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Gamescom 2012 was not a show of many big surprises. Fans and press alike were mostly given in-depth looks at things to come for existing franchises and games that were announced at E3 or even before that. But that doesn't mean that there were no exciting little bits of information to be scrounge...

September 13th 2012 at 9:00am 0 Comments
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During GDC Europe 2012, former Rare developer Martin Hollis recounted his experience directing GoldenEye 007, one of the most fondly remembered games of its time and a landmark title in the history of console first-person shooters. Hollis had only worked on one game for Rare at the time, the arcade...

September 3rd 2012 at 11:00am 0 Comments
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During this year's Gamescom, we met with the folks of CJ Games for a coffee near Cologne's central station, away from the hectic crowds of the show floors, to talk about what the Korean giant has in store for us in the near future. Earlier this year, CJ Games opened its North American subsidiary,...

August 27th 2012 at 6:00pm 0 Comments
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Firefall has undergone quite a few changes over time just like most betas. As the size of the testing base slowly grows to massive proportions, more and more input fuels the ideas-machine at Red 5 Studios as it improves an already-impressive game. The immense booth at this year's Gamescom was tes...

August 23rd 2012 at 2:00pm 0 Comments
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The city of Cologne, Germany, home to the country's annual Gamescom convention, is full of beautiful cars (proof!). During our week-long stay, I counted at least six Audi R8s in the wild. That includes this one, used to casually control a game of Gran Turismo 5 (by an underage driver, no less).As y...

August 23rd 2012 at 5:00am 0 Comments
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Germany is crazy about MMOs. Proof of this was the Gamescom attendance of almost all major players in the genre, showing off what they had in store. Trion Worlds -- known well to fans of RIFT, Defiance, and End of Nations -- was no exception. The studio gave us a closer look at some of what it's...

August 22nd 2012 at 7:00pm 0 Comments
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Have no doubt, it's been an absolutely barnburner of a week or so for RIFT. As Trion Worlds chugs toward the unknown release date for Storm Legion, we've seen the reveal of the first new soul (the Harbinger), a special annual subscription offer, a tour of several areas of the expansion from Games...

August 22nd 2012 at 6:00pm 0 Comments
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Neverwinter Nights and Neverwinter Nights 2 are games that live vividly in memories of gamers around the globe, especially those with a passion for Dungeons & Dragons and fantasy RPGs. If you are one of them, rejoice because the next instalment in the series, developed by Cryptic Studios and...

August 22nd 2012 at 4:30pm 0 Comments
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As any of its millions of players will tell you, League of Legends is a fun game. Those same players will likely also tell you that the game has a tremendously steep learning curve. With more than 100 playable champions, a dizzying array of items and demanding gameplay, getting to know the ropes is...

August 22nd 2012 at 3:20pm 0 Comments
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Divinity franchise dev Larian Studios had a successful trip to Gamescom, even though two of the company's PCs were stolen containing early builds of Divinity: Dragon Commander and Divinity: Original Sin. "The team is using backup PCs, so no issues there," Larian said in a statement issued during th...

August 22nd 2012 at 2:30pm 0 Comments
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Adding a feature to a game might seem like a fairly straightforward process, but even a simple one can have much bigger ramifications than you might think at first glance. During GDC Europe 2012, CD Projekt Red gameplay producer Marek Ziemak and lead gameplay designer Maciej Szczesnik detailed the...

August 21st 2012 at 8:00pm 0 Comments