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  • Microsoft to stop selling PC games on Xbox.com on August 22nd

    by 
    Jamie Rigg
    Jamie Rigg
    08.16.2013

    If Microsoft hiring a former Valve employee wasn't proof enough that it's looking to overhaul the Windows gaming experience, it's now announced that PC titles will be dropped from the Xbox.com store come August 22nd. An announcement on the Xbox support page loosely ties the closure to the impending death of MS points in favor of real currency, although we can't see how they're necessarily related. If you've splurged on PC games and extra DLC through the Xbox storefront, not to worry, as everything will continue to be accessible though the Games for Windows Live client, which will persist unaffected. Additional game content will also remain on sale in some instances, but that'll vary by title. When the PC Marketplace within Xbox.com does shut down, any Windows Live games published by Microsoft won't be available anywhere, although one can only assume they'll return to some new platform in the future. Newer PC games and XBLA ports are up for grabs in the Windows 8 store, of course, so perhaps MS will end up offering them there. Or, maybe it's time to revive the dedicated portal model -- that seems to be working for the other guys.

  • HP's Rahul Sood says Microsoft killed Xbox vs PC online gaming due to keyboard-mouse superiority

    by 
    Sean Hollister
    Sean Hollister
    07.25.2010

    Once upon a time in 2007, there was a little-known game called Shadowrun, that let gamers on both Xbox 360 and PC destroy one another for sport. Such is the environment that Microsoft facilitated, but alas, it wasn't for long, as the moment Shadowrun flopped the cross-platform feature was dropped, though it resurfaced once or twice in third-party titles as the years shot by. Outspoken HP exec Rahul Sood (of Voodoo fame) spins a slightly more complex yarn, however: he says Microsoft killed the project when it found that "mediocre" PC gamers could wipe the floors with the very best players on Xbox. Now, we're not confirming his story, and there are plenty of other possible explanations if you follow the money, of course, but we can't help but feel a hint of admiration for the longevity of gaming mouse and keyboard. Here's hoping we can all leave our predilections at the door as developers pit Android vs. iPhone.

  • Games for Windows Live now free

    by 
    Nilay Patel
    Nilay Patel
    07.22.2008

    Interesting that this didn't get announced at E3, but Games for Windows Live is now free for all. Yep, totally free, cross-platform multiplayer with the 360 included -- which obviously raises the question of whether Live will ever be free on Xbox. We think that's a pretty safe no -- unlike Games For Windows, Xbox Live actually makes money, which is pretty hard to turn down, and without a ton of competitive pressure from, say, Playstation Home, it's hard to see why Microsoft would turn that funtime cash fountain off. Still, there's always hoping, right?

  • Metareview: Shadowrun (Xbox 360, PC)

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    06.05.2007

    As far as weird decisions go, exhuming a popular pen-and-paper RPG franchise and transforming it into a cross-platform shooter isn't nearly as disastrous as you might expect. Indeed, most Shadowrun reviewers concur that the gameplay is enjoyable and pleasingly distinct from your space donut shootouts. As for the decisions that led to a dearth of single-player content and a comically high price tag, well, those are every bit as disastrous as you'd expect. Eurogamer (6/10) considers Shadowrun to be a "well-designed, well-conceived game," but faults its anemic features and "counter-productive" price. "There's nothing wrong with a game choosing to specialise in either offline or online experience, of course," notes Kieron Gillen. "But if you decide to completely ignore one pole of the experience, you have to offer something generally astounding and/or groundbreaking to justify yourselves." Gamespot (6.9/10) feels the game, which is "about $30 too expensive," makes poor use of the Shadowrun license and doesn't offer enough variety. Despite finding the combat unique and the customization choices to be meaningful, Jeff "8.8" Gerstmann ultimately labels Shadowrun as "a pretty shallow experience." IGN (6.8/10) loathes the game's presentation, one of many criticisms it piles atop the "well-designed nucleus of gameplay." Charles Onyett finds the whole thing to be unrewarding, explaining that, "As gamers, it's rewards we crave, be it of the narrative variety, in-game items, new options or modes, or something entirely different." It's a shame to see Shadowrun providing "something different" to a crowded genre, only to clumsily stumble its way into the retail world with a heavy price on its back. We're sure the brilliant executives at Microsoft will pin the blame for inhibited sales on the license itself: "What? Shadowrun tanked? Well, that could only be due to the fact that nobody likes the Shadowrun universe anymore! Let's put that one back in the closet, eh chaps?"Read -- Metacritic on the PC versionRead -- Metacritic on the Xbox 360 version

  • Halo 2 Vista ship date moved to the 22nd

    by 
    David Dreger
    David Dreger
    05.08.2007

    Seeing as today is the 8th, and Halo 2 Vista isn't on store shelves, Microsoft gave us the heads up one the current sitrep. For the sake of quality end-user experience and a few technical issues, Halo 2 Vista's ship date has been moved back to May 22nd, a mere fortnight after the initial release schedule. Better late than never, we always say. Speaking of the 22nd, a reliable source gave word to expect Shadowrun to also drop on the 22nd, perhaps beefing up the Live Anywhere launch. But you didn't hear it from us.

  • Microsoft's Games for Windows Live launches May 8th

    by 
    Ryan Block
    Ryan Block
    03.14.2007

    Xbox and PC nerds who've always wondered -- really wondered -- whether controller does or doesn't pwn keyboard and mouse, and come May 8th you'll get your chance to find out. That's right, we're talking about Games for Windows Live, which pits PC gamers and Xbox gamers in epic battles of Shadowrun, and, um, Uno. We'll leave the nitty gritty to our pals at Joystiq, but the jist is you can count on your current Silver and Gold account to work in Vista, as the whole thing is based around the concept of a unified, single gamertag. Unfortunately there's no way to only play against like-platform gamers (i.e. choose only to do battle with other keyboards + mice or controllers), so get your whining voices ready for when your head continuously explodes thanks to the dude with the sniper rifle and the 1800dpi / 1MHz / 1ms laser mouse.%Gallery-2107%

  • Register for Games for Windows Live beta

    by 
    Richard Mitchell
    Richard Mitchell
    02.28.2007

    Microsoft is now accepting registrations for the Games for Windows Live beta. The service promises to allow PC gamers to enjoy the Live experience as well as connect with Xbox players everywhere (in games like Shadowrun, for example). Registration for the beta is fairly straight forward, especially if you've registered for a Microsoft beta before. Registrants will need a Widows Live ID and must fill out a survey to qualify. Participants will be notified of their acceptance within the coming weeks. Not only that, but all eligible participants will be entered to win some unannounced prizes. Not bad. Hit the "read" link for the registration page and detailed instructions. You'd better get moving, too. The registration period is only open for a limited time.Anyone planning to sign up, or do you restrict your gaming habits to consoles only?[Thanks to everyone who sent this in]