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  • Halo 4's Master Chief steps boldly into the physical realm

    by 
    Jessica Conditt
    Jessica Conditt
    02.13.2012

    We first got a look at Halo 4's Master Chief with this epic picture of him being born from an exploding robot womb, and the physical version made by McFarlane Toys stays true to that rendition, right down to the placement of the chink in his armor. If Microsoft approves this prototype, Halo 4 will mark a departure from previous armor designs, which have generally offered more coverage around Master Chief's vital organs, and more mobility around the neck and shoulders. Because that's what armor should do.For example, the Halo 4 version offers a squishy black bullseye over Master Chief's heart, while in Halo 3 that area was covered in sturdy green armor. The bicep patches in the above design look large enough to carry your emblem of choice (unicorn), but not to stop advanced-technology bullets from piercing your skin as previous armor versions do. Also, he's fighting a galactic war, not practicing advanced yoga -- there is no reason for that much uncovered space on his hips.Microsoft will decide if this prototype is close enough to in-game reality before it launches in the fall as part of McFarlane's Halo 4 lineup, which will include brand new weapons, characters and vehicles. This year McFarlane also plans to drop two new product lines based in the Halo universe: Micro Ops, which offers classic figures at 1:100 standard size, and Halo Avatars, 2.5-inch physical renditions of Xbox Live avatars.

  • NPD: iPhones recover market share in Q4 2011, but Android draws the first-timer crowds

    by 
    Mat Smith
    Mat Smith
    02.06.2012

    According to the latest research from the NPD group, Apple has got its second wind in smartphone sales. In the same quarter that saw the iPhone 4S reinvent the wheel obey our every vocal whim, the trio of available models soaked up a total of 43 percent of the US smartphone market in Q4 2012, apparently gnawing away at Android's market share of 53 percent held during the rest of 2011. However, Google's mobile OS appears to be the debutante smartphone of choice, cornering 57 percent of new purchases, with 34 percent going for Apple. The remaining 9 percent is distributed between the smartphone also-rans, with the likes of Windows Phone and BlackBerry languishing in that anonymous grey bar at the top. The top five handsets from NPD's Mobile Phone Track service is an Apple and Samsung love-in, with iOS devices claiming the three top spots, followed by the Samsung Galaxy S II (we assume collectively) and the Galaxy S 4G. NPD's blow-by-blow commentary on this increasingly two-horse race awaits below.

  • Minecraft Pocket Edition building worlds in 700K pockets

    by 
    Jordan Mallory
    Jordan Mallory
    01.19.2012

    We don't know if you guys knew this or not, but Minecraft is, like, super popular. Not only has the desktop version of the game reached 20 million registered users, but Minecraft Pocket Edition for iOS and Android has broken the 700,000 sold barrier, according to Mojang's Daniel Kaplan. Between iOS and Android versions, Mojang is selling around 5,000 copies per day, which is a pretty amazing feat considering the game costs $6.99 and has no crafting or survival elements. Well, not yet, anyway. [photolinc via Shutterstock]

  • Custom Mass Effect turian figurines say hi with sass

    by 
    Jessica Conditt
    Jessica Conditt
    01.19.2012

    Sculptor Kerry Dyer seems to be a purveyor of adorable sculptures and 3D art, and her latest conquest is the turian race from Mass Effect. Kerry created a few super-cute, sassy turian figurines like a pro, with a full rundown of the process on her blog.

  • Put these cute Zelda figures from Japan in your pocket

    by 
    Jessica Conditt
    Jessica Conditt
    01.05.2012

    The cheap-toy twist-knob machines lining grocery stores and movie theaters across the western world don't contain Zelda figures, which makes them more proof that Japan is way cooler than everyone else, ever. Takara Tomy Arts is offering six gashapon figurines direct from Japan, including characters from The Wind Waker, Ocarina of Time and Skyward Sword. Import specialist NCS is taking pre-orders for the collection, dubbed the Zelda Figure Collection, for shipment in April. For $30 you can get two tiny Links, a Tetra, Zelda, child Link and child Zelda. Even with import costs, it's much cheaper than a plane trip to Japan and the 100-yen coins you'd have to spend on cool toy capsules.

  • Android and iOS share a merry little Christmas: seven million total device activations

    by 
    Sharif Sakr
    Sharif Sakr
    12.28.2011

    Google's SVP of Mobile just provided us with another glimpse inside the horse's mouth, claiming that Android scored 3.7 million new device activations over Christmas Eve and Christmas Day. To put that in context, Flurry reported that total Android and iOS activations on Christmas Day alone totaled 6.8 million. If we can accept a very high margin of error, and if we assume that the vast majority of Rubin's activations were on the 25th, then we might extrapolate a roughly even split between the two rival platforms. Considering where Android was just a couple of Christmas's ago, it's no wonder that Mr Rubin is in the tweeting mood.

  • Bing almost catches up with Yahoo! in latest ComScore US figures

    by 
    Sharif Sakr
    Sharif Sakr
    12.19.2011

    Bing already claimed its title as the world's second favorite search engine, but in the US it has continued to lag in third place behind Yahoo!. The gap is closing rapidly, however, with ComScore's latest stats revealing a 15.0 percent share for Redmond versus Yahoo!'s 15.1 percent. What's more, those figures don't reflect mobile search, which must surely be a growth area for Bing as Windows Phone gathers American followers. Meanwhile, Ask Network remains static in fourth place and AOL (Engadget's parent company) comes a distant fifth -- although it did show a little growth spurt between October and November, taking 1.6 percent of the 17.8 billion recorded searches and pretending not to notice Google way up there on top. Full ranking after the break.

  • Android leads US market share, iOS may have stopped growing, RIM is still falling

    by 
    Sharif Sakr
    Sharif Sakr
    12.14.2011

    NPD just published its latest plotting of the great American smartphone OS rivalry, and although the report covers annual rather than quarterly trends, it's perhaps more interesting to hold it up against the previous set of figures we saw -- those for Q2 2011. Back then, Google's OS had a 52 percent share, but these new figures suggest a marginally better performance of 53 percent between January and October. Meanwhile, iOS's 29 percent share is identical to what we saw in Q2, hinting that its growth has slowed right down or even stopped. RIM's share of the pie is 10 percent, compared to 11 percent in Q2, showing that the Summer flurry of new BB7 handsets like the Bold 9930 and Torch 9810 had little immediate impact. WP7 obstinately refuses to overtake Windows Mobile, although these figures are pre-Titan, while the doomed Symbian and webOS are barely clinging to life. Aside from all that, perhaps the only stats that are genuinely still shocking are those at the top of the column for 2006. Click below for further detail's in NPD's press release.

  • Windows Phone Marketplace inches over 40,000 app mark

    by 
    Mat Smith
    Mat Smith
    11.21.2011

    Windows Phone continues to shore up its app and game selection, hitting 40,000 apps in just over a year since its inception. Granted, there's still plenty of catching up to do before Microsoft's third way can go toe-to-toe with Android and iOS, but it's another (substantial) step in the right direction. According to All About Windows Phone, new content is now being added at the heady rate of around 165 apps per day, although it notes that a chunk of previously released apps are now non-existent, subtracting around 5,000 from the scores we have here. However, app devs have cranked it up a gear, adding around the same amount of new apps in only the last month -- presumably galvanized by Nokia's much-publicized WinPho debut and other Mango-powered delights arriving in stores. Will it crack the 50k mark by the end of the year? We're sure Mr. Ballmer won't be betting against it. [Image credit: Jim Merithew/Wired.com]

  • 3DS to beat out original DS' first year sales, land killing blow during holiday season

    by 
    Sean Buckley
    Sean Buckley
    11.12.2011

    First 3DS sales were great, then not so much, and now things seem to be evening out somewhere around "normal." According to numbers released by Nintendo, the fledgling handheld is poised to break the original DS' first year sales numbers -- closing out its 8th month with 1.65 million units sold, or roughly 69 percent of its predecessor's 2.37 million first year sales. Noting that half of the old DS' year one sales were made during the holiday season, Nintendo is confident the 3DS will surpass its predecessor's numbers before hitting the one year mark. We'll let you make your own predictions -- Nintendo's press release is after the break, if you want to compare notes.

  • Spyro figurines bridge the console divide, bring flame-grilled peace to the world

    by 
    Mat Smith
    Mat Smith
    10.17.2011

    Kids lacking the imagination to bring their own toys to life now have the option of letting a games console do it for them. Skylanders: Spyro's Adventure has teleported into stores, boxed with three toy figures and a 'portal device' that brings them to life in-game. The bundle totals up at $70, and Activision is billing it as the "first true cross-platform game", with the toys playing nice across Wii, Xbox 360, PlayStation 3, 3DS and iOS versions. The statuettes, which connect to the portal peripheral through embedded RFID tags, also store game data across platforms. The business plan presumably involves groups of kids investing in Spyro's latest yarn and swapping characters amongst themselves, while holding onto their own precious in-game achievements. If your little brother has trouble trading with friends who couldn't care less about the antics of lava-belching monsters, they can always can stump up an extra $8 for new figures. Click 'Read more' for some explanatory cartoon violence.

  • Digital video game distribution finds brick and mortar camping, moves in for win

    by 
    Zachary Lutz
    Zachary Lutz
    10.06.2011

    Blame it on the economy, or simply chalk it up to a better way of earning revenue, but physical distributors of new video games are beginning to feel some major heat from the scrappy competition. While this mainstay segment still comprises the bulk of sales with $1.44 billion earned in the previous quarter, the combination of digital purchases, subscriptions, downloadable content, social network and mobile games -- along with help from rentals and used purchases -- now tops $1.74 billion dollars. This news comes from the NPD Group, and while we're still scratching our heads at the logic of combining second-hand purchases with electronic distribution, it provides a strong indicator of consumers' changing tastes and preferences (along with their willingness to spend). Does this industry titan simply need a new console or another Call of Duty to maintain supremacy? Perhaps a modest uptick in GDP? Or does this signal the changing of the guard for our favorite electronic pastime? There's a full PR after the break, where you're welcome to fire one off in the comments and let us know your take. [Image courtesy bradleyolin / flickr]

  • The making of a McFarlane Halo figure makes us feel old

    by 
    Jordan Mallory
    Jordan Mallory
    09.04.2011

    Video games are great and all, but most of us at Joystiq HQ still harbor a penchant for action figures, born from youthful days and being forced to play outside now and again. As we've matured, however, so has the toy industry, and action figures these days are way more awesome than the stuff we had growing up. Kids these days don't know how good they have it, either. The above video, for instance, showcases the state-of-the-art rapid prototyping technologies used by McFarlane Toys to create their hyper-detailed Halo figures. Back in our day, action figures took months to prototype, and we were happy about it! And another thing! Back in our day, the words "3D" and "printer" would never share space in the same sentence, let alone be used in conjunction with one another to describe an actual thing. Get off our lawn!

  • Apple now the world's largest smartphone manufacturer, Samsung checks in at number two

    by 
    Terrence O'Brien
    Terrence O'Brien
    08.04.2011

    We make our own truth. That's how IDC can come up with roughly the same numbers as fellow research firm Canalys and crown Apple the king, when its rival called Android top dog -- it's all about how you slice it. See, where as Canalys bundled all Android handset makers together, IDC has broken them up, which leads to a rather interesting twist -- the largest smartphone maker in the world is now Apple. Cupertino's growth of 141.7-percent in shipments year over year was enough to push it past Nokia (which slipped to number three) and Samsung (which climbed two spots to take the silver medal), while RIM and HTC rounded out the top five. That being said, no one is running away with the lead here, and Sammy's continued stratospheric rise should keep Apple on guard. Check out the full report after the break.

  • Leaf sales outpacing the Volt, winning the fight for American garage space

    by 
    Terrence O'Brien
    Terrence O'Brien
    07.07.2011

    According to Automobile, Nissan is winning the race to put the most electric cars in American driveways, selling 3,875 Leafs in the first six months of 2011, while Chevy only managed to put 2,754 Volt keys in the hands of consumers. This is despite Nissan suffering a month long manufacturing setback following the tsunami that struck in March. Chevy has had its own delays, having closed the Volt plant five weeks ago for upgrades that will allow it to pump out more vehicles. Lets not forget though, the Leaf starts at about $8,000 less than its American made competitor and, when it comes to weaning us off gas and putting us behind the wheel of tech-packed cars -- there's no shame in being number two. Perhaps GM will have better luck with that cheaper, shorter range version it's been contemplating.

  • Windows Phone Marketplace now populated by 25,000 apps, speeding up rate of growth

    by 
    Vlad Savov
    Vlad Savov
    07.01.2011

    It's not just Apple's App Store striding past milestones today, Microsoft's Windows Phone Marketplace has also rounded a notable marker in its development. Specifically, it's now reported to have passed 25,000 apps by one site tracking comings and goings within it, though that figure's up for debate as the other WP7 apps tracker still lists the total at just under 25k. The main point is that the WP7 ecosystem is growing, and faster than previously at that -- it took until the end of March to accrue 11,500 apps, a span of five months from its launch, whereas the last 13.5k have come in the brisker period of three months. Provided this acceleration continues, and there's no reason to expect it'll slow down with Mango on the horizon, Microsoft's mobile OS reboot promises to be in pretty competitive shape in time for its first anniversary -- a notable feat considering how far behind WinMo had fallen. Perhaps RIM can use this as an instructive example? [Steve Ballmer image courtesy of Reuters]

  • Nintendo finally sells millionth 3DS unit in Japan, lives in the shadow of older brother

    by 
    Sean Buckley
    Sean Buckley
    06.13.2011

    A million in (Japanese) sales is a far cry from failure, but even big daddy Satoru Iwata admits the 3DS isn't quite living up to expectations. Nintendo's tenderfoot handheld finally hit the mark after 13 weeks, a snail's pace when compared to the original dual-screen wunderkind, which reportedly made the grade in a mere four. The 3DS' predecessors will undoubtedly forgive it for being a late bloomer, it's the competition it ought to worry about; the PSP sold its first million in about seven weeks. The 3DS could still plow its way to the top -- but with the PlayStation Vita looming large on the horizon, and the fledgling handheld having already lost a round the PSV's predecessor, Nintendo could be in for a rough ride.

  • Digital games distribution earned $3.8 billion in 2010, a quarter of entire video game market

    by 
    Vlad Savov
    Vlad Savov
    06.09.2011

    Alright, so technically all video games are digital, but what we're talking about here is the stuff that you don't buy on physical media -- downloadable games, add-on content, mobile apps, subscriptions, and gaming on social networks. That market has grown to account for 24 percent of all video game revenues in 2010, or $3.8 billion, according to the Entertainment Software Association. The ESA is the body running the currently ongoing E3 shindig, and its data comes from the NPD Group, which likes to keep a cold robotic finger on the gaming industry's pulse. Other findings in the latest ESA study include the average age of gamers (37!), the best-selling genres (action with 21.7 percent, followed by sports at 16.3 percent), and the highest-grossing games of 2010 (no prizes for guessing the warmongering winner of that one). Give the source link a bash to immerse yourself in even more gaming trivia from yesteryear.

  • US lags in broadband adoption and download speeds, still has the best rappers

    by 
    Terrence O'Brien
    Terrence O'Brien
    05.21.2011

    U, S, A! We're number nine! Wait, nine? At least according to a recent broadband survey by the FCC, yes. The good ol' US of A ranked ninth (out of the 29 member countries of the Organization for Economic Co-operation and Development) in fixed broadband penetration on a per capita basis, and 12th in terms of pure percentage -- behind the UK, South Korea, Iceland, the Netherlands, and plenty of others. Though, granted, these nations lack the sprawling amber waves of grain that America must traverse with cables. The US also trailed in wireless broadband adoption, ranking ninth yet again, behind the likes of Ireland, Australia and Sweden. Worse still, even those with broadband reported slower connections than folks in other countries. Olympia, Washington had the highest average download speeds of any US city with 21Mbps (New York and Seattle tied for second with 11.7Mbps), but was easily topped by Helsinki, Paris, Berlin, and Seoul (35.8Mbps). Well, at least we beat Slovenia... if only just barely.

  • Gartner: 1.6 million Windows Phone 7 devices sold in Q1, consumer interest remains tepid

    by 
    Vlad Savov
    Vlad Savov
    05.19.2011

    Direct sales figures for Windows Phone 7 handsets have been remarkably difficult to come by since Microsoft's OS reboot at the end of last year, but here come the stat gurus at Gartner to provide us with their best estimate. 3.6 million of the world's smartphone sales in the past quarter were counted under the Microsoft mobile OS umbrella, of which 1.6 million featured the very latest WP7 software. That means Redmond partners sold more Windows Mobile devices in the first three months of 2011 than ones bearing the sparkling new operating system. Guess now we know what LG meant when it said the Windows Phone launch didn't meet expectations. Gartner sees these numbers as evidencing a failure "to grow in consumer preference" by WP7's launch devices, though it predicts better things ahead, with Nokia's participation helping to accelerate the platform's momentum. For more (much more!) stats relating to the global cellphone market in Q1 2011, click on the source link for Gartner's full disclosure. Update: ZDNet's Mary Jo Foley prodded Microsoft about these figures, but got neither a confirmation nor a denial. The fact Redmond didn't bother to at least dispute Gartner's stats seems to lend them an added sliver of credibility.