DisplayIssues

Latest

  • Apple paying back bonuses on cost of defective 27-inch iMacs

    by 
    Michael Grothaus
    Michael Grothaus
    02.04.2010

    Gizmodo is reporting that Apple has begun refunding up to an extra 15% of the purchase price of the 27-inch iMac to those customers who bought defective units. The news broke yesterday with a UK-based Apple Authorized Service Provider/Reseller claiming that Apple is out of 27" screens in Europe, and they're dealing with a waiting list of customers already. So they're now offering up (to only certain customers so far, not an official policy) not only a full refund, but an extra 15% on top of the price, roughly $300 on the cost of a $2000 iMac. Gizmodo also points out that the refund doesn't include sales tax or shipping costs, so some of the 15% covers that as well. You won't be able to make money on this, but Apple is apparently offering up a small bonus to customers inconvenienced by the issues. Earlier this week Apple released another firmware update to address the flickering screen issues with the 27-inch iMacs but it seems that has not alleviated all the issues.

  • They cut it! BioShock widescreen issues reported

    by 
    Dustin Burg
    Dustin Burg
    08.21.2007

    BioShock just released today (in the US) and already display problems are being reported. Over on the 2K Games forums, widescreen BioShock players have discovered (and are actively complaining about) how the game handles the 16:9 widescreen aspect ratio. Simply put, the widescreen display is getting its top and bottom chopped off. You see, the game's widescreen display is generated by pulling in the standard 4:3 aspect ratio display, but then cuts off the top and bottom to create the correct 16:9 ratio. This is very noticeable in the screenshot above, which was taken from a 4:3 ratio display, where the red bars show what widescreen players wouldn't be seeing as it's being cut off. This is a very abnormal of handling widescreen where developers usually render for a wider FOV and create a 16:9 ratio, then creating the 4:3 ratio by cutting off the left and right sides. It's a very odd way of handling widescreen indeed. 2K Games has yet to respond to this display issue, but we're sure they'll have an answer soon ... unless they want a horde of angry fanboys at their front door.[Via Joystiq]