dungeons-and-dragons-daggerdale

Latest

  • Beyond Good & Evil HD heavily discounted on Xbox Live today

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    11.28.2011

    Third-person photo shooter Beyond Good & Evil HD is the star discount in today's (hnnggghhh) "Cyber Monday" sale on Xbox Live. It's down from 800 MSP ($10) to 240 MSP -- that's $3 for one of last generation's most charming and thoughtful adventures. If you find the lack of inverted camera bothersome, perhaps you can put some of today's savings toward brain inversion surgery. It'll be worth it! Xbox Live is also discounting three other games for today only: An assembly of three klassic fighters in Mortal Kombat Arcade Kollection (400 MSP / $5), ol' sale standby Risk Factions (200 MSP / $2.50), and a game that's awesome in alliteration only, Dungeons and Dragons: Daggerdale (600 MSP / $7.50).

  • D&D Daggerdale studio Bedlam Games 'effectively shuttered'

    by 
    JC Fletcher
    JC Fletcher
    08.22.2011

    Dungeons & Dragons Daggerdale developer Bedlam Games is, for all intents and purposes, shut down, an anonymous source close to the developer tells Joystiq. We were first alerted to the situation by a tweet from the (also anonymous) "veracious_shit," which said that Bedlam has "laid off most of its staff and effectively shuttered last month." Last year, veracious_shit earned his/her reputation in early 2010 with tweets about troubles at LA Noire developer Team Bondi. Following these Bedlam tweets, we spoke to a source, who told us that around 90 percent of Bedlam employees are officially on "temporary layoffs," and have received no severance pay. Many of the staffers, we were told, have already found other jobs. Daggerdale was the studio's only released game. The team, composed originally of former Rockstar Toronto employees, was also one of the studios that worked on the unreleased Scratch: The Ultimate DJ.

  • Dungeons and Dragons: Daggerdale lands on PC

    by 
    Mike Schramm
    Mike Schramm
    06.28.2011

    Atari has announced that Dungeons & Dragons: Daggerdale is now available for the PC. We didn't really like the hack-and-slash title, calling it "a terrible use of Wizards of the Coast's timeless license" (ouch), but hey, maybe you're a huge completist and absolutely must play through anything and everything having to do Forgotten Realms. If that's the case, you can pick up the game for $14.99 at a fine e-tailer near you.

  • Atari: Daggerdale to miss May 31 PSN launch, game may fall into publishing queue [update]

    by 
    Ben Gilbert
    Ben Gilbert
    05.27.2011

    Atari addressed fans waiting for the PS3 version of Dungeons & Dragons: Daggerdale today, announcing on Twitter that the game would miss its planned May 31 launch on the platform. The reason stated, however, is far more interesting than the news of a delay -- according to Atari, it "looks like Playstation Network is not gonna be ready for #Daggerdale release on 5/31." Despite an internal memo from Sony stating that the PS Store would be up as early as this past Tuesday (which clearly didn't happen), and statements from the company that "all services" would be restored by the end of May, it seems (at least for this publisher) that the PS Store may remain offline longer than expected. The tweet also says to "Stay tuned for more details today." We've reached out to both Sony and Atari for comment, but had yet to hear back as of publishing. Update: The PlayStation Store's revival might not miss its targeted launch date after all. An Atari representative responded to us, explaining, "Our recent tweet was not intended to speak to Sony's service coming back online or being delayed, but to inform our fans that we expect Daggerdale to be placed in PSN's publishing queue behind other titles that were meant to launch during the service outage and that it might not hit the May 31 date."

  • Dungeons and Dragons: Daggerdale review: Critical miss

    by 
    Griffin McElroy
    Griffin McElroy
    05.25.2011

    Dungeons & Dragons: 4th Edition represents one of the most drastic facelifts the long-running tabletop RPG franchise has ever undergone. The game's once ethereal elements have been turned tangible, its mechanics made far less punishing for new players, and its every component finely tuned to a state of balance that few other tabletop developers can match. It is as accessible as the game has ever been -- and, as a result, as adaptable as the game has ever been. Dungeons & Dragons: Daggerdale has been promoted as an opportunity for Bedlam Games and Atari to bring "an accessible version of Dungeons & Dragons: 4th Edition to life," a task at which they have failed in a huge, huge way. Some of the tabletop game's terminology and a few superficial concepts show up in Daggerdale, but the rest has been sacrificed to create a monotonous, hideously buggy hack-and-slash RPG. %Gallery-122655%

  • D&D: Daggerdale launches May 25, PSN a week later

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.23.2011

    Atari intends to send adventurers into the grimy world of Dungeons & Dragons: Daggerdale on PC and Xbox Live Arcade on May 25 (that's this Wednesday). The PSN version is optimistically expected to be available next Tuesday, May 31. The loot-whoring dungeon crawler by Scratch: The Ultimate DJ dev Bedlam Games supports up to four players. We don't really know much about the game beyond "loot and co-op," but that seems to be all some people need from a game. %Gallery-122655%

  • Dungeons and Dragons: Daggerdale trailer shows off its loot

    by 
    Griffin McElroy
    Griffin McElroy
    05.20.2011

    Atari and Bedlam Games know what we really care about when it comes to fantasy action-RPGs: getting new stuff. The newest trailer for Dungeons and Dragons: Daggerdale shows off a lot of the game's stuff, which we anticipate we'll be able to use to fight more monsters, who will drop even more stuff.

  • New D&D: Daggerdale screens have a few hundred bones to pick

    by 
    Griffin McElroy
    Griffin McElroy
    05.03.2011

    The newest batch of screens for Bedlam Games' Dungeons and Dragons: Daggerdale contain all the requisite components you'd expect: Grimy dungeons, caped heroes and so, so many skeletons. Skeletons of all shapes, sizes and ... um, helmets. Like, a million skeletons.

  • Dungeons & Dragons: Daggerdale trailer will remind you of the Forgotten Realms

    by 
    Mike Schramm
    Mike Schramm
    04.24.2011

    The latest trailer from Atari's Dungeons & Dragons: Daggerdale downloadable title doesn't disappoint -- there is a dungeon (Tethyamar, for those of you who know your Forgotten Realms setting) and a dragon, as well as a look at baddie Rezlus. For Cormyr!

  • Meet Dungeons & Dragons: Daggerdale's Fighter

    by 
    JC Fletcher
    JC Fletcher
    04.05.2011

    This trailer for Dungeons & Dragons: Daggerdale is all about the Fighter. But when you think about it, isn't everyone in these games a fighter? If you're a wizard, you're still fighting -- you're just doing so in a robe. In this case, though, "fighter" means "person twirling with a sword."

  • Dungeons and Dragons Daggerdale coming to XBLA, PSN and PC next year

    by 
    Griffin McElroy
    Griffin McElroy
    12.22.2010

    Some people might not have the patience for the table-based version of Dungeons and Dragons and its required calculations (or required imagination) -- but that doesn't mean they have to go entirely without the thrill of Dungeoneering. Atari and Scratch: The Ultimate DJ developer Bedlam Games announced their next project this morning: Dungeons and Dragons Daggerdale, a multiplayer action-RPG for Xbox Live, PSN and PC. The game will task one to four adventurers with crawling through the "Mines of Tethyamar" in a hack-and-slashy manner, giving them access to new weapons, feats and powers along the way. The game's info page on Atari's website promises both couch and online co-op, but does not clear up who "Dale" is, nor why he has such a penchant for short, bladed weapons. Hopefully the game's announcement trailer, posted after the jump, will shed some light on the situation.