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  • The Road to Mordor: A look back at Volume 2

    by 
    Justin Olivetti
    Justin Olivetti
    05.06.2011

    Last year, I spent a column giving my reflections, thoughts, and observations on the entirety of Volume 1 of Lord of the Rings Online's epic storyline, and today I'd like to do the same for Volume 2. Since these stories are at the center of LotRO's player experience, it's important to see how they function and hold up in today's increasingly story-centric MMO environment. I've gone through Volume 2 twice, once before the "solofication" of the recent update and once after. The second journey was, by far, much more enjoyable since I didn't have to sit there for weeks hoping to find enough players on the same part of the Fellowship portions to continue the tale. Being able to go through it at my own pace was vastly more enjoyable, especially when I could dedicate huge chunks of time to knock out several chapters in one go. And this is a good thing, as this volume of the epic story not only gives you one of your legendary traits but greatly helps you build reputation toward a faction that will give you another one (the Iron Garrison Guards). As such, Volume 2 will continue to be an important part of any character's journey. So let's dig into this puppy (not... a literal puppy, you understand) and see what Volume 2 has to offer. If you haven't yet gone through this part of the epic story, beware: Here be spoilers!

  • In small doses: Tetris is a PTSD 'vaccine,' prevents flashbacks, study finds

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.07.2009

    Believe it or not, the image above is not some ten-year-old's 5th grade collage. It's real science, by the fine chaps in the department of psychiatry at the University of Oxford. The study sat individuals in front of a 12-minute clip of "traumatic scenes of injury and death" (we're not talking Mario falling into a pit here), gave them a 30-minute break, and then split them into two groups. One group was asked to sit in silence. The other played Tetris for ten minutes.The study found that those who played Tetris had significantly fewer flashbacks of the gruesome video in the days that followed, according to mandatory diaries kept by the participants. The results suggest that Tetris acts as a "cognitive vaccine" against the effects of Post-Traumatic Stress Disorder (PTSD), which correlates with contemporary treatments that call for the use of visual "distractions" to treat reoccurring mental trauma. But much like Heroin before it, Tetris may end up being the cure that needs to be cured. In other words: Use only as directed.[Via guardian.co.uk]