Post Thumbnail

Frontier Developments has axed 15 positions from its Halifax studio somewhat unexpectedly, leaving this branch of the overall studio with a somewhat hazy future. According to investor reports, the move is the result of a refocusing of the company's business plan around its two major games, and with...

January 27th 2015 at 9:00am 0 Comments
Post Thumbnail

The release of RIFT's latest expansion has led to a minor changing of the guard over at Trion Worlds. It's still the same guard, though, just in different positions. A shuffling of the guard, if you will. The game's new executive producer Bill Fisher announced in a letter to the community that Chri...

December 5th 2014 at 10:00am 0 Comments
Post Thumbnail

It is hard to beat around the bush on this one, so we are going to be blunt: Yes, Virginia, there are space ninjas. And yes, they're going to be arriving in Warframe whether or not you are prepared for them. Tomorrow, the sci-fi MMO will be releasing its 15th update, Archwing. The update will in...

October 23rd 2014 at 9:00pm 0 Comments
Post Thumbnail

Back in July there were rumblings that Digital Extremes, the studio behind Warframe, would soon be added to the lineup of Perfect World's studios. After three months of negotiations, the deal has finally gone through, with Perfect World Online Holding and Sumpo Food Holdings Limited together acquir...

October 16th 2014 at 2:00pm 0 Comments
Post Thumbnail

If you're still holding out hope for Kickstarter as the new face of funding video game development, you may want to revise that projection. Analyst group ICO Partners has been tracking Kickstarter through 2014 and has observed a marked drop in successful projects, funds pledged, and overall scale o...

October 1st 2014 at 10:30am 0 Comments
Post Thumbnail

In a new WildStar Nexus Report livestream, Design Producer Stephan Frost stunned listeners by announcing that he would be leaving Carbine Studios. "It really pains me to say this, but this will be my last show and my last week at Carbine," he said on the show. "I'm off to a new adventure; I got an...

September 30th 2014 at 3:30pm 0 Comments
Post Thumbnail

When I was first introduced to EVE Online back in 2004, a big part of the attraction for me was the promise of a huge player-run economy in which the only real laws were those of supply and demand. With only a handful of tech 1 ships and modules available to build and everything made out of the sam...

September 14th 2014 at 6:00pm 0 Comments
Post Thumbnail

Funcom has released its second-quarter financial results for the year, and it's not a glowing success story. Revenue dropped roughly $600,000 compared to Q1, a drop attributed to weaker in-game item sales over the quarter. Despite this, the report indicates that the company remains on-track as a...

August 28th 2014 at 3:00pm 0 Comments
Post Thumbnail

Jeremy Gaffney, President of Carbine Studios, has announced via the WildStar forums that he will be stepping down from his current role as president of the studio. He's staying on in a consulting and advisory role, but he'll no longer be steering the operation. Why the change? According to Gaffney...

August 27th 2014 at 9:00am 0 Comments
Post Thumbnail

In the same way that WhatsApp has caused the number of text messages to fall, it looks as if cable is now less important than broadband in American homes. For the first time, the number of households that pay for a high speed internet connection has exceeded those who get their daily fix of news f...

August 19th 2014 at 11:36am 0 Comments
Post Thumbnail

EVE Online is just churning out expansions (or plus-sized content updates, if you will) lately, with today's Crius release being the latest of the bunch. Crius' main focus is on revising and expanding the industrial and crafting portions of the game. Players can join industrial teams to get impor...

July 22nd 2014 at 2:00pm 0 Comments
Post Thumbnail

The EVE Online team is trying out a new type of blog post today, this one taking time to look at the "bigger picture" of how in-game industry will function with the upcoming Crius release. According to the post, the team wants industry to be understandable by players and both interesting and skill...

July 2nd 2014 at 3:00pm 0 Comments