Enhancement-Shaman

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  • Totem Talk: What to expect when you're enhancing (in 5.0.4)

    by 
    Josh Myers
    Josh Myers
    08.25.2012

    Look up in the sky! Is it a bird-form druid? An engineer in a flying machine? No, it's a wild Josh Myers, returned from summer adventures and bursting with knowledge about DPS shaman in his weekly Totem Talk. This week will focus on enhancement shaman for brevity, but I haven't forgotten my elemental brethren. Next week, you'll have all my attention to yourselves. Hello again, Totem Talk! I apologize for my disappearing act the last few months, but I started a new job as a summer camp director six weeks before camp began, which requires a phenomenal time investment during the summer. Also, my boyfriend got diagnosed with MS and my mom with uterine cancer, so my life has turned into a frost giant's stress ball. And, because I'm a masochist, I decided to start personal training, because I didn't have enough stresses on my schedule or my body. But I'm back! Summer is winding down, and with its slumber comes a slightly less hectic work schedule for me, which should mean more time playing and writing about WoW. This is convenient, seeing as patch 5.0.4 releases this Tuesday, and I've left my league of adoring fans, frenemies, and people bored enough to read my articles without any enhancement or elemental guidance for far too long. A lot of the changes coming in patch 5.0.4 are the very generic ones that we've covered in the past, such as the total overhaul of the talent/glyph systems for every class in the game. For those overarching game changes, you'll want to check out the most recent patch notes we've posted, as well as Anne's 5.0.4 primer. This post will deal more with the actual nitty-gritty of what's changing for enhancement specifically. This post is aimed toward maximizing your level 85 shaman during the month in between 5.0.4 and Mist of Pandaria's actual release, so that you can spend that month learning how to play before release.

  • A quick and dirty guide to enhancement shaman in Mists of Pandaria

    by 
    Matthew Rossi
    Matthew Rossi
    08.13.2012

    I'm back. OK, not really. Relax, enhancement shaman. I am not here to write about enhancement full time. As much as I love the class and the spec, I don't have the time to devote to enhancement the way I can to all things warrior. But my current alt of choice is an enhancement shaman, and I intend to level him in Mists of Pandaria, so I thought a guide to what's changed and what we can expect would be worth writing. There are a lot of little changes that improve quality of life, but they also take some getting used to.

  • Totem Talk: The confused state of level 90 enhancement shaman

    by 
    Josh Myers
    Josh Myers
    06.09.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Once a lonely tauren shaman in a bad Scarlet Crusade-themed transmog set, Josh Myers is now a female dwarf shaman with pigtails who raids using all three specs on a regular basis. He kept the same transmog set, though. I'd like to preface this post with an apology. I'm sorry, shaman. I didn't mean to disappear for the past month, but I started a new job this month, and the ensuing chaos left me neglecting my monster-slaying duties. On the plus side, I didn't leave you guys for Diablo! Luckily, not much has changed for enhancement on beta since I slipped into solitude. And by "not much," I mean that there's been a single solitary patch note with class changes since I last posted. Flurry has been reduced to a 20% haste increase on crit, and you also gain a 50% additional benefit from haste on items. This change is obviously intended to address our incredibly lackluster scaling from haste. It's very reminiscent of the change in patch 3.1 that gave all melee classes an additional 30% haste from items. Prior to 3.1, haste was a lackluster stat for enhancement. By the end of Wrath of the Lich King, we were gemming straight haste rating. When Cataclysm hit, shaman were changed significantly to do less passive damage. The 30% haste rating benefit we enjoyed for over a year were reverted, and our benefit from haste rating plummeted.

  • Totem Talk: Level 90 talents for enhancement shaman in MoP

    by 
    Josh Myers
    Josh Myers
    03.24.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Once a lonely tauren shaman in a bad Scarlet Crusade-themed transmog set, Josh Myers is now a female dwarf shaman with pigtails who raids as all three specs on a regular basis. He kept the same transmog set, though. It's here! As I'm writing this, it's past midnight Thursday night on the east coast, which means I could be referring to two things. If you're a preteen or, like me, you have a very odd and indescribable man crush on Josh Hutcherson, I'm probably referring to the Hunger Games movie. More likely, though, I'm referring to the Mists of Pandaria beta, which was released in the middle of the night on Wednesday. Probably. MoP beta brings with it a lot of things, and chief among them is our long-awaited level 90 tier of talents. If you remember correctly, the first incarnation of this tier was awful, and everyone hated them. Fortunately, Blizzard listened to feedback and scrapped those, but new talents weren't included in the updated talent calculator a month ago, and we've been living in a state of suspense since then. These new talents are all game-changers. The cool thing about them is that every one of them is going to impact your rotation in a new and interesting way, and I can see uses for all three of them. Those are the sort of talent choices that have me jumping for joy, and I'm very excited to see how this all plays out.

  • Totem Talk: Hit rating, expertise, and enhancement in Mists of Pandaria

    by 
    Josh Myers
    Josh Myers
    03.17.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Once a lonely tauren shaman in a bad Scarlet Crusade-themed transmog set, Josh Myers is now a female dwarf shaman with pigtails who raids as all three specs on a regular basis. He kept the same transmog set, though. A long time ago, in a Mulgore far, far away, I was a young tauren shaman who was attempting to gear up as enhancement after hitting level 70 for the first time. Enhancement shaman who have only started playing within the last two years won't remember the confusing beast that was enhancement gearing of yesteryear, but it was an adventure. First off, we gemmed strength exclusively. Yes, strength. Despite sharing gear with hunters, we got more (read: any) attack power from strength than we did from agility. More importantly, and this is where Mists of Pandaria changes will come into play, the enhancement shaman of The Burning Crusade didn't try for hit rating on their gear. In fact, we avoided it like a bear tank gemming agility avoids sunders on Warmaster Blackhorn. We did like expertise, which made the few items it existed on like Shard of Contempt best in slot, but it was almost never included on items, and there were no expertise gems. As a result, the majority of enhancement shaman ran with nearly zero hit rating and zero expertise. If you're reading this today, your jaw might have hit the floor. Never, you'll say, while pulling up your character sheet and crying over the whopping 2,284 secondary stat points we need to put into hit rating and expertise. Yes, you read that correctly. We spend 2,284 stat points simply making sure we can actually hit the boss.

  • Totem Talk: Enhancement buffs and debuffs in Mists of Pandaria

    by 
    Josh Myers
    Josh Myers
    03.10.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Once a lonely tauren shaman in a bad Scarlet Crusade-themed transmog set, Josh Myers is now a female dwarf shaman with pigtails who raids as all three specs on a regular basis. He kept the same transmog set, though. I'm doing my best not to be excited for Mists of Pandaria yet. This is partly because we've not even seen a hint of the beta starting yet and thus have a few more months of patch 4.3 to play before MoP comes out. This is also partly due to the fact that my new guild just started heroic Spine of Deathwing attempts, and I'm not sure I'm ever going to look forward to anything ever again. Ever. Even though I'll never be excited for anything ever again, Blizzard has released some juicy new MoP information over the past two weeks, and a good chunk of it pertains to enhancement shaman. If you still have the ability to be excited for things, this something you want to read. If you're also progressing on heroic Spine of Deathwing, you probably still want to read this ... if only to know that there is a light at the end of the tunnel.

  • Totem Talk: 3 reasons enhancement shaman should be excited for Mists of Pandaria

    by 
    Josh Myers
    Josh Myers
    02.25.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Once just the expert on enhancement shaman, Josh Myers has spent most of Dragon Soul as elemental, and he's not quite sure how he got there. It seemed like a good idea at the time. I'm going to be honest: I still love Cataclysm. I know that it has a lot of problems, but I think a lot of the issues people have with Cataclym are that it isn't Burning Crusade (or vanilla, for that matter), and I'm very much an enemy of nostalgia. Especially in comparison to its immediate predecessor, Cataclysm has a lot of things going for it. Class balance is in a better place across the board than it was in Wrath. Even though Firelands was a giant explosion of red and orange visual vomit, it still doesn't compare to Trial of the Crusader's single room. And, even though we've not been amazing at all during any of Cataclysm, enhancement shaman haven't actually sucked during any patch, much less the entire last year of the expansion. That said, I'm terribly excited for Mists of Pandaria. Part of the excitement is that for once in my life I'll have a horde race to play that isn't tauren as I hate all the other choices, and The Amazing Panda Adventure was possibly my favorite movie from 1995. Another part of the excitement is that Mists of Pandaria is new and shiny and it's only human to love things that are new and shiny. I love some of the new ideas Blizzard has cooked up for level 90 players, from PVE scenarios to companion pet battles. Yes, I was young enough to play Pokemon when it was relevant, but I'm also old enough to not be ashamed of wanting to play it again. Most importantly, though, I'm most excited for the potentials changes coming to enhancement in MoP. Enhancement has had some pretty glaring issues for a good part of this expansion, even if we regularly remained competitive. Thankfully, some of the changes that came in last week's updated talent calculator look like they'll be on the road to solving these issues when Mists drops.

  • Totem Talk: What MoP talent updates mean for DPS shaman

    by 
    Josh Myers
    Josh Myers
    02.18.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Once just the expert on enhancement shaman, Josh Myers has spent most of Dragon Soul as elemental, and he's not quite sure how he got there. It seemed like a good idea at the time. When the Mists of Pandaria talent trees first debuted, I wasn't the most pleased DPS shaman on the block. I wasn't exactly displeased, either; my emotional involvement was most summed up by the word "meh." Stone Bulwark Totem looked interesting; Healing Tide Totem had me super psyched; and Echo of the Elements looked insanely powerful, stacked with elemental's mastery. On the flipside, the entire third tier of talents looked super boring, and the top tier of level 90 talents was so underwhelming that I almost wrote off the new talent system as a lost cause. Thankfully, we're not in even the closed friends-and-family beta yet, and so I knew changes would definitely be implemented in time. I've been looking forward to Wednesday's talent calculator update for nearly three months now, and I'm glad to see that I wasn't terribly let down. While there still are some definite issues with the tree as it stands, Blizzard's already said that we were one of the two classes that it's currently focusing on, which is why our level 90 tier of talents is still empty. As long as the original talents don't come back, I can only get happier. To top it all off, the new talent tree reveal also showed us our level 87 spell, which is looking to be one of the coolest in our arsenal.

  • Totem Talk: 4 ways to increase your shaman DPS

    by 
    Josh Myers
    Josh Myers
    01.28.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) DPS is an art. It's not art in the sense that the Mona Lisa or Friday by Rebecca Black are art, but it's art. It requires practice, knowledge, and dedication to make work, and judging by the Battle.net forums, Twitter, and various other social media outlets, it's an art form that a lot of people still have trouble getting right. As a DPS shaman (really, as any class), there are a few basic rules every player should follow to enhance their DPS. 1. Use addons that make up for what the default UI lacks. I know that there's a set of players out there who totally swear by using the default UI. In reality, I can understand that sentiment. I didn't realize it until I found myself with a sprained hamstring and only able to raid my borrowing my boyfriend's laptop and downloading an addon-less WoW onto it this week, but I actually thought the default UI looked really cool. Unfortunately, despite how cool it looks, default isn't optimal. Doing the Raid Finder as elemental, I realized a couple of things -- that of my 30-plus-addon suite, I really only missed six or seven of them, and those six or seven I missed were ridiculously important. I was lacking OmniCC for watching my cooldown timers, and I didn't have Power Auras to watch Fulmination stacks or ForteXorcist for tracking my DoT timers (important for both ele and enhance). I know that I played sloppily as a result. I missed Lava Surge procs like crazy, I Fulminationed as Flame Shock ran off, and I made other small mistakes that I would normally not make because I have addons to help me keep track of the fight.

  • Totem Talk: The ups and downs of playing enhancement in Dragon Soul

    by 
    Josh Myers
    Josh Myers
    01.21.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) I've said in the past that enhancement is in a good place in 4.3, and that's the truth. Despite some really awful itemization and some as-yet-unresolved issues with the spec, enhancement is remaining a strong middle-of-the-pack contender. In non-cutting-edge raid groups that don't have multiple Dragonwrath-wielding casters, we're even better. Dragon Soul is a great instance for enhancement in 4.3 because it offers a variety of fights. Some play to enhancement's strengths, some highlight its weaknesses, and some fights are Ultraxion and your DPS spec doesn't matter, provided you can push buttons and click a shiny purple dot on his screen every 45 seconds. For the purpose of brevity, I'm going to assume you're familiar with the normal-mode mechanics of these fights (and if you're not, some are conveniently covered by my frenemy Tyler Caraway in the Ready Check column) and just speak to how enhancement specifically fares on these fights. Chopping Morchok There's nothing particularly special about Morchok for enhancement, except if you're doing the fight on heroic. Shamanistic Rage and Glyph of Stoneclaw Totem make Morchok's Stomp damage negligible, but Stomps don't really hit hard enough on normal to worry about. However, if you have a healer in line of sight during a black phase (and you've done nothing in recent memory that would cause them to hate you), Glyph of Stoneclaw Totem and Shamanistic Rage will let you stay on the boss for most if not all of the phase. If you don't have a friendly healer, enhancement still fares better than most melee on this fight, as cast Lava Bursts and Lightning Bolts still hit hard.

  • Totem Talk: The enhancement shaman of 2011

    by 
    Josh Myers
    Josh Myers
    01.07.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) One of the nicest things about 2011 for enhancement was that it wasn't 2010 any more. If you've been an avid reader of my column, you probably know by now that I think that 2010 will most likely (and hopefully) go down in history as the year in which Blizzard tried and was often successful at driving droves of enhancement shaman away from the class in masse. An overcomplicated rotation that still gave us the worst single-target DPS of any spec in the game, terrible mobility, lack of scaling from armor penetration (worst. stat. ever.), absolutely zero competitive AoE DPS ... The list of the bad things about the Icecrown Citadel/Ruby Sanctum era is worth an article in and of itself. In fact, I think we've done a number of those in the past. So one of the best things about 2011 was the changes made to address a lot of those issues. Ancestral Swiftness gave us the normal bonus run speed that classes like ret paladins received, and since Ghost Wolf was changed to be usable indoors, we're much better at maximizing time on target. Armor penetration was thankfully removed from the game (coincidentally, I'm fairly certain that 4.0 saw a significant drop in headache medicines to WoW players), and the awesomely cool mastery stat was added in its place.

  • Totem Talk: Leveling a shaman in the Cataclysm era

    by 
    Josh Myers
    Josh Myers
    12.24.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. This week, Josh Myers, the dean of DPS shaman, and Joe Perez, the Robespierre of restoration, do a Dragonball-Z style fusion dance and combine their class knowledge to bring you a concise shaman leveling guide. So, young padawan, you want to play a shaman. You're following in the footsteps of some of the greatest characters in World of Warcraft lore -- Nobundo Farseer, Thrall, and yours truly. Just know that you have the full support of myself and Mr. Joe Perez, and we'll only judge you a very small amount for not choosing shaman sooner. The shaman class has three distinct specs that each fulfill very different roles. Enhancement, which we'll talk about first, is a melee DPS class, which means standing very close to bosses and whacking them repeatedly with blades or maces imbued with flame and wind. Elemental is a ranged caster DPS class, preferring to stand at a safe distance while hurling balls of lava and electrocuting enemies. Restoration, the last spec we'll talk about, is a healing spec, revitalizing friends by creating super-soothing puddles for them to stand in. Seriously.

  • Totem Talk: Enhancement gear in patch 4.3

    by 
    Josh Myers
    Josh Myers
    11.19.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) At first glance, the loot lists of 4.3 make me a sad enhancement shaman. Everywhere you look, beautiful agility gear is being marred by haste and critical strike rating, often found together. Since our mastery is such an incredibly potent stat, seeing even a single slot that doesn't have a mastery option could be disheartening. Seeing our final tier of gear have three pieces without any mastery on them is just downright depressing. Never fear, though. Despite some really awful itemization, enhancement is actually in a really good place next patch. And by really good, I mean really, really, good. Besides some of the buffs I talked about last month, we've also got the beautiful 10% additional attack power buff, which is just some sweet icing on a delicious cake of shamanism. Combine that with a beautiful, dual-wieldable axe that has a proc that scales with our mastery, and Dragon Soul raiding shaman will be in a very nice place in 4.3. (Need some proof? Load this profile into Simcraft to see some of our projected numbers.)

  • Totem Talk: Enhancement talents in Mists of Pandaria

    by 
    Josh Myers
    Josh Myers
    10.29.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) At BlizzCon last week, Blizzard unveiled its plans for an entirely new talent system in Cataclysm. Designed to try and eliminate cookie-cutter specs, the new talent system includes practically no DPS-increasing talents and focuses mainly on utility. (Don't fear losing some of your familiar talents; those are being rolled into the specs you choose at level 10.) Part of the problem with utility talents is that they tend to gravitate toward becoming PVP talents, particularly when you reach max level. Sure, Frozen Power or Earthgrab Totem might be excellent for soloing, but at level cap, you rarely do much soloing. And the soloing you do do comes in two forms: soloing old raids, where the mobs would be immune anyway; and dailies and quests, where heightened gear levels will eventually allow you to blow away mobs in a Windfury proc. That said, some of the tiers look like they will have potential. As a result, I'm going to do my best to keep my doubts about whether or not we'll actually be able to utilize some of this utility in check, and do a tier-by-tier review of the talent tree for enhancement in Mists of Pandaria. Please remember, these are all subject to change ... and hopefully, some of them do. (I highly recommend keeping up the Mists of Pandaria talent calculator in another tab while reading this, as since most of these spells don't exist yet in game, I can't link to them like I normally would.)

  • Totem Talk: Enhancement shaman changes in patch 4.3

    by 
    Josh Myers
    Josh Myers
    10.08.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) I won't lie: The past few months have left me fairly disillusioned about playing an enhancement shaman. Nothing in Cataclysm will ever match the absolute horror that was the last patch of Wrath of the Lich King for enhancement. However, our total lack of scaling with secondary stats that aren't mastery, horrific AOE DPS every patch, and our total lack of any form of worthwhile DPS cooldown have all been ingredients in the lukewarm dish that is enhancement. If this was Iron Chef: America, even Alton Brown would be hard pressed to make us sound good. Thankfully, the 4.3 PTR is up, and with it comes some changes to enhancement shaman that have me excited.

  • Totem Talk: Analyzing DPS shaman tier 13 set bonuses

    by 
    Josh Myers
    Josh Myers
    10.01.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) If you haven't been living under a rock for the past week, you're probably aware that tier 13 bonuses have been revealed. You might have read about them here on Wow Insider. You might have heard your friendly neighborhood boomkin bemoaning his bonuses on Twitter. You might even have caught guild members accusing each other of being overpowered months before 4.3 hits live servers. At any rate, regardless of how you heard about them, tier bonuses are here, and tier 13 offers some interesting bonuses for both specs of DPS shaman. Elemental, 2P -- Elemental Mastery also grants you 2000 mastery rating 15 sec. Elemental, 4P -- Each time Elemental Overload triggers, you gain 200 haste rating for 4 sec, stacking up to 3 times. Enhancement, 2P -- While you have any stacks of Maelstrom Weapon, your Lightning Bolt, Chain Lightning, and healing spells deal 20% more healing or damage. Enhancement, 4P -- Your Feral Spirits have a 45% chance to grant you a charge of Maelstrom Weapon each time they deal damage. source

  • Totem Talk: Soloing old raids as a DPS shaman

    by 
    Josh Myers
    Josh Myers
    09.17.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) With the introduction of transmogrification in patch 4.3, collecting old armor styles has become one of the most productive ways to spend your free time in World of Warcraft. As an added bonus, soloing old content (or going in very small groups) can be very lucrative. I made 2,400 gold tonight from soloing Karazhan, Gruul's Lair, and Magtheridon's Lair and grouping for Sunwell Plateau, Tempest Keep, Serpentshrine Cavern, and Caverns of Time: Mount Hyjal. Both specs of DPS shaman bring some excellent soloing utility to the table. As mail wearers, we have some solid physical damage mitigation. Wind Shear is an incredible utility ability that will be used on bosses in nearly every tier of raiding. Earth and Fire Elemental Totems provide a second target and work especially well for pulling council fights, so that you can pick off one target and kill it while the rest attack your elemental. Tremor Totem is useful on fights like Lady Vashj. Grounding Totem can be used to absorb direct damage spells your interrupt is down for or catch boss CCs that are headed your way. Bloodlust is great for burst DPS, and especially helpful on fights that have a soft enrage. And, of course, being a hybrid class means that both of our DPS specs have some amount of self healing to bring to the table.

  • Totem Talk: Choosing to play an enhancement shaman

    by 
    Josh Myers
    Josh Myers
    09.10.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) Any seasoned video game veteran is used to the idea of choices. In Star Wars: Knights of the Old Republic, you made choices that determined your character's alignment. In Pokemon, you chose between Squirtle, Bulbasaur, and Charmander, and that choice determined your rival's team for the rest of the game. In World of Warcraft, character creation is a system of choices: What race will you be? What gender will you be? What faction will you choose? And, of course, the most important choice: What class will you be? If you're reading, this, I assume you made the right choice and chose a shaman. You spent the first 10 levels in an awkward, liminal space where you weren't quite sure whether or not you were supposed to melee mobs or cast at them. Maybe you did both, casting Lightning Bolts in between your Primal Strike and Earth Shock cooldowns. If you're stuck in this in-between area, where you're not quite sure what you're supposed to be doing or what the purpose and playstyle of the two DPS specs for shaman are, this is the right place. Today, I'll discuss enhancement.

  • Totem Talk: What weapon will you wear?

    by 
    Josh Myers
    Josh Myers
    08.27.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) Weapons are the most defining characteristic of an enhancement shaman. If you're in Orgrimmar and you see two friendly Tauren decked out in Erupting Volcanic gear, you look to the weapons to tell them apart. If they've got one weapon and a shield, they're a caster and probably not worth inspecting (especially true in the case of that Lodur fellow). If they're dual wielding awesome axes, fearsome fist weapons, or magnificent maces, they're a true shaman.* When transmogrification was first released, tier gear was the talk of the town. Black Temple groups were organized, classic raids were soloed, honor was hoarded for Burning Crusade PVP sets. To me, though, armor is just a backdrop. It's the scenery behind the Mona Lisa. The picture wouldn't be complete without it, but it isn't the focus. While the rest of my friends were obsessing over tier gear (except Tyler Caraway, who will still just look like a boomkin 24/7), I found myself agonizing over one simple question: Which weapons would I wear?

  • Totem Talk: Crit vs. mastery for enhancement shaman

    by 
    Josh Myers
    Josh Myers
    08.13.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) I spend a lot of time talking about gear. In the past, I've made loot lists for upcoming content, wrote a guide to enhance stats in Cataclysm, and devoted an entire post to talking about why haste is such a terrible, terrible stat for us. Gear is our only physical (as much as pixels on a screen can be physical) reminder of the boss we killed, and it's the only way for our characters to grow once they meet max level. In my talks about gear, I've paid a lot of attention to how horrible haste is. Unfortunately, while I've mentioned in brief tidbits that mastery is our best secondary stat, the hot fudge on the ice cream sundae of our gearing, I've gone into little detail on why it's so good. Even worse, I've totally neglected discussion critical hit rating and why it isn't as good. To fully understand enhancement gearing, this is stuff you need to know.