Jonathan-blow

07.30.09
How to make money as an indie dev
07.30.09

How to make money as an indie dev

Every self-respecting indie developer we know treasures their poverty, wearing it as a badge of hon...

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07.18.09
Blow confirms a few details about next project
07.18.09

Blow confirms a few details about next project

Following the pseudo-reveal of Jonathan Blow's next "philosophical, and quiet" puzzle-exploration t...

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07.17.09
Blow's next project to be quiet, philosophical 'puzzle-exploration game'
07.17.09

Blow's next project to be quiet, philosophical 'puzzle-exploration game'

With stories claiming Braid creator Jonathan Blow was working on a handful of small titles from a v...

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06.26.09
Jonathan Blow on indies, games as art, storytelling
06.26.09

Jonathan Blow on indies, games as art, storytelling

Speaking to the adorably named Press Pause to Reflect, Jonathan Blow -- creator of Braid -- had a f...

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06.15.09
Survey: Developers still worship Miyamoto, Blow too
06.15.09

Survey: Developers still worship Miyamoto, Blow too

Luminary Shigeru Miyamoto hasn't lost his shimmer in the eyes of game developers, with a recent in...

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05.21.09
Braid comes to the Mac
05.21.09

Braid comes to the Mac

You have to admit: for all of the gaming woes that the Mac faithful has suffered, there's fortunate...

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04.22.09
Braid soundtrack now available (with remixes!)
04.22.09

Braid soundtrack now available (with remixes!)

We love how just a scrap of music can put you in the mood to play a game. Who can listen to the Obl...

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04.15.09
Braid PC has hidden bonus: a level editor
04.15.09

Braid PC has hidden bonus: a level editor

Jonathan Blow has revealed that message board rumblings of a hidden level editor within the PC vers...

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03.27.09
PC version of Braid travels ten days into the future
03.27.09

PC version of Braid travels ten days into the future

Bad news for PC-owning wannabe time benders: the PC release of Braid has been delayed past its origi...

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