keybinding

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  • Star Citizen hits 55M in crowdfunding, sets a new Guinness record, and rolls out Arena Commander v0.9.1

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.01.2014

    Ready to command the heck out of the arena? Star Citizen has just rolled out the latest patch to the Arena Commander module, which includes the welcome introduction of customizable keybindings. If you find the default controls for dogfighting or racing to be not to your liking, you can change them now. The keybinds currently support mouse and keyboard options as well as joysticks and and controllers; moving forward, the team wants to allow for options like allowing double-tap bindings and device-specific tuning. This update also includes a fix for SLI/Crossfire display drivers and an option for backers to control exactly which ships appear in the hangar for use. Of course the full patch notes also explain some other assorted balance tweaks and bug fixes, but we imagine no shortage of people will be happy just by virtue of being able to set up the control scheme just the way they like it. In more meta Star Citizen news, the game officially crossed the $55 million crowdfund threshold last evening. In his ensuing letter from the chairman, Chris Roberts noted that according to Guinness World Records, the game is now not just the largest crowdfunded game of all time but "the largest crowdfunded anything of all time!" [Thanks, Cardboard and Oliver!]

  • Warlords of Draenor: New UI introduced for keybinds

    by 
    Anne Stickney
    Anne Stickney
    06.09.2014

    I've been messing around in the Warlords alpha, but I'm afraid I haven't gotten very far in actual gameplay, largely because I keep getting sucked into the UI and the subtle changes that have been made. The latest change is a small one, but incredibly welcome -- the keybinding interface has gotten a small revamp. Instead of scrolling through one very long list, keybinds have been broken up into sections, and players can simply choose which section they want to work with. Once you've chosen the appropriate section, functions are clearly labelled to choose from. Just click on the keybinding you want to change, and press the appropriate keys you want the function bound to -- the same as it functions right now. There aren't really any major changes in regards to the keys you can bind, it's the same list. The layout has simply been refined and rearranged into something that is much easier to look at, and easier to use. Given the customization capabilities of so many addons out there, this new layout may not be of use to everyone. But if you, like me, are sick of scrolling through a seemingly endless list of options in one small panel in order to keybind one function, your days of being irritated are almost over.

  • How to stop clicking

    by 
    Olivia Grace
    Olivia Grace
    03.31.2014

    Before we get started, let's make one thing very clear. I'm not saying there's anything inherently wrong with clicking. If you want to click, that's just fine, this article isn't for you. If you're someone who clicks and is perfectly happy about it, then skip over all this and tell me about it in the comments. But, if you are a clicker who wants to change, then read on. As an aside, now's a great time to make the switch, we've got a while without new content... So what is a clicker? Without this key piece of information, the above won't be that relevant. A clicker is a term for someone who uses mouse-clicks to hit their abilities rather than keybinding them. There is an assumption made that people who are clicking their abilities are also using their keyboard to move. Their mouse is tied up with moving around the screen to hit abilities, and therefore only occasionally has the time to move their character. It's not necessarily true, but it seems a reasonable position. Why does clicking get a bad reputation? Well, a couple of reasons. Firstly, it's slower. It is slower to move your mouse across your screen and hit different abilities than it is to move your hand across a keyboard. If you don't believe me, here's an experiment: head over to this keyboard site, and type a simple sentence by clicking the keys. Now try it with your keyboard. Unless there's something else at play, the latter should be faster. What's more, turn a full circle on the spot with your keyboard, and do the same with your mouse. One's a lot faster than the other.

  • What are your keybinding secrets?

    by 
    Olivia Grace
    Olivia Grace
    01.22.2014

    Following an interesting chat with a few other WoW players on Twitter, I've been inspired to share my keybinding methods with WoW Insider's readership, and invite you all to do the same. Keybinding is something I've discussed in the past, in relation to PvP and its cousin, clicking, so if you want a guide to getting started, then we've got you covered. The real key to keybinding, though, is that it's highly personal. While the aforementioned guide may have some use, and assert some basic ideas on what might work well, it's up to you. There is no absolute right or absolute wrong way to keybind, just what works better or worse for an individual. And if you want to click, then that's up to you, too. Personally, I don't, and if asked would advise against it, but who am I to say that it's categorically wrong? It's your setup. But what's the point in discussing or writing if there's not absolute answer? It's always worth looking at or considering others' approaches. You might benefit from a change. So what are my keybinds, what's my setup? I won't lie to you here, I'm a little nervous about telling you mine. It's rather odd, and while I'm doing it because I'm interested in the surrounding discussion and think that honesty is the best policy, I'm still nervous. How I prefer to bind is definitely different. I'm living proof that the "standard" methods don't work for everyone.

  • Speed up your gameplay with key bindings and macros

    by 
    Elizabeth Harper
    Elizabeth Harper
    05.23.2013

    While many tout using the mouse for speedy gameplay, you can't overlook the power of the keyboard. While moving and turning is most quickly done with a mouse, it's a slow way to activate spells or open menus, so if you want to speed up your game, it's a good idea to learn WoW's default keyboard shortcuts as well as how to make your own key bindings and macros. We'll cover the basics and help you get started. WoW's keyboard shortcuts You may be surprised to see how much you can control with your keyboard. The first step to keyboard mastery is by opening up WoW's key binding interface. Just hit your escape key to open up the game menu and then select Key Bindings. Now, we aren't going to mention every key binding in WoW here, because as you scroll through this menu you'll see there are a lot of them.

  • Leaderboard: Clicking vs. keybinding

    by 
    Jef Reahard
    Jef Reahard
    03.25.2013

    Yes, today's Leaderboard is all about your MMO input habits, and we'd like to know whether you prefer clicking, keybinding, or some sort of combination. If you're not familiar with keybinding, googling the term in concert with the name of your favorite MMO will provide plenty of examples. The long and short of it is the practice of using efficient and easy-to-reach keyboard shortcuts for all of your avatar's primary functions. The conventional wisdom says that keybinders are generally able to react faster than those who click their UI with the mouse to fire off abilities, buffs, consumables, or what have you, and this extra speed leads to a theoretical advantage in PvP and competitive PvE situations. Exceptions exist, though, so vote for your preferred method after the cut. Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

  • Keys to PvP: Keybinding, movement and clicking

    by 
    Olivia Grace
    Olivia Grace
    05.22.2012

    WoW Insider covers the world of player vs. player action in Blood Sport for fans of Battleground, world PvP and Arena play. Steering you to victory is Olivia Grace, who never clicks anything but her fingers. My last column dealt with the basics of macros and focus targets and their use in PvP. This time, we're tackling an even more heady topic, one that is arguably even more key to PvP success than macros and the use of focus targets. This article is a rare occasion when I will assert that one course of action is better than another! Clicking is a tricky subject. People may be surprised to see it in the title up there hanging out right next other key PvP skills. I would like to say that, with one caveat that will come up later, I wouldn't encourage clicking in PvP. First and foremost, what is clicking? When PvPers (and for that matter, probably PvEers) talk about clicking, they are referring to the practice of putting your abilities on your bars and clicking them with your mouse. In order to do this and move at the same time, you pretty much have to move with your keyboard. OK, so now that it's completely clear what clicking is, why is it bad? First and foremost, let's look at movement. Moving with your keyboard is slow. It's really slow. If you don't believe me, stand your character still and spin through 180 degrees with your keyboard. Now do the same with your mouse. Much faster! Rather like the difference between a d-pad and a thumb joystick on a console controller, mouse movement is far more intuitive, far easier to fine tune and far faster.

  • 3 skills to improve your Arena performance

    by 
    Olivia Grace
    Olivia Grace
    02.15.2012

    WoW Insider covers the world of player vs. player action in Blood Sport for fans of Battleground, world PvP and Arena play. Steering you to victory is Olivia Grace, who spends most of her time in Azeroth as a restoration shaman turning people into frogs. One thing I'm asked fairly regularly is the following: What can I do to improve in Arena? My usual response is a slew of questions. First, how much resilience do you have? I've spoken about this in past articles, so I won't harp on about it here. The second question is simply do you practice? Again, as I've mentioned, practice makes perfect. That is really the most important thing you can do to make yourself a better player in the Arena, so take every opportunity. Even on my healers, I generally fly around on my non-PvP realm with PvP switched on. I'm not going to be able to kill anyone of my own level, but I might get some practice surviving! But this week I'm looking to be a little more specific for you, and we're going to talk about some skills or gameplay styles or whatever you'd prefer to call them. If you can incorporate them into your gameplay, chances are you'll improve in Arena. Obviously, in order to incorporate them, what are you going to need to do? Practice, of course! So, what first? Let's talk movement. Movement in PvP is much more subjective and situational than in PvE. It's not just a case of getting out of bad; positioning and movement can win and lose battles. If you're being chopped up by a paladin with a big sword, you want to be moving away; if you're being zapped by casters, you want to do your best to be using line of sight to your advantage.

  • Totem Talk: 4 ways to increase your shaman DPS

    by 
    Josh Myers
    Josh Myers
    01.28.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) DPS is an art. It's not art in the sense that the Mona Lisa or Friday by Rebecca Black are art, but it's art. It requires practice, knowledge, and dedication to make work, and judging by the Battle.net forums, Twitter, and various other social media outlets, it's an art form that a lot of people still have trouble getting right. As a DPS shaman (really, as any class), there are a few basic rules every player should follow to enhance their DPS. 1. Use addons that make up for what the default UI lacks. I know that there's a set of players out there who totally swear by using the default UI. In reality, I can understand that sentiment. I didn't realize it until I found myself with a sprained hamstring and only able to raid my borrowing my boyfriend's laptop and downloading an addon-less WoW onto it this week, but I actually thought the default UI looked really cool. Unfortunately, despite how cool it looks, default isn't optimal. Doing the Raid Finder as elemental, I realized a couple of things -- that of my 30-plus-addon suite, I really only missed six or seven of them, and those six or seven I missed were ridiculously important. I was lacking OmniCC for watching my cooldown timers, and I didn't have Power Auras to watch Fulmination stacks or ForteXorcist for tracking my DoT timers (important for both ele and enhance). I know that I played sloppily as a result. I missed Lava Surge procs like crazy, I Fulminationed as Flame Shock ran off, and I made other small mistakes that I would normally not make because I have addons to help me keep track of the fight.

  • A hands-on with the Razer Anansi

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.12.2011

    When I first heard about the Razer Anansi, I was beyond excited. Razer had, after all, made the supremely excellent Naga specifically for MMOs, and the Naga is as close to a perfect peripheral as has ever been made. (The original wasn't wireless, which is a big deal for some people, but it doesn't bother me -- and there's a wireless version out now anyway.) I was pretty much certain that the same team working on a keyboard would produce the ultimate one-two punch for online gaming accessories. Sadly, the Anansi isn't the Naga. And therein lies its biggest fault -- you can't help but compare the two products, and the keyboard comes up short. It isn't a bad keyboard, but it lacks what made the Naga so excellent, and for the several things that it gets right it also manages to get a couple of things wrong. Without a doubt, it's going to serve better than the stock keyboard that comes with a new computer, but it's far from a must-have addition to your hardware.

  • The Anvil of Crom: You must unlearn what you have learned

    by 
    Jef Reahard
    Jef Reahard
    04.03.2011

    Hoo boy, circle-strafing. Basically I suck at it. However, with a little help from a new peripheral and an hour spent coming up with a rather meticulous set of key-bindings, I'm on the (slow) road to improvement. This week's Bear Shaman-flavored adventuring featured a lot of unlearning as I've scrapped the traditional WASD/keyboard-turning approach to Age of Conan that I've been using since the game's release. It's not pretty right now, but once the awkwardness wears off, I'll likely be much more adept at both PvE and PvP. As far as content goes, I got Mr. Oakarm into his mid-30s and struggled to find a group for Stygia's Black Castle dungeon (still trying to coordinate one as of press time, in fact). Craig Morrison also weighed in with his monthly dev update, and all of this adds up to a lot to cover this week. Join me after the break for the details.

  • Blood Sport: PvP keybindings -- ESDF and roaming index finger variants

    by 
    C. Christian Moore
    C. Christian Moore
    03.08.2011

    Every week, WoW Insider brings you Blood Sport for arena enthusiasts and The Art of War(craft) for fans of battlegrounds and world PvP. Want to crush your enemies, see them driven before you and hear the lamentation of their women? C. Christian Moore, multiple rank 1 Gladiator, examines the latest arena strategy, trends, compositions and more. Our last Blood Sport article featured the first in a two-part series about the strategies of PvP keybinding. You'll probably need to check it out for this article to make sense, seeing as there's lots of confusing colors and everything. That article had lots comments praising ESDF hand positioning. Well, we're going to start things off with a crowd favorite.

  • The Art of War(craft): Keybinding your way to winning form

    by 
    Zach Yonzon
    Zach Yonzon
    09.16.2010

    Zach only has one key bound on his keyboard: the I WIN button. Welcome to WoW Insider's weekly PvP column, The Art of War(craft), focusing on good, old-fashioned PvP. Last week, we discussed a few pointers on how to continue your winning ways on the battlefield. We talked about how your machine and connection will help give you a competitive edge, and we also briefly touched on how other playstyle improvements such as macros and keybindings will contribute to your game. Keybinding, quite simply, is using your keyboard keys (or mouse buttons) to activate your spells and abilities, as opposed to clicking on them with your cursor. If there is any bad habit at all that you need to break, it's clicking. It's an even graver gaming sin than keyboard turning. In fact, learning how to keybind can effectively prevent you from keyboard turning. By default, the game has set the W, A, S, D keys as forward, turn left, backward and turn right, respectively. Keyboard turning means you use the A and D keys (or any keyboard keys set to rotate) to change direction. You can easily remedy this by unbinding the A and D keys and binding them to the strafe buttons instead. Head on to the game menu by pressing the Esc key (instead of clicking on the computer icon on your bar -- isn't that much faster?) and going to the Key Bindings section. You'll see that World of Warcraft actually allows for two different sets of keys or instructions for movement and other game commands. In most cases, you'll only really need one set.

  • The Colosseum: Reflex, Vengeful Gladiator

    by 
    Michael Gray
    Michael Gray
    08.10.2008

    The Colosseum takes us inside the world of the Gladiator (Brutal, Vengeful, Merciless and otherwise), to interview some of the top Arena fighters in the battlegroups. Our goal is to bring a better understanding of the strategy, makeup, and work that goes into duelling it out for fame, fortune, and Netherdrakes.At the time of this article's posting, Passive Enemies is the #1 team in the 2v2 ladder on the Reckoning Battlegroup. SK Gaming's arena ranking tool reveals that they have third highest rating in the USA region. So, Passive Enemies is indisputably a strong team, with a powerful showing in the 2-person Arena. And this isn't their first season doing so -- Reflex carries the coveted "Vengeful Gladiator" title.WoW Insider was able to catch up with Reflex while he was rocking out in Warsong Gulch, and he was willing to take the time to answer some questions for The Colosseum. Take a look after the jump to see what he had to say.

  • Addon Spotlight: Its' G15 Binder

    by 
    Sean Forsgren
    Sean Forsgren
    03.22.2008

    There has been a lot of talk about keyboards and mice as of late, leading many of you to look at your play style under a different light. There has also been a bit of buzz over at Macro Anatomy about binding keys to different actions and macros. Well, my friends, it's spring, love is in the air and these two fascinating subjects have found romance. The developer of Its G15 Binder addon tipped us off to the updated version of this simple, but useful mod. It has one very simple requirement, you should probably be using Logitech's G15 Keyboard to get the most use out of this addon. I should also mention that the developer made special mention of our own Adam Holisky as a potential fan of this addon, so consider the hat tipped in your direction, Adam.

  • Remapping Key Combinations

    by 
    Fabienne Serriere
    Fabienne Serriere
    03.13.2006

    Some people may think I am pro-*nix, but actually I really just like getting information out there for all our readers. Today I came across a great tip on Switch about Windows-like key bindings. If you don't dig the way Apple has the start and end key combos mapped in OS X, you can change them by creating the file ~/Library/KeyBindings/DefaultKeyBinding.dict with the following contents: /* ~/Library/KeyBindings/DefaultKeyBinding.dict - Home/End keys more like Windows */{"\UF729" = "moveToBeginningOfLine:"; /* home */ "\UF72B" = "moveToEndOfLine:"; /* end */"$\UF729" = "moveToBeginningOfLineAndModifySelection:"; /* shift home */"$\UF72B" = "moveToEndOfLineAndModifySelection:"; /* shift end */"^\UF729" = "moveToBeginningOfDocument:"; /* control home */"^\UF72B" = "moveToEndOfDocument:";/* control end */} I personally tested this key binding hack in 10.4.4 and it does work. To test it be sure to quit out of your text application first. Also note that you will have to create a KeyBindings/ directory in your ~/Library/ because it is not there by default. To reverse the key bindings back to normal, just delete the DefaultKeyBinding.dict file you created and restart your text application. If there is a simpler GUI way to create these modifications please post about it in the comments for our readers.If on the other hand you live in Terminal like me, the start of line and end of line key bindings are Control-A and Control-E respectively. This should feel comfortable to people accustomed to the normal Emacs mode in a shell in other *nix based operating systems.[via Switch and comments on Ask Slashdot]