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As the tall, blood-covered Frankenstein doppleganger leapt from a gigantic flame in the middle of a courtyard, I thought to myself, "Man, this guy could really use a bath." The shock set in when the demon reached into his own chest and ripped out its heart, then ate it, causing him to transform i...

April 21st 2011 at 2:20pm 0 Comments
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At a recent event in San Francisco, Suda 51 from Grasshopper Manufacture announced the new launch date for Shadows of the Damned: June 21. That gives it two weeks to get out of E3's way (the game was originally scheduled for June 7). Shadows of the Damned is a bizarre, horror-themed third-perso...

April 21st 2011 at 12:00pm 0 Comments
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I've been closely following the development of Fez for a long time now, and was especially excited for a chance to finally play it at this year's PAX East. While I really enjoyed what I played of Fez, its boothmate was what stood out as the hidden gem of the show for me: Warp, a downloadable titl...

March 29th 2011 at 8:00pm 0 Comments
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Before jumping around Villageville with Gomez in Polytron's Fez at PAX East, we couldn't help but notice a bright logo for relatively unknown developer Trapdoor. This might not be so strange if it weren't for the fact that Trapdoor itself isn't a game publisher -- and its own XBLA/PSN/Steam game...

March 13th 2011 at 3:20pm 0 Comments
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Amateur QA engineer "boricuacookie" discovered a glitch in Dragon Age 2 that awards XP infinitely. The glitch, taking place in the chantry, appears pretty simple to execute -- certainly much simpler than dozens of hours of fighting. But, of course, don't do this.

March 10th 2011 at 3:15pm 0 Comments
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Digital sales have been an increasing boon for EA, a source of great profit and growth for the publishing giant, and the company now estimates 40% of games sold are bought through digital channels. Retail is becoming less of an important sector and the publisher feels NPD rankings are decreasing...

March 10th 2011 at 3:51am 0 Comments
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Shadows of the Damned represents not only a partnership between EA and Grasshopper Manufacture, but also a reunion between Grasshopper and Shinji Mikami, who produced its Killer 7 for Capcom. Mikami is lending his action-horror expertise to Grasshopper's new game, completely separate from his wor...

March 8th 2011 at 8:02pm 0 Comments
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If you thought Grasshopper Manufacture was "selling out" by making a third-person shooter, of all things, with EA Partners, of all people, you need not worry about such a thing. Having played Shadows of the Damned for about 20 minutes, I can confirm that it is a true Grasshopper game, full of the...

March 8th 2011 at 12:30pm 0 Comments
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Nothing says "Hey, it's Monday!" like murderous teapots and bloodthirsty playing cards. It's fortunate, then, that this first gameplay trailer for Alice: Madness Returns has them -- and more! -- in droves. Watch it, then learn more about the game tomorrow morning in our new preview.

March 7th 2011 at 3:30pm 0 Comments
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EA Partners has been responsible for helping to bring some noteworthy titles to market in the past few years. The co-publishing arm has helped to distribute the likes of the Rock Band and Left 4 Dead series, as well as the recent Bulletstorm, and will aid in the upcoming releases of Crysis 2 and...

March 2nd 2011 at 4:20pm 0 Comments
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Klei Entertainment was pushed to the verge of bankruptcy during the development of its ultra-violent, Desperado-inspired action game, Shank. Studio founder Jamie Cheng described some of the more tumultuous periods in the game's development at a GDC panel on Tuesday morning, admitting that stress...

March 1st 2011 at 9:00pm 0 Comments