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A Tale in the Desert V is a non-combat crafting paradise. That might sound a little strange, but the developers encourage players to work together to accomplish bigger and better things, making them feel as though they are part of a community. I have tried the game at different times over the years...

August 15th 2010 at 12:00pm 0 Comments
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That is the big question in Champions Online. Ring any bells? Community member Mr. Funsocks began this contest yesterday and plans to continue it on a weekly basis, offering up a pretty nice prize in exchange for your time. Just meet up at Club Caprice at the appointed time and pay your 50n entran...

November 10th 2009 at 4:00pm 0 Comments
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Microsoft announced plans yesterday to change a variety of XNA Creators Club features in the coming weeks. First and foremost, the recently renamed Xbox Live Indie Games will get a new pricing structure: games will start at 80 ($1) and cap off at 400 ($5). Second, the renaming of the service will t...

July 24th 2009 at 10:30am 0 Comments
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After Clover developer Binary Tweed made its disappointment in the game's sales clear, it laid a portion of the blame at the feet of Microsoft and its Community Games platform (soon to be renamed Indie Games). James Silva -- head of Dishwasher developer Ska Studios -- has posted something of a rebu...

July 16th 2009 at 2:45pm 0 Comments
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Daniel Jones of Binary Tweed, developer of the Xbox 360 Indie Game Clover, has a few choice things to say about Microsoft's independent games service. Speaking to the UK's X360 Magazine, Jones just doesn't see a big enough audience in Indie Games to justify creating a game for it -- Joystiq readers...

July 8th 2009 at 9:27pm 0 Comments

Today is the day of independence for Joystiq readers in the United States, which also means it's a day full of aerial explosions of light. You know, fireworks. For those not lucky enough to be in an area where one can witness this colorful spectacle, we figured we'd bring the explosive excitement t...

July 4th 2009 at 10:00am 0 Comments

Microsoft released its Kodu Game Lab yesterday, giving gamers everywhere the opportunity to create their very own games. Just for you, we snapped up the tool and set to work creating the Next BIg Thing in video gaming. Well, either that or we created a dinky little 2D shooter. Still, it's hard not...

July 2nd 2009 at 5:30pm 0 Comments
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Just a quick reminder from your friends at Joystiq, if you wanted to try your hand at the totally cool visual game programming of Kodu Game Lab, the title is now available on the Xbox Live Marketplace (though you'll have to navigate over to the Community Games section to find it).For just 400 MS po...

July 1st 2009 at 12:40pm 0 Comments
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Developer Binary Tweed has admitted sales of its first Xbox Live Community title Clover have not met expectations. Speaking with Digital Spy, Binary Tweed community managing director Daniel Jones said his team "definitely won't recoup costs" from Microsoft's indie games service alone.Despite strong...

June 24th 2009 at 4:00pm 0 Comments
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Update: Microsoft got back to us with the following: "We are going through the same peer-review process that every other developer has to go through, so there isn't any way to determine when the game will actually post, but we hope that it will be somewhere near or on June 30." So, everyone is tryi...

June 24th 2009 at 2:30pm 0 Comments
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Clover, Binary Tweed's watercolor masterpiece heavily inspired by the old Dizzy games of yesteryear, is now available to purchase from the Community Games section of Xbox Live. Though it's a little later than anticipated, the game is now finally available in both the US and Europe for 400. A fair p...

May 8th 2009 at 8:00pm 0 Comments
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Clover developer Binary Tweed has posted an update on the status of the upcoming Community Game. Unfortunately, the game has been delayed for at least another week thanks to a rule in the approval process. The game was submitted for peer review recently, when a small bug was discovered. The bug was...

April 30th 2009 at 3:30pm 0 Comments