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Another round of hotfixes for patch 6.0.3 were released yesterday and posted to the official blog -- including several bug fixes that have been plaguing players for a while now. Plenty of talents and abilities should now be working correctly for several classes, several quests have been adjusted a...

January 28th 2015 at 5:00pm 0 Comments
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A week has passed since the last round of hotfixes, but a new batch has been released tonight. Tonight's round includes bug fixes, class balance changes, and more. The Garrison Campaign fixes include: A Stolen Heart: Azuka Bladefury should no longer be getting stuck in evade mode for Horde char...

January 21st 2015 at 10:00pm 0 Comments
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After today's long maintenance, another list of hotfixes has been revealed. Some highlights today include: Blackrock Caverns: Rom'ogg Bonecrusher's Skullcracker ability should now correctly deal damage to Angered Earth elementals, allowing the achievement Crushing Bones and Cracking Skulls to be...

January 13th 2015 at 7:35pm 0 Comments
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Yes, more hotfixes. What do they entail, you ask? Well, I'm glad you did. Here's just a few highlights from this latest round of hotfixes. There are quite a few class changes, some of which I highly approve of (the ones that buff warriors) and other changes as well. Death Knights see Blood Boil'...

January 12th 2015 at 10:30pm 0 Comments
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The weekend brought another small release of hotfixes for Patch 6.0.3. The list may be short, but there are a few different notes in there that players should take note of. On the list are a few PvP battleground changes, an adjustment to Ashran, and a few fixes and changes to various creatures aro...

January 10th 2015 at 2:00pm 0 Comments
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Another day, another batch of hotfixes. Today's round includes various bug fixes and balance changes, but the big highlight might be an additional change to trapping mobs for the Barn. In addition to the previously announced hotfixes, the following has been added: Requires a realm restart] Incre...

January 8th 2015 at 8:40pm 0 Comments
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Hotfixes, piping hot. And what's in those hotfixes, you may ask? Well, I'm glad you did. Because if you hadn't, rhetorical reader, I wouldn't be able to inform you that, in addition to the trap stealing hotfix we mentioned earlier: Spawn rates for Direfang Alpha, Ironhide Bull, and Wetland Tramp...

January 8th 2015 at 8:00am 0 Comments
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After a long holiday break, we have a brand new round of hotfixes for Warlords of Draenor. Tonight's hotfixes are primarily class balance and quality-of-life changes, along with an extension to the 10th Anniversary event. Some highlights: Dwarven Bunker/War Mill: Players can now accrue as many I...

January 5th 2015 at 10:18pm 0 Comments
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A small round of hotfixes have been deployed for the weekend and posted to the official blog. There are only three of them this time around, but players with a Gladiator's Sanctum in their garrison should make a note of the fix applied, in case they were unable to receive new Nemesis quests....

December 20th 2014 at 2:00pm 0 Comments
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Another round of hotfixes has been released this evening. Along with a few class balance changes, here are some highlights: [Requires a realm restart.] Socrethar's Demise: Resolved an issue that could cause Socrethar to become unattackable. Primal Spirits should now be dropping more frequently...

December 18th 2014 at 9:50pm 0 Comments
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If you were wondering what happened to that hotfix to reduce the number of Inn quests needed for the level 3 blueprint, it has finally been implemented. I personally recommend doing most of the quests anyway. At least the quests that reward toys and pets. The one reward is the closest you'll get to...

December 17th 2014 at 3:00pm 0 Comments
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Today we have a little more class numbers tuning, along with a bunch of quality of life changes and other miscellaneous bug fixes. Those of you with Barns are going to be very happy. Here are some highlights: Beast mastery and survival hunters, as well as all rogue specs have received buffs. All...

December 16th 2014 at 4:00pm 0 Comments