Eedar

10.06.10
Analysts weigh in on Panasonic's Jungle
10.06.10

Analysts weigh in on Panasonic's Jungle

New tech does not always equal gimme gimme -- according to several prominent analysts, Panasonic...

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09.30.10
Analysts sound off on 3DS price and release date announcement
09.30.10

Analysts sound off on 3DS price and release date announcement

Over the past 24 hours, select members of the gaming industry peanut gallery have sounded off on Ni...

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08.16.10
EEDAR: consumers have greater interest in DLC a month after game's release
08.16.10

EEDAR: consumers have greater interest in DLC a month after game's release

Click to engraphisizeEEDAR CEO Greg Short previewed a new report today at GDC Europe, indicating th...

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07.23.10
Full EEDAR/SMU study on purchasing influence is now available
07.23.10

Full EEDAR/SMU study on purchasing influence is now available

A couple weeks back, Joystiq received an advance copy of a study conducted by EEDAR and SMU's Guild...

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07.20.10
Roundup: Analyst commentary on Kinect pricing
07.20.10

Roundup: Analyst commentary on Kinect pricing

Everybody has an opinion at the moment about Kinect's $150 price tag, but let's hear what the analy...

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07.06.10
EEDAR/SMU study: review scores affect perceived quality, purchase intent
07.06.10

EEDAR/SMU study: review scores affect perceived quality, purchase intent

A study conducted by EEDAR and SMU's Guildhall found trusted media outlets do affect consumers' per...

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06.26.10
EEDAR releases preliminary E3 interest stats
06.26.10

EEDAR releases preliminary E3 interest stats

Electronic Entertainment Design and Research (EEDAR) has released a report listing various attentio...

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05.13.10
Divnich makes E3 predictions, expo to be 'inflection point' for game industry
05.13.10

Divnich makes E3 predictions, expo to be 'inflection point' for game industry

In his latest Divnich Debrief column at IndustryGamers, EEDAR analyst Jesse Divnich has made some p...

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04.28.10
LOGIN conference hosting two panels on game addiction
04.28.10

LOGIN conference hosting two panels on game addiction

It's been pretty hard, but after 45 straight minutes of arguing with ourselves, we were able to pul...

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