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Although players in Pathfinder Online's Alpha 7 run will earn 5,000 XP per hour (in order to help them test more things), the latest devblog warns that things will get decidedly harder once gameplay starts after Early Enrollment. At that point players will face a "cold start," beginning the game w...

August 28th 2014 at 10:00pm 0 Comments
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EVE Online will soon let players steal valuable resources from each other, and not everyone is happy with it. The upcoming Rubicon expansion will add a new Siphon Unit structure that can literally siphon off materials from a starbase's moon harvesters and simple reactors. Preliminary details on the...

October 20th 2013 at 6:00pm 0 Comments
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Eve Online's exploration-focused Odyssey expansion has been in full swing for a few weeks now, giving pilots time to really delve in and experience the new mechanics. And while we reflected on Odyssey's impact shortly after launch, CCP's latest devblog gives a fuller picture of that impact on the e...

June 25th 2013 at 12:00pm 0 Comments
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Red 5 Studios has not been shy about making sweeping changes to its in-beta massively multiplayer shooter Firefall. Entire game systems have been retooled, revamped, and sometimes removed entirely as part of the developers' efforts to improve the game. The latest Firefall devblog has revealed t...

March 16th 2013 at 7:00pm 0 Comments
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EVE Online's PvP-focused Retribution expansion went live today, adding new features and balance changes players have been anticipating for years. Retribution is EVE's 18th free expansion, and introduces some very interesting new bounty hunting and criminal justice systems. Players can now place b...

December 4th 2012 at 12:00pm 0 Comments
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This week CCP released a new devblog on upcoming piracy and PvP changes heading to EVE Online with this winter's Retribution expansion. In addition to new ships and an as-yet unrevealed bounty hunter revamp, Retribution completely redesigns the Crimewatch system that decides whom you can legally...

October 7th 2012 at 6:00pm 0 Comments
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Last week we brought you the story of five EVE Online players who gamed the new faction warfare mechanics to produce trillions of ISK worth a total of $175,000 US. The players who found the exploit did report it for developers to fix, but not before abusing it for a full two weeks. CCP Games spen...

June 28th 2012 at 2:30pm 0 Comments
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Little things can make a big difference. That's the topic of the newest EVE Online developer blog by CCP karkur, which covers all of the little changes coming to the game's UI with the next point release. None of the updates is a matter of life or death, but each little change is meant to help im...

March 7th 2012 at 10:00pm 0 Comments
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EVE Online has undergone countless changes and iterations since its first release in 2003, with major graphics overhauls and new gameplay systems arriving every year. In contrast, the official EVE website hasn't changed much over the years. With background information, screenshots, video, forums...

January 31st 2012 at 11:00am 0 Comments
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Last year, EVE Online developer CCP Games tasked its illustrious Team Best Friends Forever with a project aimed at fixing all those little things that annoy EVE players on a daily basis. Font issues, windows stealing focus, implants not showing on killmails, and the problem of agent standings bei...

January 11th 2012 at 6:30pm 0 Comments
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This summer's lackluster Incarna expansion and the ensuing microtransaction drama took a massive toll on EVE Online's player community and development staff. Players were quitting in droves, and CCP eventually had to lay off 20% of its staff worldwide. Two years of half-implemented expansions, br...

December 4th 2011 at 6:00pm 0 Comments