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Immersion demos new TouchSense multitouch, haptic keyboard at D7

Immersion (known for creative input experiences) demoed a fairly interesting new haptic experiment its working on dubbed TouchSense -- a virtual, iPhone-like keyboard that not only responds with sound and vibration, but some kind of feedback that recreates the feeling of actually moving your fingers across a keyboard. Details were scarce on the technology used, but during the demo at D7 the company showed off multitouch typing, and a new form of feedback which seems to create the sensation that there is a physical keyboard beneath your fingers. The functionality sounds eerily similar to the Haptikos technology that Nokia showed off way back in 2007. We're working on more details, but for now, feast your eyes on the pics in the gallery below.

Update: Press release after the break.

Sony sued for cheating man out of rumble patents


Two years after we thought it was all over, it sounds like the saga of Sony, Immersion, and the rumblin' DualShock has yet another chapter: a New Jersey electrical engineer named Craig Thorner is now suing Sony and its attorneys, claiming that he was more or less duped out of one of his patents in a shady deal designed to help Sony and PDP/Electrosource beat Immersion's cases against them. Oh yeah, it's a tangled mess -- Thorner first signed over his patent to Immersion, hoping to score a little slice of royalty pie when the lawsuit settled, but then took it back when he decided Immersion wasn't pursuing it hard enough and signed it over to PDP/Electrosource, who promised him $150,000. So where does Sony come in? Thorner says PDP and Sony were teamed up to beat Immersion, and that Sony was secretly the one licensing the patent but trying to remain out of the picture to keep the price down -- and he's got proof, in the form of a $150,000 wire transfer between the two companies. Not only that, but Sony's attorneys apparently promised Thorner that they could "wear two hats" during negotiations and represent both him and Sony, which is ten kinds of shady. You can guess what happened next: Sony lost, PDP settled, and Immersion sued Thorner for breaking his agreement -- and Sony's attorneys didn't help him defend the lawsuit. Did we say ten kinds of shady? Eleven kinds. Of course, it's doubtful that Thorner is totally innocent here, so it'll be interesting to see how Sony responds, but at this point we're treating the DualShock 3 as a miracle of nature and leaving it at that.

[Via Joystiq]

Read - GamePolitics article (with PDF of the complaint)
Read - Law.com article

Video: Immersion's Cubtile 3D multitouch cube


Everybody loves a multitouch device -- Apple's making it easier for developers to get in on the action by way of the MacBook's trackpad, hackers are making it easier for Android fans to rock it on the G1, and how about that happenin' SmartTable? Immersion is no stranger to the field itself, and now the company has unveiled something called Cubtile. This is a cube-shaped interface designed for manipulating complex 3D data in virtual environments, with not one but (count 'em!) five multitouch faces. Check out the videos after the break to experience the chills and thrills as researchers manipulate Google Earth data and images of the human brain with two deft hands. We're really looking forwards to the Rubik's Cube they build out of this thing...

Immersion to pay Microsoft $21 million, Sony groans

Dual Shock 3
Immersion, the company that owns virtually every vibration and haptic tech on earth, is getting a taste of its own medicine now that it owes Microsoft $21 million. You may remember back in 2003 when Microsoft floated an unknown sum of cash in the direction of Immersion in order to include patented vibration technology in its Xbox 360 controllers. Around the same time, Sony told us all that we don't need no stinkin' vibration and passed on paying up. Last year, though, Sony bowed to customer pressure and paid Immersion $121 million in order to unleash the Dual Shock 3. Immersion was supposed to share some of that Sony booty with Microsoft -- and they didn't. So there we have it: we all got a piece of Sony and we have the DualShock 3. Everyone happy now?

Apple looking to Immersion for haptic technology on iPhone?

Immersion, the same folks responsible for adding haptic technology (force feedback from touch panels, pretty much) in a fleet of Nokia handsets, could be looking to do the same with Cupertino's one and only. While VibeTonz isn't specifically mentioned by name, a recent report (which should certainly be filed as a rumor for the time being) is suggesting that bigwigs from both outfits are in ongoing meetings "over licensing and implementation issues of iPhone haptics." Interestingly enough, this news is flowing hot on the heels of Immersion appointing Clent Richardson as president and CEO; if that name rings a bell, he previously spent five years pretty high up the ladder at Apple. Of course, all the signs pointing to yes doesn't mean anything in and of itself, so we'll just twiddle our thumbs a bit longer and hope to have some feedback for 'em soon enough.

[Thanks, Chris]

Read - Rumors of Immersion bringing haptics to iPhone
Read - Clent Richardson becomes president / CEO of Immersion

CTT-Net intros TouchSense-enabled navigation systems

It's been a while since we last heard about Immersion's TouchSense technology for LCDs, but it looks like the tactile feedback technology has now managed to squeeze itself into one of its biggest potential markets, with CTT-Net now introducing a pair of TouchSense-enabled GPS units. Aimed squarely at the Korean market, the CSN-7040 and CIN-7000 models each boasts 7-inch touch screens, and support for DMB mobile TV, along with the usual array of GPS and PMP features. But, of course, the real selling point is that tactile feedback, which Immersion says will "minimize driver distraction" by reducing the time spent glancing over at the unit. No word on pricing or availability just yet, it seems, or any word of the technology making into GPS units outside of Korea, though we're guessing Immersion is far from giving up on that last point.

Omni-directional treadmill could put you in the game


Sure, you get a pretty good workout on that regular treadmill, but don't you think you could burn more calories if you had a little directional freedom? Well, thanks to the ridiculously clever people at Virtual Space Devices, you're one step closer to breaking free of your staid workout -- and one step closer to fully immersive virtual environments. The Michigan-based company has been developing an omni-directional treadmill since 1996, and they appear to have come up with a real solution -- a self-contained unit which allows you to walk (or run) in any direction you choose, without actually covering any ground. Next up the company plans to manufacture a device called the iPlane, which will not only allow you to walk and run wherever you want, but fly as well, which should make future iterations of Doom really, really interesting. Watch the video after the break and be stunned and amazed.

[Via Digg]

Rumbling SIXAXIS controllers already going out to devs?


We've been expecting SIXAXIS controllers to get their shake on ever since Sony and Immersion settled that little patent dispute of theirs, and that glorious day seems like it's inching ever closer, with game-industry gossip blog Inner Bits reporting that rumbling SIXAXIS prototypes are already in the hands of developers, and that they'll be unveiled in two to three months -- or whenever Sony's happy with developer support. Inner Bits is also saying that updated SIXAXIS units with refined motion-control features are already starting to filter onto shelves, so it looks like the controller devs at Sony have been busy the past few months.

[Via PS3 Fanboy]

Kaz Hirai hints at future SIXAXIS iterations

Don't look now, but here we have yet another crop of details on Sony's (still) forthcoming rumbling SIXAXIS. In a recent interview with Kaz Hirai, he mentioned that Sony is currently looking at "a variety of other things [besides rumble] that it can incorporate with the controller," and while he wasn't giving out specifics, he did say that we could look forward to any enticing announcements in due time. He also declared that the controller itself was an "evolving peripheral," and piqued our interest even more by suggesting that the existing model would not be "the final model for a PS3 controller." If nothing else, we're utterly relieved to know that conjuring up a controller for the PlayStation 4 will be a piece of cake -- getting a first-party rumbling version for the PS3, however, still seems to be an issue.

[Via Joystiq]

Microsoft and Immersion heading to court... again

Looks like Microsoft, no slouch when it comes to lawsuits, is heading back to court for another round of player-hating, he-said-she-said proceedings with Immersion (no stranger to the court system itself). The case seems a two-way deal stemming from a 2002 Immersion patent infringement suit, in which Microsoft paid $26m to settle the case and buy a piece of the business; apparently Immersion hasn't honored a clause stating that Microsoft is to receive some change in the event that Immersion and Sony settle, and the folks in Redmond want retribution: $15m minimum. Immersion, of course, thinks it's not required to pay out any such cash, leading one enraged Microsoft rep to shout into a hanging mic, "We will show Immersion the meaning of rumble!" No, not really, but we'd certainly plunk down to see Microsoft and Immersion counsel duke it out in the square circle instead of a stodgy court room.

[Via Gamasutra]

Battery life proving problematic in adding rumble to SIXAXIS?

It's unlikely that we'll be the only ones thrilled to see this fiasco finally reach closure, and even though the dust has somewhat settled, the PS3 faithful are still operating sans a first-party rumbling controller. Rumors may have suggested that such a device was indeed getting ready to launch in the not too distant future, but according to a blurb at Inner Bits, battery life could be holding things up. While it doesn't come without a tad of salt, Sony is reportedly "facing some difficulties with regard to battery life," as sources supposedly mentioned that "the rumble and wireless support" were causing the batteries to "drain too fast to be acceptable for consumers." Of course, there's always the third-party alternative if you're not picky, but those holding out for the real deal could be waiting a tick longer if this proves true.

[Via Joystiq]

Logitech Cordless Precision for PlayStation 3 brings the rumble, forgets the motion


Why Logitech decided to eschew a "next-gen" feature for a "last-gen" one in its newest PS3 controller we'll never know, but the esteemed peripherals manufacturer is nonetheless poised to loose its rumble-tastic, accelerometer-free Cordless Precision for PlayStation 3 on the gaming world. IGN got a first look at the SIXAXIS competitor, and while they appreciate the build quality, battery life, and solid wireless connection, the lack of motion sensing, crappy D-pad, and absence of Bluetooth-related functionality (the Precision requires a USB dongle to communicate with the console) aren't worth the ten dollar discount you're getting when compared to a first-party offering. Plus, now that Sony and Immersion have finally made nice, you're bound to see some Bluetooth gamepads incorporating both force feedback and tilty goodness in the very near future.

[Via Joystiq]

Rumor has it the PS3's SIXAXIS ready to rumble this year


While it's indeed completely plausible -- even likely -- that we'll see rumble in the SIXAXIS this year courtesy of Sony's new deal with Immersion, it's also important to remember there are many kinds of rumor, and the type that originates from internet message boards, well, just don't say we didn't clarify where this one came from. According to a GameFAQs posting, the new issue of PSM itself is supposedly publishing what they too identify as a rumor that Sony's set to announce SIXAXIS rumble for the PS3 at E3 in July, which will have new controllers land on November 13th. So hey take this rumor within a rumor how you will, but Sony's got to announce something at E3, don't they?

[Via Joystiq]

Engadget Podcast 108 - 04.29.2007

Sure, our Podcast is a little late going up from this weekend, but where else are you gonna hear Engadget editors ramble on about the latest developments in gaming with the Xbox Elite, and Sony's loss of Kutaragi? Also up this week: AT&T misfires on the N75 launch, and find out more about how you can win a Wii.

Get the podcast
[iTunes] Subscribe to the Podcast directly in iTunes (enhanced AAC).
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Hosts: Peter Rojas and Ryan Block
Producer: Trent Wolbe
Music: Solvent - Instructograph (Ghostly International)

Program:
01:07 - Xbox 360 Elite coverage roundup -- are you getting one?
10:42 - Sony's Ken Kutaragi leaving SCE chairman and CEO spots in June
19:58 - Sony, Immersion in talks to get SIXAXIS rumbling
22:32 - Fuh Yuan retracts $299 Wal-Mart HD DVD statement
28:27 - AT&T botches Nokia N75 launch, pulls from site
30:25 - The debacle continues: AT&T pulls LG CU500v, too
35:49 - The Engadget mascot contest: win a Wii!

LISTEN (MP3)
LISTEN (AAC)
LISTEN (OGG)

Contact the podcast: 1-888-ENGADGET, Engadget (Gizmo Project) or podcast at engadget dawt com

Sony, Immersion in talks to get SIXAXIS rumbling

Man, hasn't this one been a rollercoaster? After months in the courtroom, large sums of money being resentfully exchanged, and Immersion laughing all the way to the bank, it seems like the two firms have finally got over their beef with one another and are ready to make things happen -- officially. This slowly developing friendship has been waiting in the works for some time now, but according to a reported blurb by Sony's US PR head honcho Dave Karraker, the company is "currently in discussions with Immersion on how it can incorporate their technologies into Sony's products," but unfortunately, he concluded by informing us that "no timetable was set." Still, the inclusion of rumble features on PSOne and PS2 dual shock controllers in the latest PS3 firmware all but substantiate the post-lawsuit relationship, so we can't imagine (okay, so we can) this debacle dragging out too much longer.

[Via PS3Fanboy]
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