launch-patches

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  • World of Warcraft launching patch 6.0.2 on October 14th

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.10.2014

    It's been a while since a real patch hit the live servers of World of Warcraft, but that's all going to change soon. Specifically, it's going to change in four days from today. The pre-expansion patch for Warlords of Draenor will be hitting the live game on October 14th, bringing with it stat squishes, new character models, and all of the general improvements you'd expect going into the expansion. Of course, there aren't many new systems to play around with aside from a handful of new talents... and the limited-time level 90 version of Upper Blackrock Spire. This 5-person dungeon will pit players against the forces of the Iron Horde and will, again, be available for only a little bit of time. The same is true of the pre-launch invasion event, which forces players to fight off Iron Horde attacks from beyond the Dark Portal. Take some screenshots of your current character model now, buy things with Justice and Valor points, and get ready for the patch in less than a week.

  • Firefall outlines progression on the path to launch

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.04.2014

    As Firefall approaches an official launch at long last, the game's design team is taking a look at the game as a whole and trimming up parts of the game that can be made better than they are. The newest development diary on the official site discusses doing just that with the game's progression system, a task accomplished by removing some systems, consolidating others, and generally making progress that much easier to understand all around. As players go out and fight things in a given battleframe, the frame will level up, with new abilities coming regularly as you level. Frames will visibly improve as you increase in level, unlocking perks as you level up that can be used across all frames, with new abilities and weapons containing module slots for customization purposes. The new frame core equipment replaces the more fiddly systems of before, making it easier to slot in effects for improved jump jets or the like. Check out the full diary for all the details on how progression will be more straightforward for launch.