heirloom

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  • The Queue: Procs and more on Patch 3.1

    by 
    Alex Ziebart
    Alex Ziebart
    03.11.2009

    Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.Good morning, ladies and gents! Or afternoon for some of you. Probably evening for a few others! It's morning for me, though. That's all that matters, isn't it? Indeed. Adam is out of the office today thanks to a blizzard murdering his internet connection, so I'll be covering for him even though today is technically his turn to do The Queue. Lazy such-and-such, letting weather get in his way. Grumble.Ian R. asked...Do you think the first couple of bosses in Ulduar can be PUG'd on easy mode? Like Sartharion and Vault of Archavon?

  • World of Warcraft: So easy, a caveman can do it

    by 
    Seraphina Brennan
    Seraphina Brennan
    02.17.2009

    If it feels like World of Warcraft may be losing its luster for your, then chances are that you feel the game has become too easy. Since the launch of Wrath of the Lich King, a large chunk of the game population has hit 80, done the heroic dungeons, and even entered into the raids with ease. Has the game become too easy?GameSpy editor Gerald Villoria has dedicated one of his columns to just some of the ways that Warcraft might have become too easy for everyone. While he points his finger at both the player community and the developers, his main point comes from the newly introduced heirloom items that come from the endgame emblem vendors. With enough emblems lying around to fill a bathtub, Gerald was able to equip a new rogue with three heirloom items and effectively outclass almost everything in the lower levels including blue item drops.At this point, it seems that any higher class player, or any player who enters the game through the recruit-a-friend program, can develop a character that can completely skip through low-end content without giving it a thought. You don't need to get excited about rare drops in early dungeons, or even really pay attention to the item drop system anymore. Has the game become so easy that it's no longer fun?

  • The Queue: Heirlooms, mounts, and more

    by 
    Alex Ziebart
    Alex Ziebart
    01.15.2009

    Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.Today we're going to have a couple of simple answers and just plain "I don't know" responses mixed in with the usual stuff, because they've been repeat questions and not necessarily just one person asking them. Maybe a straight I Don't Know will help a little, but probably not.Delshay Dethecus US asked... My question is: Are Heirloom items worth getting for your Alts? If so why? I understand with End game going so well (easier) a lot of players are doing a lot of Heroics still and they are a good way to spend Emblems after you get the gear you need, but are Heirlooms a good thing to buy or should we save the Emblems for something that may come in the future?

  • Quick Armory remixes Armory and achievement data with Greasemonkey

    by 
    Mike Schramm
    Mike Schramm
    12.16.2008

    Erorus sent us some cool Armory-related tools he's been working on -- you can find them all at QuickArmory.com. Aside from the usual Armory lookup (with a much faster loading design), he's got an Heirloom item tracker (you put in your level and it will show you what the Heirloom items look like throughout the game), an Arena Points calculator, and perhaps most interesting, an Achievement Tracker. That last one actually does something a little different from most Armory sites -- it uses the Greasemonkey Firefox script to have your browser pull information from the Armory rather than Erorus' servers doing it. The output ends up looking more or less the same, but basically his site tells your browser what information to get, and your browser gets the info rather than his server. Interesting way of getting around the problem of stability, though the tradeoff is that you've got to use Firefox and install the addon to use his site.None of the tools provide quite as much functionality as some of the other more specialized Armory sites out there, but Erorus does some new and interesting things with the Armory information, on the Achievement tracker especially. If you can't get enough of your character's stats (and in this case, happen to also use Firefox), they're worth checking out.

  • The Queue: Easy heroics and reverse DPS

    by 
    Alex Ziebart
    Alex Ziebart
    11.29.2008

    Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.Another day, another Q&A! Now, without delay, let's get to the questions.Ven asked... In looking at badge rewards, a couple guildies and I noticed that there are more rewards and item types available for 25-man badges than for 10-man badges. Is this intended? Are the heroic and 10-man level badges relegated to stacking endlessly once you have the two or three pieces of gear you need from them? Or is Blizz planning on adding more gear soon? Compared to BC badge gear, there is very little available.

  • Wrath 101: Heirloom items and how to get them

    by 
    Alex Ziebart
    Alex Ziebart
    11.24.2008

    Wrath of the Lich King introduced not only new content, but an entirely new type of item. These items are called Heirloom items, or Bind to Account (BoA) items. They aren't tied to any one character and can be freely passed from alt to alt, but they're all tied to one account, the account that bought the item. No handing them over to your friends, no mailing them to other players, no mailing them to your second account. So far none of these items are drops, but rewards for more veteran players of the Wrath content. There are two different ways of earning these items, but they dovetail nicely.Quite simply, you need to participate in Wrath's content. Items suited to PvE are acquired via Emblems of Heroism, and items suited for PvP are acquired via Stone Keeper's Shards.

  • The Queue: Finding treasure where there's no treasure to be found

    by 
    Alex Ziebart
    Alex Ziebart
    11.24.2008

    Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.Another day, another Queue. Forgive the awful quality of the screenshot above, I tried to show off Malygos' righteous beard but the guy doesn't sit still, even if you ask him nicely. He's a crabby son of a lich sometimes. Well, let's forget about him and dig into today's questions. As always, if you have a question for The Queue, leave it in the comments section below and we'll get to it in a future edition. Magebleck asked... As a mage, my main weapon is almost always a Staff with some good stats to it. Since Wrath of the Lich King has come out I have read several places that there are now some really well speced staffs that are "Bind to Account", such as the Dignified Headmaster's Charge and the Grand Staff of Jordan. I understand that their stats scale with level, but how does one go about aquiering these new "BtA" items?

  • Ask a Beta Tester: Heirloom items, class trainers, and more

    by 
    Alex Ziebart
    Alex Ziebart
    10.30.2008

    Another day, another edition of Ask a Beta Tester. Today, as a special treat, I am going to answer your questions while blindfolded. And on fire. And covered in bees....actually, I don't really like that idea so I'm going to answer your questions like I normally do, starting with Naraxus's question...Something I was thinking about was how much of an important stat "Hit" was on endgame gear in BC. A couple of patches ago a lot of the lower level gear was given a hit stat to it and I was wondering if the 70-79 gear in WotLK has "Hit" or is it just basic stats and spell power, attack power etc?There's some Hit on leveling gear, but not enough to keep you capped right to 80 in my experience. I actually didn't really try, I concerned myself more with survival and longevity. In the case of a Priest, that meant stamina, spirit, and spell damage. Leveling gear is a bit more simplified. Raw stats, and some attack power/spell power in most cases.You'll also find some crit, hit, and haste, but your leveling gear isn't going to have as many random stats slapped on it as you see on some raid gear.

  • Lake Wintergrasp: Balance, badges, bosses, and bling

    by 
    Zach Yonzon
    Zach Yonzon
    10.12.2008

    I have to confess that I haven't spent as much time in Lake Wintergrasp as I thought I would. Even when we got premade Level 80s to fiddle around with in the Wrath Beta, I ended up spending very little time in the zone because it was simply too confusing. It didn't help that every build wiped your talent points, so I'd end up logging in to a crossfire without any abilities on my hotbars. In general, my Beta experience with what still promises to be my favorite zone of all time was rather unfulfilling.The good news is that there's a lot of work being done on the zone and the siege vehicles and buildings do a nice job of blowing up. I also appreciate the return of my favorite guys from Alterac Valley, like my Pusoy Dos buddy Lieutenant Murp. In general, though, Lake Wintergrasp needs a lot of breadcrumb quests and hand-holding just for people to get the basics. Blizzard has big plans for the zone, and they detailed a lot of those in yesterday's PvP panel.The zone is massive. In the Beta, there were areas that felt somewhat abandoned and felt empty. This is certain to happen in live realms, as there are off-hours of play. But Blizzard's aim is clear: they want this place to be all combat all the time, with hundreds of players bombing, killing, attacking and defending. In fact, they prepared their servers to handle such a load. If this happens -- and by the Light, I hope it will -- and hundreds of players do fill the zone for unadulterated combat, I'm going to have one hell of a good time.

  • Heirloom items are for leveling

    by 
    Eliah Hecht
    Eliah Hecht
    09.13.2008

    You've read already about Heirloom items, which were implemented in the latest beta build and are bind-to-account. You can equip them, and then when you get a replacement, send them to any alt you have on the server; the stats on the items scale with level. They're bought with heroic/raid badges, as far as I can tell. So what are these items for? My interpretation is that they're largely to help your alts level, and to give you something to do with badges if you have too many on your mains. Although the stats do scale down when you equip them on lower-level characters, they're still quite powerful items, on par blues. And here's one thing that's reinforcing that impression: I've found four Heirloom shoulders so far that give +10% experience from killing monsters. This is a great idea. You know that anyone who has these shoulders has at least one character at level 80, so why not let them level 5% faster? (5% is based on an estimate of half of one's experience being from quests and half from mobs.)

  • Heirloom items are Bind to Account, scale with character level

    by 
    Michael Gray
    Michael Gray
    09.11.2008

    I've a few alts. Actually, I have enough alts that my Guildmaster has chided me for trying to be a one-man Guild. I often create the alts to help friends level, but there's only so many hours in the day -- I can't really make sure every single alt has valid gear for their level. I'd like to be more effective on level-appropriate runs, but usually these guys are just tramping along on whatever quest gear happens to be available. The new Binds to Account gear is going to be incredibly helpful with that issue. You purchase these items with dungeon tokens (like Badges of Justice), but you can pass them around between characters even after use. (You just can't give them to other account-holders, they're only good for your characters.) Tigole calls these Heirloom items. The really cool thing about them, however, is that they scale with level. You can pick up the Dignified Headmaster's Charge, and use it at level 80. At that level, it gives you 93 Stamina. When your 80 gets an upgrade, pass the Charge down to your level 1 Warlock. For that guy, it'll give only 2 Stamina. The other neat factor about these Heirloom items is that their models are based off beloved old world items. The Dignified Headmaster's Charge, for example, is an item model familiar to those who farmed Darkmaster Gandling. So, we get to see some of the cooler looking items back in play again. Yeah, I'm pretty excited about this. [Via MMO-Champion]