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  • Interview: Audio Director Kristofor Mellroth on the sounds of Crackdown 2

    by 
    Mike Schramm
    Mike Schramm
    05.14.2010

    It's fair to say Crackdown was a surprise -- even if you didn't buy it for the Halo 3 beta key, odds are that you downloaded the demo and found a pretty impressive pre-GTA IV open-world shooter. That seems like a blessing and a curse for Audio Director Kristofor Mellroth and the rest of the dev team at Ruffian Games working on the sequel: on the one hand, we have fond memories of the original game, but on the other, there are more great open-world games out there now. Will we go back to Pacific City now that we've got a choice? Mellroth is doing everything on his end to make sure that we do. From the music of the game (which features remixes from the likes of Bob Dylan and Creedence Clearwater Revival, as well as electronic beats by artists like Tokyo Black Star and Adam Freeland) to gunshots, explosions, and the ever-present tones of Michael McConnohie, he's put a lot of thought into what Crackdown 2 should sound like and why. Read on for an exclusive interview with the game's audio director.

  • Konami: Here's our Rev game

    by 
    David Hinkle
    David Hinkle
    04.27.2006

    Shingo Mukaitouge, the driving force behind the Guitar Freaks and Drum Mania games, is producing Konami's first Revolution game Elebits. The focus of the game, according to Japanese mag Famitsu where the information appears, is for the player to acquire Elebits, small creatures that are the game world's energy source. Finding these creatures will apparently be no simple matter as the player will have to meticulously hunt for each Elebit, causing the game world to evolve with each captured creature. Not much else can be gleamed from the piece at this time, but the game is expected to be at E3.