corporate-decisions

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  • Anonymous source sounds off on City of Heroes profitability, NCsoft responds

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.04.2013

    The chance to prevent City of Heroes from being shut down may have passed, but the debates about the game's profitability and the merit of that shutdown aren't going anywhere. An anonymous source has come forward reaffirming several previous data points but also elaborating on some of the details surrounding the closure, including Paragon Studios' plan to pull away from NCsoft entirely and why NCsoft wouldn't greenlight a sequel to the game. Surprisingly, NCsoft's Chief of Corporate Communications, Lincoln Davis, responded to the information, denying all claims but still shedding some light on the issue. Davis mentions repeatedly that Paragon Studios was not profitable, but at no point does he state that City of Heroes itself was not profitable. He also avoids saying that the company was unable to find a buyer for the game but simply that the company was unable to find a buyer that NCsoft thought would support the game "in a manner [players] were accustomed to for years to come." While it won't bring the game back, it certainly sheds some interesting light on the whole situation, albeit light that will likely be of cold comfort to the game's fans. [Update: We've reached out to NCsoft for a more detailed statement; we'll keep you posted when we hear more.]

  • Funcom's CEO steps down on the day of The Secret World's launch

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.02.2012

    If you were the CEO of a major MMO developer and your studio had just finished a major game project, what would you do to celebrate? Buy some drinks? Throw a party? Resign from your position and step into a new advisory role? Apparently Funcom's former CEO Trond Arne Aas opted for the last one, as he has officially ceded the CEO post to former COO Ole Schreiner on the same day that The Secret World has launched. Aas himself is remaining with the company as a chief strategy officer, working on the company's newly announced LEGO game as well as undisclosed other projects. His direct statements indicated that he feels the company is in a solid position on all fronts, meaning that now is the perfect time for him to step into a freer advisory position while still remaining involved with the future of Funcom. It's a surprising move, but we hope it's one that will benefit both Aas and Schreiner in the long run.