drinking-game

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  • Breakfast Topic: The MoP beta virtual drinking game

    by 
    Robin Torres
    Robin Torres
    05.31.2012

    As I was taking my adorable and fierce pandaren monk through the Wandering Isle, I started wanting to drink some virtual stout every time the same things happened. I considered making a bingo card, but that's far too much work. Drinking alone is no fun, though, so maybe you'll join me in my Mists of Pandaria beta virtual drinking game. Enjoy the virtual drink of your choice each time: Someone asks where the mailbox is on the Wandering Isle. You see a new pop culture reference. The server disconnects you. You identify a troll in general chat. Someone asks for advice or info and then refuses to listen to any of the people helping. You say, "Ooooh! Shiny!" (Replace "shiny" with the exclamation you use when finding something new and/or interesting.) What would you add to the drinking game? Would you actually stock up on booze for your character and drink up? If you aren't in the beta, make an MoP beta coverage game and let us know how to play. Important safety tip: Please remember to virtually drink responsibly.

  • The MMO Report: Giving it away for free edition

    by 
    Bree Royce
    Bree Royce
    11.10.2011

    Today on The MMO Report, Casey chronicles DC Universe Online's F2P growing pains ("It's almost like they're giving it away for free," he says cheekily) before moving on to the Total Recall MMO, Star Wars: The Old Republic's server types, Guild Wars 2's pet system, and the bizarre addition of Second Life to the FBI's watch list for criminal gangs and drug traffickers. "Way to give criminal organizations a wonderful idea, FBI," jokes The Beard. This episode also sees the return of Uncle Casey's mailbag and a new contest to devise an MMO Report-themed drinking game. Winners will receive (what else?) World of Warcraft-themed MEGA Bloks. Casey ends the show on a Skyrim note: "For some reason, I am always drawn to the most useless skills and end up creating a character that's only good at talking to people and getting lower prices on things but not so great at killing things." Sounds like some of my toons! Hit the break for the full episode!

  • Wii Fanboy Review: Obscure: The Aftermath

    by 
    Alisha Karabinus
    Alisha Karabinus
    04.02.2008

    Most games sound good; after all, someone, somewhere, has to approve them and throw money into the development process, and on paper, Obscure: The Aftermath sounds great. In practice, however, what could have been a fantastic addition to the Wii library simply falls flat due to far too many technical issues.Obscure: The Aftermath is a video game take on teen horror films. As the follow-up to 2005's Obscure, the sequel picks up with many of the same characters after they've survived a nightmarish experience at the hands of crazed high school teachers. Now the main cast of characters is older, supposedly wiser, and living it up at a local college ... until things turn bad, as they so often seem to do when you're young, attractive, and in a horror scenario.%Gallery-19641%