coreonline

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  • Square Enix concludes Core Online (not an MMO)

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.17.2014

    Asking the existential question "What is Core Online?" is a good place to start and one wouldn't be alone in asking. Cutting to the chase: Square Enix has "discontinued" Core online... CoreOnline... Core(Registered Trademark)Online? Even we have no clue. Anyway, it was the company's attempt to make HD games playable via browser. It was flawed from the start. "Due to limited commercial take-up of this initiative it's no longer something we will be supporting and CoreOnline will be closing on Friday 29th November 2013," notes a Square Enix statement in the company's support forums. "Anyone who has bought a game will be fully refunded and anyone who has an unexpired subscription on 29th November 2013 will be refunded for their most recent subscription payment. Users whose subscription periods have expired before 29th November 2013 will not be entitled to a refund." Square Enix is currently reforming its AAA business, following a major restructuring and executive realignment last year.

  • Hitman: Sniper Challenge, Gyromancer line up on Core Online

    by 
    Sinan Kubba
    Sinan Kubba
    05.10.2013

    PopCap puzzler Gyromancer and Hitman: Sniper Challenge are the latest targets for Square Enix's browser-based Core Online service. Sniper Challenge, if you remember, was a pre-order bonus for Hitman: Absolution. What both games coming to Core Online does alert us to are changes to the service's payment structure. It was originally completely free-to-play, albeit with intermittent ads. However, free play is limited now to 20 minutes each day (still with ads). At 20 minutes a day, it's going to take about a month to complete Tomb Raider: Underworld. You can pay $2.99 per month to get full access to Core Online's library, which at present includes Hitman: Blood Money, Hitman: Sniper Challenge, Gyromancer, Lara Croft and the Guardian of Light, Tomb Raider: Underworld, and Mini Ninjas. Alternatively, each game can be bought individually for $4.99.

  • Lara Croft and the Guardian of Light now stationed on Core Online

    by 
    Sinan Kubba
    Sinan Kubba
    11.14.2012

    Lara Croft and the Guardian of Light has made the jump to Core Online, Square Enix's recently unveiled cloud gaming platform. It's the third game to find its way there, with Hitman: Blood Money and Mini Ninjas made available at launch. Core Online is accessible via Firefox, Internet Explorer, and Chrome, making Guardian of Light available to Mac users.Lara Croft's 2010 jaunt into isometric puzzling is free-to-play through Core Online, but only if you're okay with having play interrupted by ads. The service's help page indicates ads should generally appear every 20 minutes, as long as you watch a full minute of sponsored messages at each interruption. On our testing we were offered a selection of three ads, each with different running times. 1 minute and 14 seconds of a Mini Ninjas ad gave us 25 minutes playing time.If you prefer raiding tombs without people intermittently trying to sell you stuff, you can remove ads from the full game for $9.99, or from individual missions for $0.99 each.

  • Square Enix Coreonline offers top-tier games on the web for free -- if you feed the ad meter

    by 
    Jon Fingas
    Jon Fingas
    08.29.2012

    It's not hard to see that offering high-quality games through the cloud has its pitfalls, not the least of which is getting customers to pay. Square Enix may have licked that last problem through its new Coreonline web gaming service. Players can still pony up for the full-priced games or even single levels if they want unfettered access, but the cleverness comes through Coreonline's parking meter approach to ad-supported free play: the more ads you watch and the longer they run, the longer you'll get to play without spending a single coin. As our colleagues at Joystiq found out, however, the current level of OS support is inconsistent. Windows gamers can use Chrome, Firefox or Internet Explorer to start playing, but their Mac-owning friends have to lean on Chrome for some games and can't even consider running the marquee title, Hitman: Blood Money. Square Enix's library of eligible games will start expanding in October; while there's no guarantee the Final Fantasy series or many other dream games will make it to the roster, Coreonline's approach might just be viable enough to spare us a few raids on the bargain bins.

  • Coreonline: A new cloud gaming service from Square Enix [update: how to 'earn' play time]

    by 
    Richard Mitchell
    Richard Mitchell
    08.29.2012

    Square Enix has announced a new cloud gaming service called Coreonline, which will bring "high definition" gaming to browsers. Specifically, the service will "allows users to easily play popular, console quality games on the web." Coreonline will be accessible via Chrome, Firefox and Internet Explorer thanks to "a combination of Google and Square Enix's proprietary technology."Currently there are only two titles available, Mini Ninjas and Hitman: Blood Money. In the case of Mini Ninjas, the Coreonline site merely redirects users to the Chrome Web Store, where a streaming version of Mini Ninjas has already been available for some time. Blood Money, on the other hand, will play directly in the Coreonline store. We loaded the game, at which point we were asked to watch an ad, which "earned" us 10 minutes of play time. Ads can be skipped by purchasing individual levels or entire games, according to Square Enix.Lara Croft: Guardian of Light will be released on the service in October. Gyromancer and Tomb Raider: Underworld are also in development. At present, Mini Ninjas, Blood Money and Lara Croft support Chrome, Firefox and Internet Explorer 8 on Windows 7. On Mac, Lara Croft and Mini Ninjas will only work in Chrome, while Blood Money does not currently support Mac at all.Update: It turns out that you "earn" minutes of play based on which ads you choose to watch. At the end of our initial ten minutes, we were given a selection of ads, each worth a number of minutes. A 1:17 ad for Kohl's for example, is worth 26 minutes of play time, whereas a 7 second ad for the Samsung Series 9 is worth 5 minutes.