february-2015

Latest

  • Four in February challenges you to finish the fight

    by 
    Mike Suszek
    Mike Suszek
    01.31.2015

    The shortest, yet greatest month of the year is upon us, February. If you followed along with us last year, you know what that means: Four in February is back! The month-long initiative starts tomorrow, challenging you (yes, you) to pick four games to finish in one month. The rules: There are no rules. Seriously, there are no rules. You can pick new games, old games or even titles that you stopped playing that one time during finals week in college because your academic life depended on it (it's cool, we've all been there). The only requirement is that you pick four games. Start at the beginning of a game, or start where your old save file left off, it doesn't matter! We can't drive over to your house to force you to start a game over; we don't know where you live, after all. By joining in the fun on Four in February's Facebook page or using the cute little hashtag #4iF on Twitter, you can update us on your progress, like that friend that uploads their daily jogging times to your news feed, except way more fun. Joystiq may be closing its doors, but we refuse to shut our consoles down. Join us in finishing the fight against our backlogs. Head past the break to see Four in February father Mike Suszek's lineup, then share yours in the comments!

  • Evolve pushed back to February [Update]

    by 
    Mike Suszek
    Mike Suszek
    08.05.2014

    The launch of Evolve has been delayed to 2015, Take-Two indicated in the company's fiscal first quarter 2015 financial report. The game will now launch globally on February 10, 2015. Evolve was previously expected to arrive on October 21. Evolve is Turtle Rock Studios' four-versus-one monster-hunting game for PS4, Xbox One and PC. In it, players team up with three friends to take down a large beast or can opt to take on the hunting party as the single monster. Our video preview of Evolve discusses the shooter's four character classes as well as its jetpacks and other tools that make the game's combat interesting. Update: Take-Two President Karl Slatoff said during the publisher's financial call that it "primarily decided the title deserves and should have more time to be polished so it can reach its absolute optimal state before we release it," and that "historically, we've benefited from giving the creative teams more time to polish the titles, we've never regretted it." Slatoff also stressed that he views the delay as not being a "meaningful amount of time," given that Evolve will still launch during Take-Two's fiscal year, and that February is a "pretty terrific" release window. "It's not at all crowded, and we will benefit from the fact that there are a lot of holiday sales of consoles. The install base will be bigger," Slatoff said. [Image: Take-Two]