license

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  • Pandora buys FM radio station to lower royalty rates for streaming music

    by 
    Jon Fingas
    Jon Fingas
    06.11.2013

    Pandora has complained for years that royalties for internet-only radio stations are too steep. It may have found an end run around the problem, however: it just bought an FM radio station in South Dakota. The company's Chris Harrison argues that the deal will make ASCAP and music labels offer Pandora the same songwriting licenses that they do to rivals like iHeartRadio, which allegedly gets better terms through its traditional broadcasting roots. Opponents argue that Pandora is simply trying to dodge fair compensation through the buyout, although the streaming service claims to have been forced into more than one unfair rate hike with current licensing. Whatever the truth, Pandora is racing against the clock -- competition won't get any easier when built-in services like iTunes Radio are on the way.

  • EA kills licensing deals with gun makers, keeps those guns in games [Update]

    by 
    Jessica Conditt
    Jessica Conditt
    05.08.2013

    Behind the scenes, EA is dropping licensing ties to real-life gun manufacturers, but on-screen it still intends to use branded guns in its games. Most recently, EA has worked with gun manufacturers such as McMillan Group International and gun magazine maker Magpul to promote Medal of Honor: Warfighter, but now those deals are off – even though EA still plans to use name-brand guns in its shooters. "We're telling a story and we have a point of view," EA Labels President Frank Gibeau tells Reuters. "A book doesn't pay for saying the word 'Colt,' for example." EA spokesman Jeff Brown says branded weapons lend games "enhanced authenticity," which is why EA wants to keep them in its games. However, all official agreements between EA and gun companies are now severed. "The action games we will release this year will not include licensed images of weapons," Brown says. Following December's mass shooting in Newtown, Connecticut, the NRA and a handful of politicians and pundits blamed video games for encouraging gun violence. One week after the shooting, NRA Executive Vice President Wayne LaPierre said video games represented "a callous, corrupt and corrupting shadow industry that sells, and sows, violence against its own people." Brown says that the NRA's comments have nothing to do with its decision: "The response from our audience was pretty clear: They feel the comments from the NRA were a simple attempt to change the subject." EA is currently involved in a lawsuit with Bell Helicopter, who argues that use of its helicopters in the Battlefield games goes beyond fair use and infringes on Bell's trademark. A jury trial is set for June to decide the issue, which could easily apply to EA's new gun-licensing theory. Update: Jeff Brown tells Ars Technica that EA has never paid a licensing fee to a gun manufacturer, nor has it been paid to use specific branded guns in its games. EA will simply continue this practice in the future. "No other EA game or service has used licensed gun images in a game," Brown says. EA did work with McMillan and Magpul for that Medal of Honor: Warfighter campaign, a charity benefiting veterans that encouraged gun makers featured in the game to donate. Those that did were featured on a Warfighter sub-page as "authentic brands" in the game. All of the money went straight to the charity, Brown says.

  • The Road to Mordor: Could Lord of the Rings Online end in 2014?

    by 
    Justin Olivetti
    Justin Olivetti
    05.04.2013

    Almost two years ago, Star Wars Galaxies players were rocked to their core by the news that their virtual world was to be sunsetted at the end of the year. Despite obvious SOE love for the title and player petitions, the call was already made: LucasArts didn't want to renew the contract with SOE, and that was that. Because of an IP, an entire galaxy was lost. It's one of the "cons" of IP-based MMOs. Because there is licensing and contracts and other legal mumbo-jumbo involved, an online game that is completely wedded to an intellectual property has the added danger of being shut down completely if the IP is denied to the studio. SWG is a sobering lesson as to how this can happen to an otherwise healthy game. If you haven't noticed already, Lord of the Rings Online is somewhat inspired by a certain IP. This IP can survive without the game, but the opposite is not true. So the scary question that we'd rather not ask is this: What if Turbine loses the rights have its game set in the Lord of the Rings universe? It's not an unreasonable question. And what makes it even scarier is that it could conceivably happen as early as next year.

  • Galaxy S 4, future Samsung devices to use DigitalOptics tech for face tracking (updated)

    by 
    Jon Fingas
    Jon Fingas
    04.23.2013

    When Samsung unveiled the Galaxy S 4 in March, there was a near-inescapable emphasis on face detection features. What we didn't know is just whose technology was making them possible. As it happens, it's not entirely Samsung's -- DigitalOptics has stepped forward to claim some of the responsibility. The California firm recently struck a multi-year licensing deal with Samsung to supply its Face Detection and Face Tracking software, which can detect pupils for interface features (think Smart Stay or Smart Pause) and keep tabs on photo subjects. DigitalOptics hasn't provided the exact details of its involvement in the GS4, let alone a roadmap, but it's safe to presume that Samsung isn't dropping its emphasis on camera-driven software anytime soon. Update: DigitalOptics says the release wasn't clear on just what was involved in the deal: while the face detection and tracking are present, Samsung didn't pick up the pupil component. As such, you're mostly seeing DigitalOptics' influence in regular camera features and other software that doesn't involve eye tracking.

  • Foxconn parent Hon Hai licenses Microsoft's patents for Android, Chrome devices

    by 
    Richard Lawler
    Richard Lawler
    04.16.2013

    Microsoft has insisted for years that companies building products based on Android and Chrome are treading on ground covered by its patent portfolio, and it's continuing to press that claim. Today it announced it's agreed to IP licensing terms with another device maker -- Foxconn parent Hon Hai. Perhaps best known for making many Apple products, the massive company manufactures more than 40 percent of consumer electronics devices in the world. According to the press release the deal covers patents for phones, tablets and TVs, and will result in Microsoft receiving royalty payments. We've already seen companies like HTC and LG choose to cut a deal over the technology, while Google-owned Motorola is continuing to fight. It's far too soon to know how those court battles will be resolved, but while the team in Redmond may not have caught up to Android in mobile market share, that doesn't mean it's not getting paid.

  • Rock Band's first Metallica DLC pack pulled from store, license expired

    by 
    Jessica Conditt
    Jessica Conditt
    04.09.2013

    The Metallica Pack 01 DLC for Rock Band – featuring "Ride The Lightning," "And Justice For All" and "Blackened" – is no longer available for new purchase on the Rock Band store and will soon be removed from first-party marketplaces, because the license has expired. This won't affect those who already own the DLC, and even allows them to redownload the content if necessary. If you already own the Metallica Pack 01, it's still all yours.Harmonix launched Metallica Pack 01 in November 2007 for $5.50, or $2 per song."Now, over 5 years since the release of the first batch of Rock Band DLC, we're reaching the end of some of the earliest licenses we secured," Harmonix writes on its Facebook page. "Our Music Team has been hard at work extending these licenses to make sure that this has as small an impact on the community as possible, but there may be a very limited number of songs that will no longer be offered for new purchases in the Rock Band store."Harmonix plans to post relicensing updates on a quarterly basis, hoping to give players a heads up if songs expire.

  • Google and MPEG LA settle up, free VP8 video codec for the world wide web

    by 
    Michael Gorman
    Michael Gorman
    03.07.2013

    The longstanding disagreement between Google and MPEG LA is finally over, as the two parties have reached a licensing agreement for several patents covering video compression. As a quick refresher, MPEG LA owns the technology behind h.264, the current king of video codecs. Meanwhile, Google's own VP8 video codec is a part of its WebM standard, but MPEG LA cried foul, claiming that Google's technology was infringing. Apparently, the companies found common ground, and with the settlement in place, WebM is free from patent encumbrances and video producers can do what they do without fear of legal retribution.

  • Barnes & Noble signs licensing agreement with MGM, Lionsgate, National Geographic and more for Nook Video service

    by 
    James Trew
    James Trew
    03.07.2013

    Barnes and Noble has just dealt up some good news for movie-loving owners of its Nook HD and HD+ slates, with the announcement of new licensing agreements with a host of studios. Lionsgate, MGM, Paramount, Relativity Media as well as National Geographic, Little Pim and Film Buff are all part of the new wave of additions to the Nook Video line-up. This means titles such as The Hunger Games, Mad Men, and the Twilight Movies will be available for rent or purchase starting today. Little Pim provides foreign language learning for kids, so there's something to expand the minds of the little ones too. This, combined with that UltraViolet integration and the odd item at the FCC suggests that Barnes & Noble is taking its media content offering more seriously than ever. We're certainly not complaining.

  • Microsoft reverses course, says Office 2013 licenses can now be transferred to new PCs

    by 
    Donald Melanson
    Donald Melanson
    03.06.2013

    There were plenty of Office users none too pleased with Microsoft's recent decision to tie Office 2013 retail licenses to the PC they were originally installed on, and it looks like the company has been listening to them. Microsoft announced in a blog post today that it's changing the policy, and will now allow users to transfer the license if they get a new PC or the old one fails. The company says that it will update the actual license agreement included with the software in a future release, but makes it clear that the change is effective immediately. Of course, there are still some limitations. You can't transfer the license more than once every 90 days unless there's a hardware failure, and you still can't have the software on more than one computer at the same time. You can find the full text of the new license at the source link.

  • Nikon to pay Microsoft for Android-related patent license

    by 
    Jon Fingas
    Jon Fingas
    02.21.2013

    Microsoft believes every Android device maker owes money for (reportedly) using its patents, and it's been striking a lot of matching royalty deals that mostly focus on phone designers. While there wasn't necessarily much doubt, we can confirm today that dedicated camera makers aren't exempt: Nikon just signed a similar deal. Although the terms are once again secret, the agreement will see Nikon pay Microsoft a royalty for "certain" cameras running Android, which likely involves the Coolpix S800c as well as any future shooters. In case you're wondering, Samsung's broader patent license deal already covers the Galaxy Camera. This new pact mostly gives Nikon equal treatment -- and shows that Microsoft casts a wide net.

  • Activision lays off 30 people, expects fewer licensed games in 2013

    by 
    Jessica Conditt
    Jessica Conditt
    02.19.2013

    Activision laid off 30 full-time employees, noting that this year it intended to launch fewer games based on licensed properties. Activision provided a statement to Joystiq:"In 2013, we expect to release fewer games based on license properties and as a result are realigning our structure to better reflect the market opportunities and our slate," the publisher said. "Approximately, 30 full-time employees have been impacted globally, which represents approximately one half of one percent of Activision Blizzard's employee population."Activision's lineup of licensed games in 2013 included The Walking Dead: Survival Instinct, Deadpool and the first three Teenage Mutant Ninja Turtles games, and there was something up with the James Bond games.A portion of the 30 layoffs came from Call of Duty developer Treyarch, though Activision said it was a "minimal reduction" that wouldn't affect the launch of any DLC for Black Ops 2.

  • Microsoft confirms Office 2013 licenses can't be transferred to other computers

    by 
    Alexis Santos
    Alexis Santos
    02.16.2013

    It's no secret that copies of Office 2013 bind themselves to a single computer, but Microsoft has now confirmed to Computerworld that the software's license can't be reassigned to another PC, as is possible with Office 2010. When asked whether a license could be transferred to another machine if the original rig was destroyed, lost or stolen, Microsoft replied with a frosty, "No comment." However, Redmond did mention that the productivity suite could be reinstalled on the same PC after a crash. Just how Ballmer and Co. will enforce the policy remains a bit murky, but it's pretty clear they hope folks who have a penchant for switching up computing environments will be enticed by an Office 365 subscription.

  • Microsoft moves another 20 million Windows 8 licenses over holiday season, 100 million total app downloads

    by 
    Darren Murph
    Darren Murph
    01.08.2013

    Ready for your quarterly dose of Windows 8 sales figures? After hearing that some 40 million licenses had been sold through last November, the company's CFO and CMO for Windows Tammi Reller announced here at CES that Microsoft has sold 60 million Windows 8 licenses to date. According to her, that number includes "sell in to OEMs for new PCs," but she didn't clarify whether or not it includes blockbuster deals like the $617 million one it recently landed with the US Army, Air Force and DISA. Reller also noted that the numbers are "roughly in line with where we would have been with Windows 7." Moving 20 million of anything over a single holiday season is pretty impressive, and we'll be keeping an ear out for more details should they emerge. Update: Microsoft also announced that "since the opening of the Windows Store the number of apps has quadrupled and it passed the 100 million app download mark – just two months after general availability."

  • 40 million Windows 8 licenses sold in a month; meanwhile, mum's the word on Surface sales

    by 
    Darren Murph
    Darren Murph
    11.27.2012

    It took just four days for Windows 8 to hit four million machines (ours included), and in just over a month, Microsoft has managed to sell some 40 million licenses of its tiled OS. To date, Windows 8 is outpacing Windows 7 in terms of upgrades, but given that the company had moved 600 million copies of the latter back in June, the new kid on the software block still has quite a ways to go. The news comes just hours after Microsoft also announced that it had sold a whopping 750,000 Xbox 360 consoles during the Black Friday weekend, which makes the omission of one other number that much more glaring -- after all, if it's so easy to dig up Xbox and Windows 8 numbers, why are we left with awkward adjectives to describe Surface sales?

  • NBA assured by EA next NBA Live will meet 'mutual standard of excellence'

    by 
    Mike Suszek
    Mike Suszek
    10.12.2012

    The NBA said it will "continue to work together with [EA] as we always have," when recently asked about the cancellation of NBA Live 13.John Acunto, VP of Marketing Communications for the NBA told Joystiq that the NBA has "had a great relationship with EA for more than 20 years. We are obviously disappointed that EA will not be releasing NBA LIVE 13 this year, but have been assured by EA that the next release of NBA LIVE will meet our mutual standards of excellence."EA's Executive VP Andrew Wilson said the team plans on "making next year's game great."Take-Two recently revealed record sales for the other major NBA licensed game this year, NBA 2K13, which sold 49 percent more in its first week than past games in the series.

  • Apple agrees to license for Swiss railway clock in iOS 6, knows what time it is

    by 
    Jon Fingas
    Jon Fingas
    10.12.2012

    When Swiss federal railway organization SBB and the Mondaine Group pointed out that the iOS 6 clock face looked remarkably like theirs, they weren't so much upset as clearing their throat politely -- it would be nice to get credit, if you don't mind. That kindness has been met with some reciprocity, as SBB has confirmed a licensing deal with Apple that gives the iPad builder rights to use the iconic timepiece in its mobile OS. Exact terms aren't forthcoming, although it's likely not a princely sum when SBB is better known for punctuality than wheeling and dealing. All we know is that Apple can at last live with a good conscience when it checks the time in Geneva.

  • RIM licenses Microsoft's exFAT file system to stuff extra-large files into BlackBerry devices

    by 
    Jon Fingas
    Jon Fingas
    09.18.2012

    RIM has big ambitions for media on BlackBerry hardware -- really big. Accordingly, it just reached a patent licensing deal with Microsoft that lets it use the exFAT file system on "certain BlackBerry devices." We have a hunch that's a reference to future BlackBerry 10 phones and tablets rather than retrofits of existing (and likely incapable) mobile gear. The move will let any devices that do recognize exFAT handle much larger files, such as long videos, in addition to streamlining transfers between computers and other gadgets. The conditions of the deal haven't been given out, but we suspect RIM's negotiations with Microsoft were on more voluntary terms than those faced by Android supporters.

  • Samsung's defense against Apple patents begins with DiamondTouch table, LiveTile UI prior art

    by 
    Sean Buckley
    Sean Buckley
    08.13.2012

    Samsung may have convinced Judge Koh to toss a few international handsets out of Apple's lawsuit, but the Korean firm still has Cupertino's patent licensing accusations to contend with. Their tactic? Convince the court that Apple's claim to the inventions are invalid, and that the technology was developed prior to the disputed patent's filing. It's called showing "prior art," and Sammy's done it before -- famously showing a scene from 2001: A Space Odyssey in an attempt to put Apple's iPad design claims to rest. Today's examples were more grounded in reality, focusing on debunking Cupertino's claim to the "bounce back" effect that happens when a user reaches the end of a page and common multitouch zoom / navigation gestures. Samsung pitted the famous "bounce back" feature against an old PocketPC interface called LaunchTile, which allowed users to navigate through 36 applications by zooming in and out and a panning across a grid-like "world view" of said apps. Movement between grids snap to each zone, marking the end of a page. Apple shot back, noting that LiveTile's snapping navigation didn't work on diagonals, and cited other differences as well. Samsung wasn't deterred, however, and brought out DiamondTouch, a projector based multitouch table that utilized both one touch scrolling and pinch-based zoom gestures. The table even takes aim at the aforementioned bounce-back patent with a technology called TableCloth, which bounces back images that are pulled off screen. DiamondTouch's creator, Adam Bogue, told the court that he had demoed the technology to Apple privately back in 2003, noting that it was also available to anyone who visited the Mitsubishi Electronic Research Laboratories' lobby. If the jury takes to Samsung's claims of prior art, it could severely cut Apple's claims against it. Even so, Cupertino's lawyers aren't going down without a fight, and still have a number of navigation and design claims that Samsung hasn't addressed. The two parties are expected to keep up the fight for about a week, we'll keep you posted on the inevitable revelations as they come.

  • Fighting Fantasy games leaving the App Store

    by 
    Mike Schramm
    Mike Schramm
    08.13.2012

    Big Blue Games has released four games based on the Fighting Fantasy series of roleplaying books by legendary game creators Steve Jackson and Ian Livingstone. Now that the licensing agreement is about to expire, they're leaving the App Store forever as of tomorrow. Creature of Havoc, Citadel of Chaos, Deathtrap Dungeon, and The Warlock of Firetop Mountain are all set to expire, so if you have wanted to pick them up (or are just hearing about them), now's the time. They are all set at US$2.99. Tin Man Games is reportedly going to be handling the license for these books from now on, though it's not likely that they'll re-release these same titles. So if you've got fond memories of "playing" these, or just want to see what the Big Blue versions are like, grab these now. Even though they'll disappear from the App Store, you'll be able to keep them on your iOS device. You just won't be able to redownload or reinstall them (except, of course, if you sync them with iTunes on a Mac).

  • Microsoft licensed design patents at issue in Apple v. Samsung, Surface lovers breathe sigh of relief

    by 
    Michael Gorman
    Michael Gorman
    08.13.2012

    Last week, we found out about Apple's offer to license a bundle of IP -- including its iPhone and iPad design patents -- to Samsung back in 2010. Today, Reuters reports that Apple proposed a similar deal to Microsoft, and the folks in Redmond took them up on the offer. Details of the license itself are scarce, but the deal did, naturally, include an provision expressly prohibiting iDevice copies. So, for folks figuring that Microsoft might face a litigious future similar to Samsung's, think again. Looks like Ballmer and friends had the foresight to buy the rights to those rounded corners, edge-to-edge glass and black bezels on their forthcoming Surface tablets.