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  • THQ's Danny Bilson exits as Jason Rubin takes prez spot

    by 
    Ben Gilbert
    Ben Gilbert
    05.29.2012

    THQ announced this afternoon that former executive vice president of "Core Games" Danny Bilson stepped down from his position in the company, and Naughty Dog co-founder Jason Rubin is taking the position of president. Rubin will report directly to chairman and CEO Brian Farrell.Additionally, senior vice president of Core Studios Dave Davis is exiting the company. Bilson, Davis, and the "Core Games" group at THQ lead the charge in recent years on THQ's rebranding (including the logo you see above) from a licensed-game publisher to one developing and publishing what Bilson and co. considered "core" franchises (Warhammer 40K, Saints Row, and Red Faction among others). The move is especially odd considering THQ's continuing initiative to develop "AAA 'Core' games for multiple platforms."As for Rubin's appointment, that's distinctly less odd – he helped create one of the game industry's most successful development studios. "Jason's proven track record in the industry speaks for itself, and he is one of the brightest minds in the business," Farrell said of Rubin's appointment. As for Bilson, Farrell noted his "significant contributions" and thanked him.

  • Homefront franchise to be co-developed by THQ Montreal: 'Manhattan is an incredibly expensive place'

    by 
    Ben Gilbert
    Ben Gilbert
    03.04.2011

    As heavily hinted at in comments made by Homefront devs Kaos Studios and publisher THQ eariler this year, it looks like the future of the franchise won't be created solely in The Big Apple. Senior VP of Core Studios Dave Davis spoke to the THQ Montreal/Kaos Studios collaboration during a studio head roundtable this afternoon at GDC. "Wherever the talent is, we will have our studios," Davis told us, though he admitted that "Manhattan is an incredibly expensive place." Yeah, we know all about it, Dave. He also added, "There isn't a [critical mass] talent pool -- many of the people we have there are imported to NYC." That said, he doesn't see Kaos shutting its doors as its employees relocate to The Great White North. In fact, Kaos has already worked with the Montreal studio (in a relatively cursory sense) on the first game in the franchise. "When finishing Homefront, we had about 10-11 people who helped shipped the original Homefront. And that was talent that we got from Montreal that we couldn't get anywhere else," Davis said. He further assured us that "We're trying to do the best thing for the product and the best thing for the studio, and going forward there will definitely be collaboration." What's not clear is if collaboration means consolidation in this case.