jawa

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  • The Perfect Ten: Predictions for The Old Republic

    by 
    Justin Olivetti
    Justin Olivetti
    04.07.2011

    I'm going to share with you a deep secret about the Massively staff: Pretty much all of us hate Larry. Oh, as a person he's likable enough, and he showers regularly, so no complaints there. He even saved the President's dog once and earned the Merit of Patriotic Pooches. Women swoon at his feet, and men occasionally throw their billfolds at him just so that he can afford to live the luxurious lifestyle that he obviously deserves. No, we hate him for a different reason entirely. You see, Larry gets the privilege and honor of being the Star Wars: The Old Republic reporter in these here parts, which has earned him no end of envy from the rest of us. Whenever we're all talking about TOR, Shawn will come in the room and tell all of us to cut it out -- except Larry. "Larry, it's your job to talk about The Old Republic. Keep on truckin', pal! You're the best!" And then Larry sticks his tongue out at us and makes pretend lightsaber noises for an hour or so while we grit our teeth. But then I remembered: I have a top ten column! In which I can talk about anything! And if that subject so happened to be TOR, then for one glorious week I could actually talk about BioWare's upcoming MMO without fear of reprisal from upper management! So today is all about my predictions for The Old Republic. Nine of them will come true; one will not. Have fun guessing which one!

  • One Shots: Zoooooom!

    by 
    Krystalle Voecks
    Krystalle Voecks
    07.18.2010

    Looking for a fun, fast way to get around? Well, if you were to offer us a wicked-looking rocket-powered jet ski -- especially one like this with the head of a shark emblazoned across the front -- we certainly wouldn't turn it down. It certainly seems like it would be fun to zoom through World of Warcraft on this ride! While we don't know quite how Itanius happened to get this (and whether or not it involved dismembering either a gnomish or goblin engineer, as the forsaken are wont to), we do know where it was taken, thanks to his note. He writes in: "[This is] my character Jawa on Lightbringer doing some arctic jet skiing in the Howling Fjord." Do you have a cool screenshot of your character on a mount of some type? Would you like to show off your awesome ride? We'd love to see it. All you have to do is to email it to us here at oneshots@massively.com along with your name, the name of the game, and a description of what we're seeing. We'll post it out here and give you the credit. %Gallery-85937%

  • Star Wars: The Old Republic ripe for geek toys

    by 
    Kyle Horner
    Kyle Horner
    12.04.2008

    We're assuming that when LucasArts says that Star Wars: The Old Republic is ripe for action figures, they mean statues. You know, the kind of fine art that geeks 'round the world display in fine china cabinets and such. Oh who are we kidding? Everyone just wants a bust of HK-47 to put on their desk and/or place of geek display. Besides, if Blizzard can do it, certainly a successful Star Wars MMO can do the same.LucasArts also mentions comic books, but since there's already a very enjoyable KOTOR comic (you should definitely check it out) currently being produced monthly, we're not sure that we'll see another. And even if there's a second, don't count on us expecting two amazing KOTOR comics -- after all, lightning doesn't strike the same Jawa twice. BioWare has finally unveiled Star Wars: The Old Republic, their new MMO! Massively's got you covered on all the details -- from liveblogging the announcement to screenshot galleries and more. Join us in the Galaxy far, far away!

  • Jawa gets less mysterious through boxart, new screens

    by 
    David Hinkle
    David Hinkle
    07.02.2008

    Fresh screens and the Japanese boxart have dropped for Spike's Jawa: The Mammoth and the Mysterious Stone, depicting the young caveman protagonist (you can also play with your own Mii) going about his usual business. The boxart, which is pictured to the right, actually kind of clicks with us. We know, line-ups are totally boring, but there's something about this line-up that just resonates with us. Maybe it's the huge, tusked Mammoth that's chilling behind the clan, soaking up the sun. Or, maybe it's just all of those darn dinosaurs going about their business in the backgrounds. That's probably it. Dinosaurs are pretty awesome, you know.Head on past the break for a look a pair of new screens from the game.

  • Jawa: The Trailer and the Mysterious Battle System

    by 
    JC Fletcher
    JC Fletcher
    06.26.2008

    If you're among the elite crowd who has spent precious seconds thinking about Spike's Jawa: The Mammoth and the Mysterious Stone, you've probably wondered two things: first, why the heck it's called Jawa, and second, what they're trying to push on us, here. This R2 unit has a bad motivator! how those rhythm-based battles work.From the trailer, it appears to be a call-and-response type of system: the game shows a motion or button press right before you're to attack, and then a successfully on-beat press of the correct button connects. It's somewhere between Simon and a Quick Timer Event, or something.Between the rhythm-battle system, the communication elements between players, the dinosaur-raising, and the animal-riding, there seems to be a lot going on in Jawa -- much more than the simplistic style suggests.[Via NeoGAF]

  • Jawa turns your Mii into a caveman

    by 
    Candace Savino
    Candace Savino
    06.18.2008

    Back in November, Famitsu posted a scan of Jawa: The Mammoth and the Mysterious Stone, which left detail junkies like us wanting more. Aside from the game sounding a bit like Tail of the Sun, the screens seemed unimpressive and bare.As it turns out, though, Jawa includes an attractive feature -- assuming, of course, that your Mii is attractive, since you'll be able to dress him or her in caveman gear. You can also use your Mii to explore and wander about the game's 3D world.While the complete disinterest that Sting seems to have for Jawa doesn't bode well for the game (which releases in Japan on July 3rd), it sounds like it could be a fun Harvest Moon-like title. Instead of growing crops, though, you hunt prehistoric animals, chill out with dinosaurs, build pots, and other such activities. Can such a cute idea really go so wrong? Probably, but we hope this one surprises us.[Via Siliconera]

  • Jawa: kinda like Caveman Crossing

    by 
    JC Fletcher
    JC Fletcher
    12.04.2007

    Some gameplay details have come to light about Spike's Jawa: The Mammoth and the Mysterious Stone, which do a lot to continue the Tail of the Sun comparison. Of course, the simplistic (but different) graphical style and the caveman theme go a long way in that direction, as well. But the game veers from Tail of the Sun in a few ways. Like Tail of the Sun, the game centers around the survival of a small tribe of cavemen. Hunting and gathering food is important, and as you get stronger, you can expand your search area without succumbing to fatigue. However, Jawa takes more of an action-adventure game approach, putting you in control of one character and allowing you to ride animals to traverse the area. Battles use a rhythm-based Wiimote-shaking method.This game has more of an emphasis on communication and (asynchronous) multiplayer, as well. Up to four players can occupy the same settlement and send each other messages. It's just like Animal Crossing, except you hunt and eat all the animals!

  • Introducing JAWA: The Mammoth and the Mysterious Scan

    by 
    David Hinkle
    David Hinkle
    11.28.2007

    Here's a game we hope comes to the world outside of Japan. Called JAWA: The Mammoth and the Mysterious Stone, the game is an action-adventure title set in the prehistoric times. There will be plenty of NPCs to interact with in the village and areas to explore outside. There, you'll find lots of different enemies (up to 270), including dinosaurs (natch). Many of the GAFfers are commenting that the title looks a lot like Tail of the Sun, which we can't say we've ever tried. Still, from the scan past the break, we like the art direction and the promised content.