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Happy autumn! It's a season of MMO expansions. World of Warcraft, Star Wars: The Old Republic, RIFT, EverQuest II, Star Trek Online, and bunches more are all getting major updates or expansions in the next few months. Presumably, expansions aren't meant only to give existing players something to do...

4 months ago 0 Comments
October 9, 2014 at 8:00PM
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When I posed this week's Think Tank question -- what would you do to save WildStar -- to the Massively team, it sparked a heated discussion over whether the game even needs saving in the first place. Fair enough. It's possible to have a long run of bad news and not be in trouble. It's possible that...

5 months ago 0 Comments
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This week, my very first MMO, Ultima Online, turns 17 years old in what can only be an intentional effort to make classic MMO gamers feel very, very old indeed. I've been thinking a lot about the game and returned to it recently to scope it out, so for today's Think Tank, I polled the Massively wri...

5 months ago 0 Comments
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Once upon a time, a subscription MMORPG sandbox had open-world housing, only there wasn't quite enough for everyone. Well, there was, but there wasn't enough of it in safe lands, so a lot of the people who wanted a place to live had to live in dangerous places they didn't like, places where they co...

5 months ago 0 Comments
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Some of the Massively staff have been playing ArcheAge during its head start and launch week, and some haven't, but all of us have been watching to see how the first major sandbox launch in recent memory fares. For today's Think Tank, I polled the Massively writers about their impressions of the ga...

5 months ago 0 Comments
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Destiny might not be a pure MMO, but its huge launch on the fringes of the MMO space this week has prompted us to ponder whether the future of core MMOs lies in the console market. In this week's Think Tank, I polled the Massively writers about just that....

5 months ago 0 Comments
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I don't get it. Based on my demographic standing; by sheer dint of my position within the tech press; as someone who grew up with the first Macintosh in his house and a subscription to Macworld, I should be standing and applauding and ferociously tweeting my awe and amazement at the unveiling of A...

5 months ago 0 Comments
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When it comes to putting computers on our bodies, everyone's an armchair Anna Wintour. Take a look at the comments on any story about wearable technology, just about anywhere. Ugly is in the eye of the beholder. And with good reason. While some of us view our PCs, smartphones and tablets as status...

5 months ago 0 Comments
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This year's PAX Prime has drawn to a close, as has our coverage, but how did it fare, on the whole, for MMO players? I polled the Massively writers for their favorite announcements and showings from the con. Here's what we think was the best and most interesting MMO news to come out of PAX Prime...

5 months ago 0 Comments
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World-changing events can have a huge impact on MMORPGs, both positive and negative. Guild Wars 2's living story, which laid waste to Lion's Arch and face-lifted several other areas in the game, is well-known for its permanent plot-based world changes, but EverQuest II, World of Warcraft, and many ...

6 months ago 0 Comments
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We teased Blizzard on Monday for announcing an announcement date for the release date for World of Warcraft: Warlords of Draenor, but the truth is, even MMO players who don't play WoW are a little curious about when the expansion will release and how it might impact other MMOs we all play. That rel...

6 months ago 0 Comments
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Welcome back to another Think Tank! This week, I charged the Massively team with a single task: Elevator-pitch an MMO without levels. What should an MMO without levels look like? Can it even be done in this modern MMO era? Here's what we came up with -- we'd love to hear your take too....

7 months ago 0 Comments
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If you play MMORPGs, you've no doubt been told, hundreds of times, "Slow down! Don't rush! Stop to smell the flowers! It's the journey, not the destination!" Typically, you're being told to slow down in an MMO whose focus is the destination: the endgame. All the good stuff is at the end. The bes...

7 months ago 0 Comments
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Vanguard is being retired forever next week, and this time there won't be a studio waiting in the wings to rescue it from doom. Today, Massively's staff hopes to give it a fond farewell. Join us in sharing our thoughts about the world of Telon....

7 months ago 0 Comments
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This week, Star Citizen announced it's now raised a total of $48 million in crowdfunding and revealed its $50 million stretch goal, which is an absurd amount of money (but still not as absurd as how much some other AAA MMOs reportedly spent). "As a professional gamer and armchair developer with sev...

7 months ago 0 Comments
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Google announced its plan to take on the billions of TV viewers in the world with a groundbreaking product that would blur the lines between internet and broadcast -- four years ago. Executives from Dish Network, Best Buy, Sony, Logitech, Sony and Intel joined the stage with Google's then-CEO Eric...

8 months ago 0 Comments
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How many times have you checked your phone today? If Google's data is correct, your answer is somewhere between zero and 125. This proclivity to check our phone is the foundation upon which Android Wear, the company's wearables platform, is built. Wear isn't about replacing your smartphone though;...

8 months ago 0 Comments
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Today marks the 11th anniversary of the launch of Star Wars Galaxies, an MMO whose untimely sunset at the end of 2011 continues to make sandbox fans sigh mournfully. This week, in honor of the anniversary, I asked the Massively writers whether they think we'll ever see another new Star Wars MMORPG ...

8 months ago 0 Comments
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Welcome back to the Soapbox, folks. Actually, let's call this a mini-Soapbox, since it's just a wee thing compared to some of the walls-of-text we've previously published in this space. Anyhow, let's talk about reviews, bias, and subjectivity. Whether it be film criticism, concert recaps, book revi...

8 months ago 0 Comments