisher
    09.15.2020

    'Fall Guys' gets Epic's Easy Anti-Cheat software.

  • Fall Guys: Ultimate Knockout

    'Fall Guys' developer says it has a plan to deal with cheaters

    by 
    Christine Fisher
    Christine Fisher
    08.26.2020

    As 'Fall Guys' continues its rise to superstardom, Mediatonic is working to rid the game of cheaters.

  • EA/Respawn

    ‘Apex Legends’ bans 770,000 cheats

    by 
    Christine Fisher
    Christine Fisher
    05.03.2019

    Just over a week ago Respawn announced that it's taking a stronger stance against cheating in Apex Legends. Today, it revealed that it's blocked 770,000 players, 300,000 account creations and 4,000 cheat seller accounts. The company says this is just the beginning of its battle to takedown cheats.

  • EA/Respawn

    'Apex Legends' has banned 500,000 accounts for cheating

    by 
    Kris Holt
    Kris Holt
    03.19.2019

    Apex Legends season 1 is now underway, and beyond the updates previously Respawn had revealed would be included in today's patch (including a new character, balance changes and character hitbox fixes), it revealed 499,937 accounts have been banned for cheating so far. You'll have a better way to report cheating and abuse, which you can do from the spectate view after your character dies or from the Squad tab.

  • Valve will ban Steam cheaters via their linked phone numbers

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    04.30.2016

    Valve knows that players cheating on Steam is a serious problem, and it's taking action to address that in a few new ways. One is offering a matchmaking service for Counter-Strike: Global Offensive that's only for folks who've linked their phone number to their Steam account, for two-factor authentication purposes, dubbed "Prime." Any cheating inside that space will result in your number being banned. The next step takes the previous one further and goes platform-wide. Because cheaters tend to have multiple Steam accounts (but typically one phone number), any account associated with a phone number flagged for by Valve Anti-Cheat will be banned for three months. Boom.

  • Path of Exile unholsters the banhammer for cheaters

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.20.2015

    The team behind Path of Exile has been pretty forgiving up to this point. Players have been a bit more commonly warned that there will be penalties if they're cheating. But that's over now. The latest race season has finished, and players who were found to have cheated have been given a grand total of no rewards even if they were technically eligible. Nearly 4,000 players will log in to find a warning to disable any cheats they have running before they get banned. From this point forward, any incidents with cheating software will result in a ban, end of discussion. This is true even if the player in question argues that the cheat was being used for quality-of-life purposes; those issues will be addressed in the future and don't justify cheating. Players are reminded that they are allowed to run tools that don't require the client to be running and single-action hotkeys without a problem, so don't worry about being punished just for having Fraps in the background. Just... don't cheat.

  • Here's some of the exploiting currently happening in ArcheAge

    by 
    Jef Reahard
    Jef Reahard
    10.05.2014

    How's Trion's war against ArcheAge botters, exploiters, and cheaters currently going? Not so well if a recently released player video is an accurate barometer. A YouTuber named EraChanZ published a four-minute clip showing players abusing a teleport exploit to appear inside of a specialty workbench before crafting their trade packs and teleporting out again, presumably to deliver the packs far quicker than usual and make a lot of gold in the process. Click past the cut to watch the full clip.

  • APB update pwns cheaters and creates quicker matchups

    by 
    Justin Olivetti
    Justin Olivetti
    07.30.2014

    APB: Reloaded has moved beyond merely shaking a fist at cheaters to waging war on them. Today, Reloaded Games released its Open Conflict patch that contains the much-vaunted "FairFight" technology that monitors for illicit behavior and nips it in the bud on the spot. This system also publicly shames hackers and botters as they are banned so that the entire server can witness their downfall. Open Conflict also contains cloud saves for character settings and a new matchmaking mode that lumps people together based on availability instead of skill. [Source: Reloaded Games press release]

  • APB shames cheaters, talks usage and purchasing stats

    by 
    Jef Reahard
    Jef Reahard
    07.22.2014

    APB Reloaded's latest dev blog post details the implementation of cheat detector FairFight into the MMO shooter. The update also reveals some pretty interesting stats related to cheaters as well as the game's overall performance. "The number of cheaters who log in to the game stayed pretty constant around 1.2 percent of all players (some of which were re-rolls)," wrote GamersFirst's Bjorn Book-Larsson. Surprisingly, 60 percent of those cheaters were paying players. Book-Larsson says that only about 10 percent of APB's monthly unique players make new purchases in a given month, while 30 percent of players have made a purchase at some point during their account history. Book-Larsson goes on to say that APB is the 19th most-played game in the history of Steam, just ahead of Borderlands 2 and just behind Call of Duty: Modern Warfare 2. Finally, GamersFirst has publicized a list of banned cheaters for the month of July, complete with player and clan names and various other account statistics.

  • WildStar bans thousands of botters

    by 
    Justin Olivetti
    Justin Olivetti
    07.02.2014

    Carbine Executive Producer Jeremy Gaffney informed the WildStar community last night that the team is waging a serious fight against botters, having suspended 7,300 accounts in the last few days. "Obviously 7,300 is a tiny fraction of the overall player base, but it's a noticeable chunk of the current bots," Gaffney wrote. He pointed out that over half of those accounts were regular players who had their accounts hijacked and urged players to use two-factor authentication as a preventative measure. To aid in the war against bots, the team will be improving the reporting process and tuning its automated bot detection. Gaffney said that the studio will be unrelenting in its prosecution of such accounts: "We're attacking this with a full-spectrum approach as a placeholder until we get to the better tools that should help in the short-medium term. We acknowledge it sucks when you see obvious cheaters, and we're working to eliminate it."

  • Elder Scrolls Online lowers the banhammer

    by 
    Justin Olivetti
    Justin Olivetti
    04.11.2014

    Elder Scrolls Online cheaters beware! ZeniMax is taking aim at your head with its mighty banhammer. Community Manager Jessica Fulsom posted an announcement today of the studio's opening shots against evil-doers: "Today, we made our first major strike against those who choose to cheat in ESO, permanently banning thousands. This is only the beginning of our ongoing efforts to keep the game free from botters, speed hackers, and gold spammers. We want to thank everyone who has sent in-game reports about these individuals in ESO -- your reports helped us identify many of the accounts we banned today."

  • Titanfall cheaters pool live on PC now, here's how it works

    by 
    Jessica Conditt
    Jessica Conditt
    03.26.2014

    Titanfall's anti-cheating system, FairFight, is now active on PC, and it places all cheaters in the same pool to play with each other – and only each other. As Respawn puts it, "You can play with other banned players in something that will resemble the Wimbledon of aimbot contests. Hopefully the aimbot cheat you paid for really is the best, or these all-cheater matches could be frustrating for you. Good luck." If you're not banned and invite a banned friend into your party, you'll all end up playing in the all-cheater pool. Respawn promises that playing with cheaters won't raise your risk of getting banned. Only cheating can do that. If you think you've been unfairly banned, Respawn says to hit up anticheat@respawn.com.

  • Blizzard brings out the Diablo III banhammer

    by 
    Mike Foster
    Mike Foster
    06.27.2013

    If there is one particular group of fools that Blizzard Entertainment cannot suffer, it is nefarious tricksters attempting to sneak an advantage in its games through the use of hacks, bots, and other malicious cheats. The company has just confirmed its latest round of mass-bannings in Diablo III, and while no specific number or reasoning is given, the post leans heavily on the rules regarding botting and hacking. Reiterated in the ban-wave announcement are the things that Blizzard prohibits players from doing with third-party software, including automate gameplay, obtain information about the game that isn't normally available to players, modify D3's game files, and change the way the game interacts with Battle.net. Blizzard also noted that using hacks and bots isn't a victimless crime; third-party software can sometimes cause big technical issues for both the offender and other players. More info on Diablo III's exploitation policy is available on the official Blizzard support website.

  • Trion responds to Defiance cheating reports

    by 
    Jef Reahard
    Jef Reahard
    04.25.2013

    Trion has responded to reports of cheating in its new Defiance MMO shooter. Community manager Mathew "Sledgehammer70" Everett says that the firm's "anti-cheat measures are both client-side and server-side" and that Trion is "beefing up on all aspects around this." He goes on to explain how the community cheat-reporting has been helpful to the developers, and that "in most cases these players are truly cheating." You can contact Trion's customer support if you want to report suspicious in-game activity, and be sure to check Sledgehammer's full post on Reddit. [Thanks Robert!]

  • The War Z devs to players: 'What should we do with cheaters?'

    by 
    Elisabeth
    Elisabeth
    04.14.2013

    The War Z devs are considering an interesting take on punishing exploiters. They've been tossing around the idea of allowing people who've been banned for in-game cheating to play on special "jail servers." These servers would be isolated from the game's general servers and would be populated entirely by cheaters. On these servers, cheats would not be interfered with -- that is, exploiters could keep on using their cheats. This has the potential to help the dev team; being able to observe the cheats folks use and run "anticheat experiments" without worrying about banning innocent players would probably give the team a lot of valuable information. On the other hand, though, those cheaters are totally jerks and why should they keep getting to play, right? So the dev team is putting the issue in the hands of the players by posting a survey to see whether the idea is even worth pursuing. You can read the full rationale on the official forums. [Thanks to Paul for the tip!]

  • EVE Online's anti-bot policy now two-strikes-and-you're-out

    by 
    Jef Reahard
    Jef Reahard
    03.19.2013

    Are you a fan of charts and graphs? Are you curious to know how CCP's war on bots is going in EVE Online? If you answered in the affirmative to either of those questions, the latest EVE dev blog is tailor-made for your reading pleasure. In it, the firm details organization and personnel changes to the anti-botting team, and it also acknowledges the substantial amount of user feedback that frowned on the rather lenient "three strikes" enforcement policy. Effective immediately, then, EVE Online is switching to a two-strike policy wherein strike one results in a 30-day ban and strike two results in a permanent ban. Furthermore, any client modification or "involvement in RMT" will lead to a permanent ban on the first offense.

  • Riot rules on League of Legends Elo-Boosting, alleged DDoS attacks

    by 
    Jef Reahard
    Jef Reahard
    03.19.2013

    Riot recently celebrated the five-million-concurrent-players milestone, but it seems that not all of those players are on the level. League of Legends' competition committee has dropped the smack down on a number of pro players due to Elo-Boosting. The company defines Elo-Boosting as "the repetitive and intentional act of an individual playing on someone else's account (a "client") for the purpose of artificially improving the client's Elo rating." Seven players and one coach, representing pro clubs that include Curse and compLexity, have had their accounts suspended for 14 days. Additionally, the cheaters have had their Season Two rewards revoked. Riot also issued a "first and final" warning to Good Game University general manager Sam "Hexo" Bouchard for allegedly using a DDoS (distributed denial-of-service) attack to disrupt an opponent's internet connectivity. The LoL competition committee provides an example of Bouchard's antics and it also notes that he currently boasts the worst harrassment rating among all LCS North American players. [Thanks Officer Jenny!]

  • The Soapbox: No sympathy for cheating

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.12.2013

    Some years ago, a good friend of mine was chatting with me after he had received a three-day suspension from Final Fantasy XI. "I don't see why they suspended me," he said, with what I assume was an exaggerated shrug and a hang-dog expression. "I mean, I was using FleeTool, but I was just hacking my movement to be faster in cities. It's not like I was really cheating." "So you were using a known cheating tool." "Yeah, but just in the cities." What followed were several sentences from my end filled with so much profanity that attempting to type them out here would make it look as if my vocabulary consisted almost solely of the word "redacted." He had been expecting some sympathy from me, some compassion for his plight. As it turned out, I didn't have any. If you get nailed for cheating, you deserve exactly what you get.

  • SOE lawyering up in its fight against PlanetSide 2 cheaters

    by 
    Jef Reahard
    Jef Reahard
    02.27.2013

    SOE prez John Smedley took to the Reddits yesterday to elaborate on the firm's banning policy as it relates to PlanetSide 2. Smedley dispelled the myth of the 7-day ban, saying that there are week-long suspensions for rule-breaking, after which SOE GMs more closely monitor the miscreant to "make sure we're satisfied they are cheating." Smedley also says that the cat-and-mouse routine is here to stay. "The fight against cheaters is not a war we will ever be finished with," he said, before explaining that the reason it takes longer to ban cheaters than some honest players might like is because the devs "don't want to falsely accuse people without solid proof." Finally, Smedley hints that SOE is lawyering up against the major cheat-producing sites. "We have the resources to fight this fight and we will keep doing it," he wrote.

  • The Daily Grind: Is an exploit an exploit if a developer approves?

    by 
    Justin Olivetti
    Justin Olivetti
    11.14.2012

    Over in the world of Lord of the Rings Online, some players are riled up over what they see as a clear exploit in PvP. The controversial situation arose when players rolled the free Reaver monster class for the sole purpose of being killed by other players, and thereby rapidly advancing those players in rank. Some players called it a clear exploit. Others said it violated the game's code of conduct. Yet Turbine stated that it is not a violation of rules and therefore is OK to continue. It's an interesting situation that raises the question: Is an exploit really an exploit if a developer gives it the official studio approval? Do players have a leg to stand on by calling something an exploit if it's been evaluated and endorsed by the studio? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!