license

Latest

  • Intel enters licensing deal with Inside Secure for NFC tech

    by 
    Terrence O'Brien
    Terrence O'Brien
    12.15.2011

    Intel's NFC aspirations are hardly a secret. The company showed off a Medfield-powered tablet at IDF sporting the tech and it's partnered with MasterCard -- promising to bring PayPass checkouts to Ultrabooks. Now Chipzilla is putting the final pieces of the equation in place by landing a licensing deal with Inside Secure. The company specializes in contactless payment systems and will be lending its Microread, Securead and Open NFC products to Intel for future chips. While it's a safe assumption that we'll be seeing NFC pop up in Ultrabooks, it's also going to be an essential ingredient if the Santa Clara crew ever hopes to make x86 a player in the smartphone scene. We've still got a while to go before near field communication becomes truly ubiquitous, but this is one more step in the right direction. Check out the PR after the break.

  • Daily Update for December 12, 2011

    by 
    Steve Sande
    Steve Sande
    12.12.2011

    It's the TUAW Daily Update, your source for Apple news in a convenient audio format. You'll get all the top Apple stories of the day in three to five minutes for a quick review of what's happening in the Apple world. You can listen to today's Apple stories by clicking the inline player (requires Flash) or the non-Flash link below. To subscribe to the podcast for daily listening through iTunes, click here. No Flash? Click here to listen.

  • Apple pulls app for creating fake US driver's license

    by 
    Steve Sande
    Steve Sande
    12.12.2011

    For over two years, the free "License" app by DriversEd.com has occupied a spot in the App Store. The app, which was meant as a way to create joke IDs on an iPhone or iPad, allowed users to put a digital photo and biographic information into a driver's license template for any of the 50 United States. Now US Senator Bob Casey of Pennsylvania, acting on a complaint by the Coalition for a Secure Driver's License, has successfully had the License app pulled from the App Store. As reported by MacRumors, the concern from the Coalition for a Secure Driver's License was that someone could use the app to create a fake driver's license, then email the image of the completed template to a computer where it could be printed and laminated. Casey's letter to Apple noted that "I believe this application poses a threat to public safety and national security...it can be used in a way that allows criminals to create a new identity, steal someone else's identity, or permit underage youth to purchase alcohol or tobacco illegally." Casey went on to express his concern that in using a counterfeit license created by License, "a terrorist could bypass identity verification by the Transportation Security Administration, or even apply for a passport." The Coalition for a Secure Driver's License had sent a letter in April to Apple senior vice president for iOS software Scott Forstall asking for removal of the app. Apple didn't respond to that request, but quickly pulled the app when requested by Senator Casey.

  • DuPont's AMOLED HDTV tech licensed by... someone, will likely be used to build HDTVs

    by 
    Richard Lawler
    Richard Lawler
    11.06.2011

    DuPont has wanted to bring AMOLED HDTVs to market since at least 2006, and now it appears they've found a partner to help make that happen. There's no name given, but a "leading Asian manufacturer" (Samsung's shown off the tech before and we figure it has some R&D cash to reallocate after dumping ZScreen) has apparently licensed the tech and, we assume, plans to put it to use. DuPont claims AMOLED HDTVs will be better than current LCDs in pretty much every way (color, contrast, response speed, viewing angle, power efficiency), as long they actually ever go on sale. Given the timing, we're hoping there will be something to see come CES time so we can find out if 2012 will finally be OLED's year. The press release is after the break, along with a quick video showing where AMOLED's come from: First, a slot coat HIL and primer layers have to love each other very, very much...

  • Microsoft and Quanta ink patent licensing agreement, Android continues to print money for its rival

    by 
    Joseph Volpe
    Joseph Volpe
    10.13.2011

    Microsoft's crossed yet another name off its patent licensing hit list, and this time the big red target lands squarely on Quanta. Under the undisclosed terms of the agreement, Android and Chrome-based devices manufactured by the Taiwanese OEM will be protected by Redmond's vast patent portfolio. Of course, this means MS'll receive royalties for granting access to its treasure trove of related IPs -- of which it has no dearth of at the moment. In other news, Google continues to hope it's all just a case of "opposite day." Official PR in all its vagueness after the break.

  • Grad student translates iTunes Terms of Service into something more readable

    by 
    Mike Schramm
    Mike Schramm
    09.07.2011

    Apple makes some beautiful products, doesn't it? From the second you unbox that new iDevice, to the moment when you plug it in to your perfectly engineered MacBook and open up iTunes with the great OS X operating system -- and then you see the iTunes Legal Agreement pop up, ugly as sin and a lot less interesting. Grad student Gregg Bernstein has put a little work into doing something that Apple hasn't yet done: Make that clickthrough terms of service window a little more appealing and a little less like legal boilerplate. For his master's thesis he went through Apple's license agreement (all 4,137 words of it) and designed something that looked a lot more clean and beautiful, and actually meant something. Things like how many copies you can make of each item, and what you're actually agreeing to when you click "Agree" are spelled out much more clearly. So many of these user agreements are just noise, crafted by lawyers in a room somewhere, and put in by coders for companies who aren't really interested in using them as anything but a big, bland legal shield (and clicked on by consumers who aren't paying attention anyway). That's why Bernstein's idea is so great. Why not embrace beautiful design everywhere, even in the legal nonsense? Of course, there are probably legal reasons (duh) that Apple's license is implemented the way it is. But it would be nice for some company, any company, to step up and make this stuff easier and better for all involved.

  • Starz ends renewal negotiations with Netflix, will pull movies from streaming in February

    by 
    Richard Lawler
    Richard Lawler
    09.01.2011

    Starz has apparently decided it can live without the hundreds of millions of dollars a renewal of its content licensing deal with Netflix was expected to bring and announced an end to negotiations today. According to the Company Town blog, talks broke down over Starz's insistence that Netflix implement tiered pricing, and charge customers even more for access to its content. That means when the current deal expires on February 28, 2012, they will all go away, including a number of its newer release flicks from Sony (already pulled) and Disney that Starz has exclusive licenses to and Starz content like Camelot and Spartacus. To make matters worse, all of this is going down the same day as a price hike makes it more expensive to keep both disc and streaming services. While Starz claims the move is a part of its strategy to "protect the premium nature of our brand by preserving the appropriate pricing and packaging of our exclusive and highly valuable content" as well as "evaluate new opportunities", Netflix spokesman Steve Swasey is quoted as saying it can redirect the Starz money to deals with other content providers to "maintain or even improve the Netflix experience." Beyond Starz, in the US Netflix also has access to newer movies from its deals with Epix and a few smaller distributors like Relativity Media. Check Starz's statement in full after the break, and let us know if this is changing your answer to yesterday's poll question.

  • Never say Neverwinter: Cryptic forced to delay D&D RPG

    by 
    Justin Olivetti
    Justin Olivetti
    08.15.2011

    Fans -- and general looky-loos -- anticipating Cryptic's next game will have to wait a little while longer. Neverwinter has been officially delayed following a bout of legal mumbo jumbo involving Atari and Hasbro struggling over the Dungeons & Dragons license. While the two companies have finally settled this long-running dispute, Atari's sale of Cryptic to Perfect World Entertainment has come with a catch regarding its Neverwinter project. Due to the new ownership, Perfect World is demanding Cryptic work on "a more immersive experience" for Neverwinter and is thus pushing the cooperative RPG's release from the formerly announced 2011 launch window to late 2012. The settlement means that Hasbro will regain the digital licensing rights to D&D, but Atari can still sell and develop some titles under that umbrella. Cryptic Studios was acquired by Perfect World earlier this month for a whopping $49.8 million.

  • Microsoft licenses GeoVector's augmented reality search for local guidance (video)

    by 
    Zachary Lutz
    Zachary Lutz
    07.14.2011

    After the ho-hum AR demonstration of Windows Phone Mango, Microsoft appears to be stepping up its game by licensing a mature set of technologies from GeoVector, (a company previously known for its defunct World Surfer application). While the details remain elusive, Ballmer's crew was granted a multi-year, non-exclusive right to use and abuse the pointing-based local search and augmented reality elements of GeoVector's portfolio -- surely capable of bringing Local Scout to the next level. While much of the technology relies on GPS and a compass for directional-based discovery, the licensor also holds intellectual property for object recognition (à la Google Goggles), although it's unclear whether this element falls within the agreement. Of course, Microsoft could have turned to Nokia's Live View AR for many of the same tools, but that would have been far too obvious. Just beyond the break, you'll find the full PR along with an (admittedly dated) video of GeoVector's technology.

  • Flush with success, Microsoft hopes Samsung will be its next Android patent bounty

    by 
    Tim Stevens
    Tim Stevens
    07.06.2011

    Wistron? Check. HTC? Double-check. Velocity Micro? Been there. Itronix? Done that. Microsoft has found plenty of corporate entities willing to be wooed with its patent-waving ways, and the company hopes the next notch on its bedpost will be a big one: Samsung. Reuters is reporting that Microsoft is after a $15 bounty per Android handset sold, which, if already in place, would have put Sammy $45 million in the hole thanks to the Galaxy S II's successes. Why would Samsung agree to such terms? It's possible Microsoft is requiring that this agreement be put in place for companies that want to produce Windows 8 tablets. Or, maybe it's just because everybody else is playing along. Nobody likes a follower, Samsung, nobody.

  • Apple to allow license-free virtualization with OS X Lion, developers roar with delight

    by 
    Amar Toor
    Amar Toor
    07.04.2011

    Developers and IT managers have reason to smile today, because it looks like Apple is changing its approach to virtualization. According to Mac Rumors, users who download the client version of OS X Lion will be able to run one or two virtualized copies on a single Mac, using tools like VMware or Parallels. This functionality first surfaced with Leopard, but was only available to users who obtained a pricey OS X Server license. The EULA for 10.7, however, suggests that Lion owners won't need any extra licenses to tinker away in an alternate OS universe. It's news that the enterprise community will certainly welcome, but we'll have to wait a little longer before riding the Lion into a virtual realm, later this month.

  • Lion to allow two virtualized instances of Mac OS X per machine

    by 
    Michael Rose
    Michael Rose
    07.03.2011

    The virtualization story for Mac OS X is about to change dramatically, and for the better, as Lion's licensing changes the rules for virtual machines. For some enterprise deployments, virtual Mac OS X environments are the Holy Grail: giving access to Mac-only applications on demand without having to supply Mac hardware on a one-to-one basis. While the vanilla version of Mac OS X has been theoretically virtualizable since the Intel transition (and in fact can be run on a virtual machine now under the right circumstances), the licensing agreement for Mac users up until Mac OS X 10.5 Leopard didn't allow virtual Macs, full stop. Starting with Leopard, Apple began to permit limited virtualization of Mac OS X, with two major caveats: you could only run VMs on Mac hardware (no blade server racks full of HP gear serving out Mac desktops), and you needed a Mac OS X Server license, with a steep price. Under these conditions, virtual Macs were a luxury few took advantage of. Now Lion's new EULA is set to change all that, as reported by MacRumors. 10.7 users will be permitted to run one or two virtual Mac instances on each physical Mac, presumably using existing virtualization tools like VMware Fusion, Parallels, VirtualBox or others. This is bound to be a big help for developers, IT managers and others who need to keep a known-good test environment or try out new apps in a controlled fashion. Note that virtualized Macs aren't the same thing as virtual desktops, which Lion is also slated to support; that second feature means that you can remotely connect to your user account and your desktop 'underneath' a user who is currently logged in to the machine. A similar capability was baked into Snow Leopard, but it required some hairy workarounds to use effectively; You can get a similar capability from the $79 iRAPP utility or the free Vine Server, but the Lion version will be single-click friendly.

  • Microsoft inks Android patent deal with Velocity Micro -- sound familiar?

    by 
    Christopher Trout
    Christopher Trout
    06.29.2011

    Further proving that patent infringement claims are incentive enough to drum up licensing deals, yet another Android device maker has signed on the dotted line to pay up to Redmond. Following up on Monday's licensing agreement with Itronix, Microsoft has just announced a deal with Velocity Micro, Inc., that will have the outfit feeding the software giant's coffers. Of course, details are scarce here; in fact, all we really know is Velocity Micro will pay royalties in regards to its Android-based devices, including the Cruz Tablet. Looks like those talks are paying off. Full PR after the break. Update: Looks like Onkyo's playing nice, too.

  • Microsoft inks Android patent deal with Itronix, causes more heads to explode

    by 
    Jesse Hicks
    Jesse Hicks
    06.27.2011

    We've already noted our slip into Bizarro World, a strange and topsy-turvy land where -- thanks to patent-infringement claims -- Microsoft strikes licensing deals with Android device makers. Redmond has used a carrot-and-stick strategy thus far, suing competing manufacturers (Barnes and Noble, Motorola) while reaching a protective royalty agreement with HTC, which, not coincidentally, also makes Windows Phones. Today, another company joins the licensee list: General Dynamics Itronix, known for its rugged computers, some of which do run Windows. Neither company offered much in the way of details, other than declaring that Itronix will pay royalties, but we've no reason to believe it's too different from HTC's arrangement. See the press release after the break for an excellent example of terse, unrevealing business-speak.

  • Dolby sues RIM over alleged patent infringement, seeks injunction in 7.1 surround

    by 
    Amar Toor
    Amar Toor
    06.16.2011

    There's a new patent war brewing on both sides of the Atlantic, now that Dolby has filed a set of lawsuits against RIM. At issue is the audio compression technology RIM uses in its BlackBerry phones and PlayBook tablets. Dolby claims this intellectual property is protected under patents that several other smartphone makers have already licensed, and that RIM should be forced to do the same. The company's lawsuits, filed yesterday in both the US and Germany, seek financial damages and an injunction that would stop all sales of allegedly infringing products. RIM declined to comment on the suit, but we'll be sure to keep you posted as the battle unfolds. Head past the break for Dolby's press release.

  • YouTube embraces Creative Commons licensing, turns your cutesy kitty into mashup fodder

    by 
    Christopher Trout
    Christopher Trout
    06.04.2011

    Sourcing material from the mecca of viral video has always been a bit iffy -- who knows which rabid Beyonce fan will bite back when you slice and dice their Single Ladies tribute video. However, YouTube's recent addition of the Creative Commons licensing option just made it a whole lot easier to make mashups without stepping on anyone's stiletto-sporting toes. Users are now given the option to choose between YouTube's standard license or the Creative Commons Attribution (CC BY) license, which, when selected, automatically adds the video to a library of similarly appointed videos, now available for your cutting and captioning pleasure. An attribution is placed beneath any video sourcing material from the Creative Commons library. Among the more professional outfits adding their videos to the CC pool are Al Jazeera and C-SPAN -- who's ready to see Mittens the Kitten and Sarah Palin battle it out over tax cuts? You can now access the Creative Commons library through the YouTube video editor.

  • NPG, CSU partner for $49 dynamic digital textbooks

    by 
    Joe Pollicino
    Joe Pollicino
    05.24.2011

    The worst part of being a college student? Pricey learning materials... they make even Ramen noodles a fancy meal. This fall, students at California State University will be at least be able to make a step up to fast food. CSU has announced a three-year deal with Nature Publishing Group for low-cost, interactive, web-based textbooks with access options for disabled students. The first to be offered is an introductory biology text, fittingly titled Principles of Biology. Students on the L.A., Northridge, and Chico campuses will each have varying payment and licensing models, but 49 bucks gets anyone a full edition starting September 1st. Professors can edit the content, which includes 175 "interactive lessons," access to a database of research papers, and assessments for students. It can all be used on any device from a slate to a computer and even printed if you prefer scribing your notes with pen and paper or won't be near an internet connection. Details are dry about future books using the system, but it looks like a promising break for college students. Still, before you get ready to ditch your books and backpack for more money and less backaches, we'd suggest skimming the press release after the break.

  • NBA extends multi-year licensing agreements with 2K and EA Sports

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    05.23.2011

    Six years ago, the NBA counted five major game makers -- including Sony, Midway and Atari -- in its non-exclusive circle of licensees. That number has since dwindled to two, as the league today re-upped its multi-year licensing agreements with its longstanding (and still standing) video game partners, Take-Two Interactive and Electronic Arts. Unsurprisingly, through its 2K Sports label, Take-Two will continue to make use of its NBA license in its successful NBA 2K franchise. The most recent release, NBA 2K11, has now sold more than five million units since its October 2010 debut, according to the publisher. The next iteration, NBA 2K12, is expected to be announced at E3. Assuming 2K12 is on track to be released this fall (lockout or game on), it would mark a second straight year that 2K Sports' simulation series entered the market with no direct competition (Madden style!). EA, the NBA's oldest video game partner, permanently benched NBA Elite 11 last November after the company determined, "It was just going to be a bad game." EA Sports' next basketball sim won't be released until Fall 2012, with a download-only NBA Jam sequel subbing in this October. Additionally, Take-Two is expected to "explore and develop new NBA licensed gaming opportunities, including online on social media platforms," according to a press announcement. Counting itself as "the No. 1 U.S. sports league on Facebook, Twitter, and YouTube," the NBA, through its NBA Digital label, has already released NBA Legends (developed by Lionside) and NBA Dynasty (in partnership with Disney-owned Playdom) on Facebook this year. [Pictured: Bulls versus Lakers and the NBA Playoffs (EA, 1991); source: Hoopedia]

  • Apple gets cozy with EMI, Universal, and Sony over cloud music licensing (updated)

    by 
    Richard Lai
    Richard Lai
    05.18.2011

    Ah, so it's all coming together now. Following a report on Warner Music inking a cloud streaming deal with Apple, CNET is back with fresh information that sees three more major record companies jumping on board. Citing "multiple music industry sources," we're told that EMI is the latest addition to Apple's cloud music portfolio, while Universal and Sony are close to sealing the deal to permit this rumored iCloud service. If true, such endorsement will no doubt add pressure on Google and Amazon over their cheeky, license-free cloud streaming offerings -- not a bad way to fend off competition, though it's not clear how much money's involved. Guess we'll know more at WWDC next month. Update: Bloomberg is citing multiple source who claim that Sony has inked a deal with Apple leaving only Universal to play coy. Two sources claim that Apple's cloud music service won't require users to upload their music.

  • What stalled negotiations between Google and the music industry? (Hint: money)

    by 
    Amar Toor
    Amar Toor
    05.12.2011

    It's no secret that negotiations between Google and the recording industry haven't been going very well. Perhaps even less surprising are the reasons behind the stalemate. According to the Hollywood Reporter, discussions between the two parties have sputtered thanks to three usual suspects: money, file-sharing and concerns over competition. During licensing talks, Google agreed to pay upfront advances to all participating labels, but the major players wanted bigger guarantees. That prompted the indie contingent to ask for similar money, unleashing a snowball of stakes-raising. The two sides also failed to agree on how to handle pirated music, with the industry demanding that Google not only ban illegally downloaded files from users' lockers, but that it erase P2P sites from its search results, as well. Hovering above all this bargaining was a thick cloud of destabilizing uncertainty. Some execs welcomed the idea of a new iTunes competitor, while others were less enthusiastic, amid concerns that Google Music wouldn't deliver new revenue streams. The ultimate question, of course, is how negotiations will proceed now that Google's already launched the service. The labels were warned that Tuesday's I/O announcement was coming, but the search giant didn't do much to mend fences when it effectively blamed the record execs for holding up negotiations. It's hard to say whether Google's bravado will help or hurt matters, but according to a source from a major label, "People are pissed."