federation-diplomatic-corps

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  • Captain's Log: Impressions of diplomacy in Star Trek Online

    by 
    Ryan Greene
    Ryan Greene
    08.12.2010

    Peace be with you, readers. Today, we convene once again for a new edition of Captain's Log, in which we discuss, with mutual respect for all opinions, Star Trek Online. Begging your pardon if you disagree, but I thought it appropriate that we explore one of the game's brand-new features: diplomacy. With the advent of Season 2: Ancient Enemies, Treksters and STO fans the world over may breathe a sigh of relief. Cryptic Studios finally introduced a dedicated system for being all peaceable and stuff, like on the teevee. So how does this diplomacy business work, and is it any good? Read on to find out.

  • Captain's Log: Pros and cons of Season 2

    by 
    Ryan Greene
    Ryan Greene
    08.05.2010

    Hail and well met, fellow travelers! Welcome to another edition of Captain's Log, your weekly helping of Star Trek Online infopiniontainment. The past few weeks have been a little crazy around here, between the C-Store kerfuffle and the game's six-month anniversary. Oh, and did I mention Season 2 went live? Yep, the corking chaps at Cryptic Studios released STO's latest super-patch on July 27, introducing a bevy of new content. Now that most players have had a chance to sink their teeth into Season 2: Ancient Enemies, I thought we'd discuss some of the major new features, as we did when Season 1 hit the scene four months ago.

  • Make love not war: STO's Craig Zinkievich shows off the Federation Diplomatic Corps

    by 
    Justin Olivetti
    Justin Olivetti
    06.24.2010

    As everyone knows in the television business, the second season of a show is usually tons better than the first (unless it's Heroes, for some reason). Considering how well Star Trek Online's Season One update was received across the community, the STO team has a lot of work to do to meet and exceed that standard with the upcoming Season Two. Cryptic plans to roll out one of these bigger updates every three months, which puts Season Two smack in the middle of July. ZAM caught executive producer Craig Zinkievich on the way to his ready room for a chat about Season Two. The big discussion revolves around the launch of the Federation Diplomatic Corps, an effort to provide an additional emphasis on exploration, diplomacy and anthropology that STO's combat-centric gameplay has so far been lacking. Apparently, players will have to rise through the diplomatic ranks almost like a separate leveling system as they engage in first contacts and the like. We'll just have to wait and see if they introduce a "lengthy patronizing Picard-style speech" as one of the skills. Zinkievich also pontificated on ship interiors and the new Dabo minigame, both of which are much-requested features to help Star Trek Online feel more, well, Trekky. You can get your captain on by reading the full interview over at ZAM.

  • Star Trek Online warps to the next frontier in the latest State of the Game

    by 
    Justin Olivetti
    Justin Olivetti
    05.22.2010

    Like dogged engineers in Jefferies tubes, Cryptic's crew have been working feverishly to tune up Star Trek Online to optimal performance. They haven't been quiet about communicating their accomplishments and intentions, either. As part of their ongoing efforts to keep players in the loop regarding STO improvements, a new State of the Game announcement was released yesterday to look at the past, present and future of the title. After listing their accomplishments so far, Executive Producer Craig Zinkievich runs down a bullet point list of imminent additions to the game. Season 2 is almost here, and with it new minigames (such as Dabo), the Federation Diplomatic Corps (non-combat missions), weekly episodes, a level cap increase to Vice Admiral 1 and ship interiors. Many other features that are "coming soon" include the Accolade feature and the Squad system -- the latter giving players of different levels the ability to temporarily adjust levels to facilitate grouping. Perhaps the most intriguing part of this already-packed State of the Game is a look at the not-so-distant future of STO, as Zinkievich teases a new faction (although no decisions have been made) and "user-generated content" of an unspecified nature. Read the full report and let Starfleet know how they're doing!

  • Captain's Log: A look into the future of Star Trek Online

    by 
    Ryan Greene
    Ryan Greene
    05.13.2010

    Hello again, everyone! Welcome to another installment of Captain's Log, our weekly dose of Star Trek Online goodness. I trust you all had a fine time with Captain Trout last week, learning about the Klingon beginner's experience. While you were gone, the lovely engineers on the U.S.S. Bob Wiley have installed a brandy new graphics processor, so we're back up and running! Cryptic Studios have had a busy week or so with STO. First came their big push to welcome back players, which included a free weekend for lapsed subscribers. Then came the exciting news of Cryptic's development plans for the next three months. And today saw the release of an update to Season 1.1, which includes much-needed Memory Alpha improvements and the somewhat-delayed fourth Special Task Force mission, Undine Terradome. I want to take this opportunity to highlight some of the incoming content that could make this the summer of STO -- and to ponder a few roadblocks that might get in the way.