Post Thumbnail

As you probably know by now, buffs and debuffs are changing significantly in patch 3.0.2, which is expected to hit next Tuesday, October 14. Most buffs that are only provided by one class are going to be provided by several, mana return from Shadow Priests is getting nerfed and spread out, you won...

6 years ago 0 Comments
October 8, 2008 at 4:00PM
Post Thumbnail

Yes, this may be the third post I've made in a few days that mentions the Shadow Priest talent Misery. You got a problem with that? Previously on "Eliah talks about Misery:" Misery gets nerfed in the beta from +1/2/3/4/5% spell damage, where it is now, down to +1/2/3% spell hit. Eliah complains that...

6 years ago 0 Comments
Post Thumbnail

Raid composition is going to change in Wrath of the Lich King. A certain part of this is obvious and inevitable: they're adding a new class. But there is another major factor that's changing. Currently, buffs and synergy are a large part of the reason you might choose to bring one class over another...

6 years ago 0 Comments
Post Thumbnail

Welcome to Lichborne, WoW Insider's newest class column. Every week in Lichborne, Daniel Whitcomb will explore the ins and outs of Blizzard's newest class, the Death Knight. It's Wrath of the Lich King Beta time, and finally time to meet the new Death Knight class. Unfortunately, we can't really ...

6 years ago 0 Comments
Post Thumbnail

Unholy was originally touted as the PvP DPS tree. What it appears to do rather well, though, are diseases and minions. If your vision of a Death Knight is close to a Diablo 2 Necromancer type, leading an army of undead minions and spreading plague and exploding corpses across the land, Unholy is ...

6 years ago 0 Comments
Post Thumbnail

Raid Rx is designed to encapsulate and cure the shock and horror that is 25-man raid healing. Ok, so it's mostly horror... Anyways, if you're a big fan of X-TREME Whack-A-Mole (or are being forced into it against your will) this is the column for you. See that up there? That's Grid. Honest. No, r...

7 years ago 0 Comments
Post Thumbnail

Every week Elizabeth Harper contributes Blood Pact, where she tries to share the joy of the Warlock class with her fellow players, Warlock or not. When I first started playing World of Warcraft, I rolled the ubiquitous Night Elf Hunter. The pet angle appealed to me, and in all the games I'd pl...

7 years ago 0 Comments
Post Thumbnail

Back at the dawn of time, the debuff limit was 8. That means only 8 debuffs could be on a monster at any given time - which lead to severe restrictions when you had 40 players attacking the same thing in a raid environment. (You would either always have important debuffs being bumped off or you woul...

8 years ago 0 Comments
Post Thumbnail

There's a limited number of debuffs that can be placed on any target - currently, the maximum is 16.  This is enough where it's not usually problematic, but in a raid environment it's not difficult to hit that maximum, and when you do, the oldest debuff on the target is bumped off in favor of t...

8 years ago 0 Comments
Post Thumbnail

If you don't often run raids, you may not realize that there is a limit on the number of debuffs that can be on any of the myriad of creatures in Azeroth.  A single player, or even a full party of five, isn't ever likely to run into the debuff limitation, but the magic number is 16.  When ...

9 years ago 0 Comments