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There is another multipart update on the way for Second Life this week to version 1.19.2 (we certainly hope it addresses some of the problems that have taken place today. It has been a rough one). While the multipart updates probably total more actual time than the earlier kinds, we like them bette...

6 years ago 0 Comments
March 17, 2008 at 11:00PM
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Sidewinder Linden reports that Havok 4 early adopter simulators (all 435 of them) have been updated with a fresh code drop, fixing a tidy bundle of issues. When it comes to bug-fixes per week, this has to be some kind of record for Linden Lab at the moment. We've never seen them put out so many fixe...

7 years ago 0 Comments
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Coobico is a Flash-based MMO with social networking features that's purported to be set for release sometime early this year. Following a link embedded in this Gamasutra interview with Lutz Winter, Coobico's founder, I found the 'Videos and Animations' section of Coobico's website. At the top of the...

7 years ago 0 Comments
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Owners of private estates in Second Life can opt to run preview versions of the Havok 4 physics engine on any of their simulators. Bear in mind that this is a beta and things won't work right - at least not right away. Exactly what things won't work right? Well the whole point of this is to find out...

7 years ago 0 Comments
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Sidewinder Linden reports that the Second Life beta grid (Aditi) has been updated with a new version of the Havok 4.6 adapter code, ready for a weekend beta test. There are a quite a number of good fixes in this refresh. Havok4 is starting to feel more like a physics system should, despite the engi...

7 years ago 0 Comments
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It's been no less a tumultuous year for Second Life in 2007 this year than any previous year, frankly. There are a few standout items though. This isn't the list that anyone else might make - We might completely skip over one of the things you see as standing out as a huge impact, based solely on th...

7 years ago 0 Comments
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Megaprims in Second Life are prims (primitive geometric shapes that everything is made out of) that are larger than the standard size. These mightily oversized components were originally created through an exploit and are used in many places in Second Life, for construction, decoration and causing ...

7 years ago 0 Comments
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Sidewinder Linden reports that the Second Life beta grid (Aditi) has been updated with a new version of the Havok 4.6 adapter code, ready for a weekend beta test. We're also told that Linden Lab have been using this code on their company-use simulators (which probably means that it's running on a ...

7 years ago 0 Comments
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Well, mostly. The number of known ways you can crash a simulator using Havok physics is reducing, with the Havok 4.6 preview reopening on the beta grid just minutes ago. Since the last few known ways to crash a sim are being plugged up, Andrew is keen to find out if you can come up with something ne...

7 years ago 0 Comments
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Sidewinder Linden reports that the Second Life beta grid (Aditi) has been updated with a new version of the Havok 4.6 adapter code, fixing a number of issues and reintroducing megaprims back into the mix. (A megaprim is a -- well it's a long story. They're object primitives that are far larger than ...

7 years ago 0 Comments
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Intel has announced that it is to acquire Havok, a company that specializes in providing physics algorithms for a lot of big name games, amongst other digital content. The gadget link here isn't totally clear right now, but we're certain that the Ageia guys will be feeling rather antsy at the news: ...

7 years ago 0 Comments