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  • Do you dream of a World of Warcraft simulator?

    by 
    Dawn Moore
    Dawn Moore
    03.14.2013

    Years ago, before vanilla WoW became vanilla WoW, a friend of mine made the passing comment, "If only I ran as much as my night elf. I'd be in amazing shape." I've been dreaming about a World of Warcraft simulator ever since. Mind you, I'd suffer the fate of Pheidippides if I ran a fraction of what my night elf runs (I'm a terrible long-distance runner), but I suppose that's what makes the idea of a WoW simulator so appealing. Of course you'd be awful when you first started, but over time you could expect to get better. In my overly optimistic imagination, I saw hardcore raiders becoming sculpted athletes, sprinting from left to right to avoid boss abilities. But in the absence of a holodeck or some other form of simulated reality, is a WoW simulator even feasible? I got my first look at an answer in 2010, when researchers at the USC Institute of Creative Technologies released a video demonstration of their Flexible Action and Articulate Skeleton Toolkit (FAAST). The middleware toolkit allows motion control to be integrated into games without existing motion control support, by translating gestures into mouse and keyboard inputs. In the demonstration video, a Microsoft Kinect is used to control a mage running around Dustwallow Marsh. Awesome, right?

  • 15 Minutes of Fame: Full-body WoW with motion-sensing software

    by 
    Lisa Poisso
    Lisa Poisso
    07.07.2011

    From Hollywood celebrities to the guy next door, millions of people have made World of Warcraft a part of their lives. How do you play WoW? We're giving each approach its own 15 Minutes of Fame. The boss is enraging at 7% health and you're locked on target, hunched over your keyboard in a white-knuckled frenzy to squeeze every last drop of DPS from your avatar. Finally, the beast succumbs to your assault, and you sit back, exquisitely aware of the tension crumpling your neck and shoulders and radiating into your fingertips. As you pull in a deep, shuddering breath of relief, you wonder if perhaps it might be more natural to simply stand in front of your screen and show the computer, using gestures similar to those of your character, what to do. Now, you can. Dr. Skip Rizzo, associate director at the University of Southern California's Institute for Creative Technologies, is head of a research project that's applying the same kind of technology used in the Xbox Kinect to the World of Warcraft. The aim of the project, however, is not so much to turn games like WoW into virtual tarantellas of movement and gesture but to make games more accessible to disabled players and to open new avenues for rehabilitation, therapy and even education. The project's Flexible Action and Articulated Skeleton Toolkit (FAAST) middleware integrates full-body control with games and virtual reality applications, using tools like PrimeSensor and the Kinect on the OpenNI framework.

  • Gmail Motion April Fools' gag inevitably turned into reality using Kinect (video)

    by 
    Vlad Savov
    Vlad Savov
    04.02.2011

    It had to happen. When Google showed off a new and revolutionary Gmail Motion control scheme yesterday, it failed to fool most people, but it didn't fail to catch the attention of some motion control geeks with Kinect cameras on hand. Yep, the FAAST crew that's already brought us a Kinect keyboard emulator for World of Warcraft has taken Google to task and actually cooked up the software to make Gmail Motion work. All your favorite gestures are here: opening an email as if it were an envelope, replying by throwing a thumb back and, of course, "licking the stamp" to send your response on its way. Marvelous stuff! Jump past the break to see it working, for real this time.

  • Kinect hack gets a Wiimote assist, stomps all over Dead Space 2

    by 
    Donald Melanson
    Donald Melanson
    02.11.2011

    It's not the first time that a Kinect hack has incorporated a Wiimote, but this demonstration from YouTube user Kick755 is certainly one of the more impressive examples to date -- even if it's still not quite ready to fully replace a controller. As with similar hacks, this one relies on the FAAST emulator for the Kinect end of the equation and GlovePIE for the Wiimote, but it has one notable feature that the others lack: the ability to quite literally stomp on your enemies in Dead Space 2. See for yourself after the break.

  • Kinect combos Street Fighter IV, fires single-fisted boomsticks at the FPS crowd (video)

    by 
    Sean Hollister
    Sean Hollister
    01.20.2011

    Oh sure, we've seen the Kinect assist a hadouken or two, but that wasn't the same: here, the YouTube user who brought us Call of Duty via Wiimote, Nunchuk and Kinect is throwing fireballs and taking names in the real game. Demize2010 manipulated the FAAST emulator to recognize a variety of virtual martial arts gestures, including the infamous dragon uppercut and whirlwind kick -- giving him everything he needs for a flowchart victory with only his bare hands. Meanwhile, one Bill Maxwell has taken the Kinect and made it recognize his fist, the better to control first-person shooter games with requiring an Wiimote intermediary. He's developed a "high-speed kinematic tracker" called MaxFPS that monitors his hand's position in real time, allowing him to move, turn, jump, and reload with quick swipes of his paw. How do you shoot? Why, by punching those baddies' lights out, of course. See it on video after the break.

  • Researchers use Kinect to play WoW

    by 
    Mathew McCurley
    Mathew McCurley
    12.29.2010

    Microsoft's Kinect motion addon for the Xbox 360 has been a huge success, not only in the retail world but in the hacker community as well. We've seen some awesome mods for the Kinect in the past few months of its release -- and finally, we've combined the Kinect world with WoW. The USC Institute for Creative Technologies has released a program called FAAST (Flexible Action and Articulated Skeleton Toolkit) that allows the Kinect to be used as a controller for off-the-shelf games. Check out the video of Kinect being used to control a World of Warcraft character. The software emulator acts as a layer over the keyboard, reading movement as key presses. Personally, I love that the depth sensors of the Kinect can be used to move backwards and forwards by leaning forward and back. So awesome.

  • Move around in your favorite MMO with Kinect

    by 
    Larry Everett
    Larry Everett
    12.28.2010

    Isn't the Xbox Kinect only for crazy dancing games? No one would ever use that to play a real game like World of Warcraft, right? Well, the researchers at the Institute for Creative Technologies at USC have put an end to that notion. The university engineers have created a Flexible Action and Articulated Skeleton Toolkit or FAAST that associates keyboard events with body movements. This gives the Kinect device a new, wider range of possibilities because it can now be utilized on a standard PC. As Skip Rizzo of the Institute explains in a video presentation, "This opens up the doorway for building rehabilitation exercises after a stroke or traumatic brain injury and in a area that's getting a lot of attention: the area of childhood obesity and diabetes. This is a major area that people in the United States need to develop new ways to get kids up and moving around." Now instead of sitting around for six hours fighting the Horde, you can get up out of your seat and punch an orc in the face. Although the technology is just in its infancy, it is still very possible to play your favorite MMO games with your body movements. Check out the video after the break to see all the (literal) action, then head to ICT's site to see more.

  • Free Kinect keyboard emulator lets you WoW while AFK (video)

    by 
    Tim Stevens
    Tim Stevens
    12.28.2010

    World of Warcraft is a lot of things to a lot of people, a whole lot of people, but it's never been much of an immersive gameplay experience -- casting Plague Strike doesn't seem all that unholy when it's triggered by frantically tapping a key on a keyboard. Moving an arm would be at least a bit more involving, and with the Flexible Action and Articulated Toolkit, or FAAST, from the USC Institute for Creative Technologies, that's just what you can do. It's basically a software layer over your Kinect, built over OpenNI, that recognizes a skeleton and enables about 20 different motions to be mapped to key presses. This means you can lean forward to walk, raise your right arm to perform an action, and then sit down to take a breather after all that exertion. It's currently versioned .03, so don't expect miracles, but it is available for free at the other end of the source link. It's also demonstrated below, but don't tarry too long: guild meeting starts in five. [Thanks, Tommy]