game-update-8

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  • DC Universe Online crafting goes live today with Game Update 8

    by 
    Jef Reahard
    Jef Reahard
    01.10.2012

    It's patch day for DC Universe Online, and when the superhero title comes back up, denizens of Gotham and Metropolis will have a new research and development system to play with. The R&D mechanic is DCUO's answer to traditional MMO crafting, and characters at level 10 and above will want to head to either the Watchtower or the Hall of Doom for an introduction to the new mechanics. The R&D system brings equipment mods and superior consumables to the game, and it's broken down into four major gameplay spheres: researching, gathering, salvaging, and collecting. Researching involves finding upgrade plans throughout the game world while gathering involves acquiring exobytes. Salvaging is all about turning items into crafting materials, and collecting hinges on getting drops from various boss mobs. The new mechanics are free for all players via the game's eighth major update. The patch notes can be viewed on the official DCUO forums. [Source: Sony Online Entertainment press release]

  • DC Universe Online giving players a little more R&D

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.04.2012

    There's nothing like a little crafting to spice up a game. In the wake of what appears by all accounts to be a successful free-to-play transition, DC Universe Online is giving players a new way to enjoy a little crafting in the form of the Research & Development system. A preview of the system has just arrived, showing off how to get started as well as what can be uncovered by patient research. Once a character hits level 10, he or she can begin to gather Exobits, which can in turn be forged together into Exobytes at R&D stations. Using plans either found in the world or bought from specialized vendors players can then combine Exobytes into equipment mods or consumables, both of which can help boost players beyond their current levels of power. The system is set to debut along with the other features of Game Update 8, so there's only a little more time until players can get their hands on the materials and see what develops.

  • Player city changes abound in Star Wars Galaxies Update 8

    by 
    Seraphina Brennan
    Seraphina Brennan
    03.15.2009

    The patch notes for Star Wars Galaxies game update 8 are two posts long and full of information about all of the changes and additions coming to player run cities -- one of the staple pieces of content of SWG.One of the biggest changes comes in the form of a 90 day log in time placed on all citizens of a city. If a citizen does not log into the game for 90 days, their character will be removed from the citizens list of the player city and their house will be eligible for pack up. On the bright side, this will allow city mayors to remove unused buildings and items from their city, should they be cluttering things up. On the down side, each character must be log in at least once each three months.Past that change, other additions include a new guild master elections system, the ability of city vendors to wear bodysuits, a new 69 month veteran reward, and increased experience when in groups.For the full list of changes in update 8, check out the patch notes over at the main Star Wars Galaxies forums.