jedi-knight

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  • See what has changed with SWTOR's Sith Warrior and Jedi Knight

    by 
    Shawn Schuster
    Shawn Schuster
    04.17.2013

    Star Wars: The Old Republic's Game Update 2.0 brings some changes to the Sith Warrior and Jedi Knight classes, and today's two newest dev diaries from BioWare detail the changes. Aside from DoT and shield improvements, the Accuracy Rating will mean much more towards sustained damage in boss fights. Each advanced class for the two main classes now has new skills and general improvements to the way skills are balanced. You can read more about the changes that have come with GU 2.0: Scum and Villainy on the official site.

  • Jedi Outcast and Jedi Academy source code released

    by 
    David Hinkle
    David Hinkle
    04.04.2013

    Raven, the studio behind beloved PC games Jedi Knight 2: Jedi Outcast and Jedi Academy, has released the source code for both games – partly in tribute to yesterday's closure of LucasArts and partly to thank fans for playing."We loved and appreciated the experience of getting to make Jedi Knight II: Jedi Outcast and Jedi Academy for LucasArts," Raven told Kotaku Australia. "As a gift to the persistently loyal fanbase for our Jedi games and in memory of LucasArts, we are releasing the source code for both games for people to enjoy and play with." The source code for each game can be found on Source Forge through the source links below, opening the game up to anxious modders across the galaxy.Star Wars Jedi Knight 2: Jedi Outcast launched on the PC in 2002, with ports to Mac OSX, the original Xbox and Nintendo GameCube coming the following year. It's the sequel to 1998's Jedi Knight: Mysteries of the Sith, developed by LucasArts for the PC, and revolves around the New Republic that forms after the collapse of the Empire. (Spoiler?)

  • Hyperspace Beacon: SWTOR spoiler alert!

    by 
    Larry Everett
    Larry Everett
    12.18.2012

    Originally, I had my heart set on playing a Smuggler when Star Wars: The Old Republic went live, so I had intended on not playing one in beta. But the temptation was far too strong. I played a couple of Smugglers to try out the different specs and see the storyline from a couple of different points of view. Unfortunately, that burned me out on the class, and I could never finish the story on the live servers. Another of my intentions when the servers went live was to max out a character as fast as I could so that I could get to endgame in a decent amount of time. Therefore, I picked a class that I didn't think would hold my interest: the Sith Warrior. Unfortunately -- or fortunately depending on your perspective -- I fell in love with the Sith Warrior storyline. I was impressed that an "evil" character could have such an interesting story arc, so much so that by the end I was really rooting for her to win. What I didn't know was that there was a connection between the Sith Warrior story and the Smuggler story. I was right there listening to the characters speak, yet I didn't understand at first why I felt that nagging feeling as if I'd heard certain things before. Once I did discover the connection between those two storylines, I sought out other story connections. I found out that SWTOR is full of these tiny links. Since it's been a year since release, I figured that it's safe to share some of my favorites. Yes, major spoilers follow the break.

  • Hyperspace Beacon: All SWTOR classes are useful in Huttball, part 1

    by 
    Larry Everett
    Larry Everett
    08.14.2012

    I'm excited about this week's topic. It's not often that I get to put Star Wars: The Old Republic's misconceptions to rest. As I said last week, my guild does recreational PvP, which is to say that we do it for the fun of it and not because we have to be the best of the best. This helps us enjoy the sport of it without having the pressure of maintaining a ranked-PvP score. Unfortunately, that also means we run into a lot of other players who don't know exactly what they are supposed to be doing in games like Huttball. Those same complaining players are also the ones who claim that their particular class is deficient in one way or another based on the PvP map. The biggest cringe in SWTOR comes from Huttball. Naysayers complain that one class or another does something different or better than they do. Today, I'm going to break down a couple of the classes to show you how each of them can be more effective. Let's dive in.

  • Hyperspace Beacon: Holocron Files -- Miraluka

    by 
    Larry Everett
    Larry Everett
    05.08.2012

    As I mentioned in my Why I Play Star Wars: The Old Republic piece, Dark Forces and Jedi Knight were two of the Star Wars video games I enjoyed most. Obviously, this was before Knights of the Old Republic. In Jedi Knight, the main antagonist was Jerec. Although it's never mentioned where Jerec comes from or even what species he was, his most distinguishing feature is the cover over his eyes. At the time, players thought it was a type of cybernetic implant similar to that worn by Geordi LaForge in Star Trek: The Next Generation. It wasn't until the Tales of the Jedi comic book series that we learned that Jerec and others are a part of the Force-seeing humanoid species known as the Miraluka. If you choose to play a Jedi Knight or a Jedi Consular (or if you have 1.5 million credits to unlock it through the Legacy system), you can play as a Miraluka. I have been fascinated by this species since Jerec of Jedi Knight and Shoaneb Culu in the Tales of the Jedi after that. So this week, let's talk about this captivating species, its culture, its connection to the Force, and what its role is during the time of The Old Republic.

  • SWTOR: So you want to play a Jedi Knight

    by 
    Bree Royce
    Bree Royce
    12.12.2011

    If it's true that gamers would rather play Luke Skywalker than Uncle Owen, then the Jedi Knight is the class to put that claim to the test in Star Wars: The Old Republic. The Knight is the Republic side's melee specialist and classic tank-mage, who supplements her melee attacks with taunts, buffs, and Force powers. She operates on the front lines of the war against the Sith, protecting her allies and representing the Jedi Order across the galaxy. Also, lightsabers. Two of them.

  • SWTOR asks who's better: Jedi Knight or Bounty Hunter

    by 
    Larry Everett
    Larry Everett
    10.07.2011

    In the latest Friday update, the developers at BioWare ask one of the ultimate questions: Which class is better? In this three-and-half-minute video, the Jedi Knight and the Bounty Hunter of Star Wars: The Old Republic are pitted against each other. The criteria for winning ranges between the best story to the most powerful weapons, but ultimately, it's up to you. According to the video, it's time to choose your side. Senior Writer Hall Hood expresses that although the Jedi are typically good guys, "you get to be whatever kind of Jedi Knight you think is best. You don't necessarily have to follow the Jedi Code. In fact, you can violate it pretty regularly." On the other side, Writer Randy Begel explains that the Bounty Hunter does not have to be the most evil all the time. "The Bounty Hunter can live by a code as much as the Jedi does. It's just that they don't always see eye to eye on how that plays out," Begel explains. Decide for yourself after the break; we have the complete video for your enjoyment.

  • Hyperspace Beacon: Find your focus

    by 
    Larry Everett
    Larry Everett
    06.07.2011

    Thanks to the new advanced class page on the Star Wars: The Old Republic website and MMORPG.com's interview with Georg Zoeller, we now know quite a bit about the skill tree breakdown of each advanced class. However, over the next few weeks, I want to take a look at a few of the classes and read between the lines of text. Several abilities are listed for each class, but how do they fit together? What does the complete package look like? The Jedi Knight looks to be one of the most popular classes to play. After all, what kid growing up didn't have a fantasy of wielding a lightsaber just like Luke Skywalker or Obi-Wan Kenobi? I'd like to give a general overview of the advanced class abilities and collate a comprehensive list of the announced abilities. Follow me beyond the cut to see how these puzzle-pieces fit together in SWTOR.

  • Hyperspace Beacon: Ready to face the Trials

    by 
    Larry Everett
    Larry Everett
    03.29.2011

    We are often inspired by the Star Wars: The Old Republic videos released on Fridays. I'm not exactly sure why the community team started these weekly treats, but I'm going to speculate that it's a way to show the future players that the team will be there for them when the game releases. It's a kind of comfort. Many newer MMOs have increased community involvement in post-launch game design. Maybe the SWTOR team is looking to tell us, "We want you actively involved in our game development now and after the game is released." Good for the team. This week's video of Jedi progression definitely inspired my colleague on Gamebreaker, Gary Gannon, as evident in Sunday's broadcast. I thought he was going to jump out of his chair. I have to agree with him that there is a lot of stuff packed into that two-and-a-half-minute video; for example, we were shown some of the armor progression milestones for the Jedi Knight class. This inspired me to investigate the story side of Jedi Knight progression. After all, BioWare is all about story, right? So follow me after the break as I set a side my conscious self and let the Force flow through me.

  • Star Wars: The Old Republic trailer shows the evolution of a Jedi

    by 
    Griffin McElroy
    Griffin McElroy
    03.27.2011

    Though proficient in laser-bladed weapons and space magic, Jedi Knights typically share one profound weakness: A lack of fashionableness. That's not the case in The Old Republic -- check out the trailer after the jump to see how the Jedi's armor progresses as they move up the level ladder.

  • BioWare releases Jedi armor progression video

    by 
    Jef Reahard
    Jef Reahard
    03.25.2011

    Due to what could be considered a lack of hard info on everyone's favorite Star Wars archetype, BioWare has had many fans crying out in terror. Today, said fans were suddenly silenced, though not because something terrible has happened. On the contrary, the traditional Star Wars: The Old Republic Friday update brings us a breathless look at glowstick-powered combat footage courtesy of the new Jedi Knight armor progression trailer. The clip runs a smidge over two minutes and features ample opportunity to feast our eyes on various animations, attacks, and of course armor sets and outfits. There's no voiceover, and those of us who haven't played the game at the various cons may not know exactly what we're looking at, but it nonetheless looks (and sounds) pretty cool. Don't take our word for it, though, see for yourself after the cut.

  • PAX East 2011: Hands-on with SWTOR's Taral V

    by 
    Larry Everett
    Larry Everett
    03.16.2011

    Star Wars: The Old Republic was an obvious hit at PAX East. Fans stood in line for hours just to get a chance to touch one of the most anticipated games of this year and to catch a glimpse of Taral V, the first publicly shown Flashpoint. The excitement to be one of the first to get hands on SWTOR group content was palpable. Our contributing editors Larry Everett and Eliot Lefebvre scored that opportunity to play the game last Saturday. Read on as our intrepid reporters showcase their experiences in the Star Wars universe. Draw your blaster and ignite your lightsaber as we head to a galaxy far, far away... Larry Everett: There are many things that can distract you from actually playing Star Wars: The Old Republic. Who wouldn't be distracted by the incredible layered scenery? I'd think the spot-on animations would make you want to attack more, although it is possible that you could attack the wrong target. Perhaps it was the vivid facial expressions that would cause someone to not make a dialogue choice. These have to be the reasons behind the fact that the Jedi Knight on our team completely failed to do his job in one of the most incredibly polished games and easy-to-slide-into games I have have ever played.

  • Hyperspace Beacon: Sithing up for PAX East

    by 
    Larry Everett
    Larry Everett
    03.08.2011

    If you haven't been paying attention, then you wouldn't know that Star Wars: The Old Republic is going to make a huge appearance at PAX East this year. However, unlike past appearances, this presentation is all about giving the fans a first-hand experience with the game. The SWTOR community team has promised Flashpoints, Jedi classes, and origin worlds that the fans can see, hear, touch, and feel. For a fan who has been following the game since before October of 2008, this is far more exciting than any on-stage performance. With all of the hoopla, it may be difficult to know every single thing that is going on. And as your guide through the vastness of hyperspace, I should give you a guideline so you do not miss a vital piece of the event. Follow me after the cut for a breakdown of the planned events and some suggestions for things to do while attending PAX.

  • Hands-on with SWTOR's Jedi Knight on Tython

    by 
    Bree Royce
    Bree Royce
    12.15.2010

    Last month, Massively was invited to LucasArts for a whole day's experience with BioWare's Star Wars: The Old Republic. One of the perks of living on the West Coast is that I get to attend all these awesome in-depth Silicon Valley events and really expand on Massively's sessions at various conventions! For all my enthusiasm, I have to admit I approached this hands-on with no small amount of trepidation. I'm a huge Star Wars fan (I still play Star Wars Galaxies!), but I fell out of "expert" range on the saga a decade ago. Like many of you readers, I've been wary of the hype and even warier of delusions of grandeur on the part of game companies trying to do justice to the IP. I was really afraid that it wouldn't be as good as I'd hoped and that I'd walk away disappointed. And given the parts I saw, SWTOR's not as good as I'd hoped. It's better. %Gallery-108535%

  • SWTOR devs dive deep in Jedi design in this week's dispatch

    by 
    Larry Everett
    Larry Everett
    09.17.2010

    The character type that will likely be played the most in Star Wars: The Old Republic will be the Jedi. BioWare has been conscious of this from the early stages of the game. This is evident in the fact that there are two distinct Jedi classes: the knight and the consular. Yet, the designers have been the most tight-lipped about these two classes. They have said this is because they wish to get it just right before talking about it. But with this week's Fan Friday, things have changed. On the official SWTOR website, a new Developer Dispatch called Designing the Light Side has popped up. In the five-and-a-half-minute video, SWTOR writers, artists, and animators discuss the most important things it takes to create the two light side factions. "We want to give players the opportunity to be the heroic Jedi like Luke Skywalker or the darker, more avenging type of Jedi like his father, Anakin," Hall Hood, a senior writer, explains in the video. On which side of the moral spectrum do you fall? Are you a hero-of-the-ages light sider, or a ends-justifies-the-means gray Jedi? Watch the video after the break and let us know.

  • SWTOR finds a companion for the Jedi knight

    by 
    Larry Everett
    Larry Everett
    08.15.2010

    In SWTOR's Deceived trailer, there was an odd shot of the Jedi leader giving a signal to an astromech droid. Per usual, the writers at BioWare do not put anything into their trailers without a specific reason. This past Friday, that little droid was revealed to be a companion for the Jedi knight class, named T7-O1 (tee seven - oh one). This little bot calls back to both T3-M4 of Knights of the Old Republic and, of course, R2-D2 of the Star Wars movies. In fact, his attitude is very similar to R2-D2's. According to the companion page on SWTOR's official site, he considers his owners to be more like partners and less like masters. T7-O1 was activated over two centuries before the Treaty of Coruscant and has yet to be memory-wiped in that whole time. He remembers every organic he has ever worked with, from the petty smugglers, to Senator Oodora of Manaan, to Captain Nico Okarr, and to Jedi Master Ven Zallow, whom we witnessed being killed by Darth Malgus in the previously mentioned trailer. For your Jedi knight character, you can expect this droid to be an invaluable source of information. His surveillance, cartography, and data-slicing skills are unmatched. BioWare has not revealed where your Jedi knight will meet T7-O1, just like every other companion mentioned for this game, but rest assured, he's waiting for you somewhere in that galaxy far, far away.

  • The Old Republic's advanced Jedi Knight classes revealed

    by 
    Griffin McElroy
    Griffin McElroy
    08.14.2010

    When it comes down to it, the two specializations for Star Wars: The Old Republic's Jedi Knight class really determine what kind of a person you are in real life. For instance, are you an introspective, thoughtful so-and-so who prefers to hang near the back of a crowd, supporting your friends with encouraging words, ala the Guardian? Or do you like wildly flailing two lightsabers, like the Sentinel? Well, which is it? Compassion, or two lightsabers? Check out the game's official site for more details on these two advanced classes, and check out the trailer after the jump to see what kind of hardships (and Sandships) the Jedi Knight will have to face in The Old Republic.

  • BioWare confirms Jedi Advanced Classes

    by 
    Jef Reahard
    Jef Reahard
    08.13.2010

    Tweet var digg_url = 'http://digg.com/pc_games/BioWare_confirms_Jedi_Advanced_Classes_for_SWTOR'; For over a thousand generations, the Jedi Knights were the guardians of peace and justice in the Old Republic. So says sage Obi-Wan Kenobi in A New Hope (of course he conveniently leaves out the fact that the Order also kidnaps babies for indoctrination, but hey no one's perfect!). Following on from the guardian of peace and justice motif, BioWare has released the first bits of information on Advanced Classes for Star Wars: The Old Republic's Jedi Knight characters, confirming rumors that have been circulating for the past week. Advanced Jedi Knights come in two flavors -- Guardians and Sentinels, with the former seemingly filling the traditional tank role and the latter using dual lightsabers to pump out the damage. Interestingly, the Sentinel Holonet description mentions "control and focus are the hallmarks" of the class. Could that be a nod to crowd control abilities as well? Be sure to check out the official SWTOR website for the updated Jedi Knight Holonet entry as well as a brief video showing the class in action, found just after the jump.

  • SWTOR announces green, red, blind, and horny Force species

    by 
    Larry Everett
    Larry Everett
    08.06.2010

    var digg_url = 'http://digg.com/pc_games/Star_Wars_The_Old_Republic_reveals_new_playable_species'; To the elation of fans of Star Wars: The Old Republic, the developers at BioWare announced that the Sith "pure blood" and Miraluka will be playable species for the Sith warrior and Jedi knight classes, respectively. On top of that, the Mirialan species will be available to Force push as Jedi consulars, and the Sith inquisitor can slash his dual-bladed lightsaber as an acrobatic Zabrak. In case these species names mean very little to you, here is a brief catch-up. The Sith species is a red-skinned race from the planet Korriban. They were made mention of in this Hyperspace Beacon a little while back. Miraluaka are blind humanoids who see via the Force. The KOTOR II character Visas Marr was Miraluka. Mirialan are a bit less familiar to the casual fan, but two of them are found in the Episodes II and III of the Star Wars movies, Luminara and Barriss. Finally, everyone should be familiar with the devilish face of Darth Maul, the Sith apprentice who killed Qui-Gon Jinn. He was the quintessential Zabrak. Perhaps this writer is the only one excited about this announcement, but it is doubtful. What are Massively reader's thoughts?

  • Hyperspace Beacon: Return of the Jedi

    by 
    Larry Everett
    Larry Everett
    05.31.2010

    "For over a thousand generations the Jedi Knights were the guardians of peace and justice in the Old Republic, before the dark times, before the Empire," Obi-wan Kenobi explained to a young Luke Skywalker and the audience for the first time in Star Wars: A New Hope. This started the never-ending quest of finding out what exactly it means to master the seemingly limitless power of the Force. On that life-transforming statement, we begin in this week's Hyperspace Beacon. The Jedi Knight places Star Wars beyond every other science fiction story in world. The mix of science and mysticism takes us to a place that challenges not only our mind but our spiritual beliefs as well. The Jedi Order asks us to, "unlearn what you have learned," and to, "do or do not. There is no try." Then, as if to defy greater logic, they brandish a sword made completely of light. Let us take a few moments to rediscover these lightsaber-wielding wizards, find out a little of how they came to be, examine what differences arose over the thousands of years they existed, and investigate what you can expect from the Jedi in Star Wars: The Old Republic.