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  • To level no more forever

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.11.2010

    There's one constant in nearly every new MMO we play, and for many of us the games we play offline -- gaining levels. And Don't Fear The Mutant recently has set forth a sentiment that we're sure many players have shared -- the absolute, intolerable dread of having to level up again. Of having to go from Level 1 to Level Whatever, quickly at first and then ever so slowly as we creep toward the finish line, a finish that doesn't so much tell us what to do as gives us the option to do what we wanted to in the first place. Sometimes it's a slog, sometimes it's easy, but all of us have felt the pain before of the fact that the barrier to entry gets higher and higher over time. After all, to pick a random example, the community of City of Heroes is full of characters at Level 50. The majority of the game is played out there. It's difficult to suggest a solution that doesn't require partitioning off the world or vastly shortening the level grind a la Guild Wars, but if you've ever found yourself staring at that bar and dreading even stepping out of town to fill it a bit -- and you certainly have -- you may wish to take a look at the full entry.