dont-stand-in-the-fire

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  • New WildStar video is all about smooth moves

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.09.2013

    Movement is always important in MMOs; you can't get into arguments about who's standing in the fire if everyone is rooted in place, after all. Since WildStar is promising active combat, it needs to have even more movement than normal so that you can find new and exciting ways not to stand in new and exciting sorts of fire. And the newest DevSpeak video is all about that. "That" being movement. Not new and exciting sorts of fire. It's still pretty much normal fire. Some elements will be immediately familiar to anyone who has played a video game on a computer within the past decade. Some elements are a bit more uncommon, like double-jumping or giving every class access to a quick dashing roll. And some elements, like switching positions with a target by tearing a hole in space itself, are pretty well unique. Take a look at all of them just past the break. [Source: NCsoft press release]

  • One Shots: Friendly advice

    by 
    Krystalle Voecks
    Krystalle Voecks
    04.08.2011

    You never can tell what kind of strange and interesting people you'll run into at your local MMO tavern. Some prefer to drink and play cards, others prefer to gossip, and then there are those folks who use these social spots to find dungeon groups. Today's image from RIFT not only offers us a look at one such dungeon-running hopeful but also nets us some sage -- and funny -- advice. Undoubtedly anyone who has raided in World of Warcraft would take exception to the advice today's contributor, Melissa, received from this well-meaning gentleman. However, as this is from RIFT, Melissa wanted to pass it along: "I'm an explorer in MMO cities and will typically go to just about every corner of a building and meet all the town's citizens. In Sanctum I met Mitch, an un-Ascended Adventurer, and he gave me a bit of advice about dungeon fires. He also told me he has trouble finding groups for dungeons, since he can only die once." We love adventurers who find funny things in familiar MMO landscapes. For that matter, we love seeing games that aren't often featured here too! If you'd like to contribute to One Shots, it's very easy to do. Email a screenshot showing off a slice of life from the MMO you're currently playing to us here at oneshots@massively.com. Make sure you add in your name, the name of the game, and a note about what we're seeing in the picture as well. From there, we'll whip up a One Shots post spotlighting your image and post it here on Massively. %Gallery-112285%

  • Arcane Brilliance: The mage survival guide, part 2

    by 
    Christian Belt
    Christian Belt
    02.12.2011

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we continue our discussion of ways to avoid dying horribly. This week's tip: Roll a death knight. Yes, the sad reality of being a mage is the ever-present threat of a swift and ignominious demise. We're like every character in The Walking Dead: We could go at any time, and our only consolation is that God willing, we'll be able to blow up a few zombies on our way out. Last week, we discussed a few methods for surviving to pew pew another day, namely aggro drop and damage mitigation. This week, we turn our attention to two other lifesaving techniques: movement and crowd control. Just remember as we go forward that every time a mage survives a fight, an angel punches a warlock in the face. Have I used that joke before? I may have. Doesn't make it any less true. Angels hate warlocks. So does Jesus. And me. And, I pray, all of you.

  • The Daily Grind: What are the unwritten rules of MMO etiquette?

    by 
    Justin Olivetti
    Justin Olivetti
    01.21.2011

    When my wife first started playing MMOs, I realized that she had absolutely zero comprehension of how to interact in a multiplayer environment. After all, she had only experienced single-player games up to this point in her life, so all of her habits from those games were simply carried over into the new one. She'd attack mobs that other players were fighting, she thought players were stalking her if they sent her tells, and no mining node was safe if she was in the vicinity. As her quote-unquote teacher, I knew that it was my responsibility to teach her basic MMO etiquette -- the unwritten rules of how most players behave and interact in these worlds. Most of my instruction was helping her to see that these other computer characters were actually piloted by people (something we take for granted, but trust me, it's a weird concept to outsiders) and they should be treated as such. So if you were teaching a complete newbie in the ways of MMOs, what unwritten rules of etiquette would you stress? I'll get you started with one: CAPS LOCK HURTS OUR MINDS. DON'T DO IT UNLESS YOU ARE LITERALLY ON FIRE AND NEED ASSISTANCE. Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!