colossatron-massive-world-threat

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  • Jetpack Joyride devs unleash Colossatron on Dec. 19

    by 
    Mike Suszek
    Mike Suszek
    12.11.2013

    Halfbrick Studios will launch its next game, Colossatron: Massive World Threat, on December 19, the developer announced in a new trailer. The game was first announced in July at PAX Australia for iOS, though the Fruit Ninja and Jetpack Joyride developer's latest announcement now includes both Google Play and the Amazon App store as the game's other destined platforms. Colossatron gives players the ability to smash through cities as a giant robotic snake, thwarting resistance efforts from one General Moustache and his army. Halfbrick promises a "chaotic campaign, epic boss fights, devastating weaponry, survival challenges" and other features in the mobile game. No price was listed for the game.

  • Jetpack Joyride creator unleashes Colossatron this year

    by 
    Danny Cowan
    Danny Cowan
    11.06.2013

    Halfbrick Studios, developer of the mobile hits Jetpack Joyride and Fruit Ninja, announced that its next release Colossatron: Massive World Threat will launch this year for iOS platforms. Announced earlier this year, Colossatron puts players in control of a huge robot snake (from space, of course) that grows in size and destructive capacity as players attach like-colored body segments. At the same time, players must also fend off attacks from surrounding enemy vehicles, making it necessary to chain together color combinations to form new and unique weapons. Colossatron will hit the App Store by the end of 2013.

  • Colossatron: Massive World Threat coming from Halfbrick

    by 
    Jordan Mallory
    Jordan Mallory
    07.18.2013

    Colossatron: Massive World Threat was just announced for iOS at PAX Australia by Halfbrick, creators of Fruit Ninja, Jetpack Joyride and various other insanely successful and addictive mobile games. As the name might (?) suggest, Colossatron is a giant robot snake thing seemingly bent on global destruction. TouchArcade has the description of the game: The player, rather than trying to stop Colossatron, is tasked with keeping the behemoth fully armed and operational by attaching colored segments to its body as they fly in from off screen. Each segment's color and relative position to other segments dictates the effect that it'll have on the creature as a whole. Segments can also combine into more powerful segments based on color and proximity. We're keeping a cold, metallic tympanic membrane to the ground for more information about the game's release window and pricing structure. Update: Halfbrick has sent us the game's official announcement press release, which has been tucked away behind the break. It teases that players will be able to "combine their destructive powers, with additional competitive and cooperative social features revealed soon," so we'll see what that's all about when further details are divulged "in the coming weeks."