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Wow, even more Fable 2 goodness this month, Lionhead has released the above piece of concept art. Yeah, we know, concept art isn't exactly the most exciting thing in the world, but this particular piece comes with a promise. The Fable 2 team reminds us of three things. One, it's a castle (duh). Two...

8 years ago 0 Comments
January 23, 2007 at 10:30AM
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The latest issue of the Lionhead Times is out, and this month it brings us the first in engine screen shots of Fable 2. As you may have guessed, the shot you see above is not representative of the final game (like at all). Still, Lionhead proclaims to be making lots of progress in development. In f...

8 years ago 0 Comments
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GDC 07 (Game Developers Conference) is set to begin in March, and speakers are already being announced. Among these scheduled speakers is Peter Molyneux, the man behind Fable and its upcoming sequel, Fable 2. Molyneux will be at the conference to perform a lecture entitled, "Innovations in Fable 2....

8 years ago 0 Comments
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IGN reports that Lionhead Studios has adopted the Havok physics engine for use in the upcoming Fable 2. Peter Molyneux, the man behind the Fable series, hopes that Havok will simplify and streamline the development process, allowing designers to bypass physics calculation and instead focus on creati...

8 years ago 0 Comments
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The latest Fable 2 community update went live on Friday -- factoring in the international time change, that's technically next Tuesday -- and we're left with ... not much. Unfortunately, we still have virtually no gameplay details to give you. What we do have is this lovely drawing of a street corn...

8 years ago 0 Comments
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Microsoft sent out some new Fable 2 concept art today. You can't tell from this environment sketch, but the characters lead us to believe that Fable 2 will have a very heavy piratical element (and possibly gypsies). The characters practically swing out of the picture (on a chandelier, natch) yellin...

8 years ago 0 Comments
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Word from Lionhead is that Fable 2 has reached the "FP" milestone -- that's dev-speak for "first playable." Don't get too excited, this just means that Microsoft has been sent a few functional areas of the game, so the publisher can be confident its money isn't only being blown on "office refurbishm...

8 years ago 0 Comments
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The latest Fable 2 update gives us a few tidbits to enjoy -- namely the solitary piece of concept art above. Of particular interest -- especially to those who were disappointed by Fable's restrictive pathways -- is level designer, Charlton Edward's comments on the game: "The world definitely is mu...

8 years ago 0 Comments
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Conrad over at Joystiq has posted an interview with Lionhead's Peter Molyneux. There's a lot of good stuff in there and I won't attempt to recount it all. I will, however, relate this little tidbit to whet your appetite: "You know in those days that's what it was like, I smoked more cigarettes, drun...

8 years ago 0 Comments
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The Lionhead Times has be updated with a few bits of info regarding Fable 2. Most of the info is just general development stuff, but there are a few interesting things to point out. For instance, the story of Fable 2 takes place 500 years after the events of Fable and The Lost Chapters, giving the ...

8 years ago 0 Comments
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Planet Xbox 360 reports that Microsoft has announced the official date and location for X06, the European Xbox convention. The event will be held September 27th and 28th in Barcelona, Spain, allowing industry members to soak up some sun and an unhealthy dose of Xbox branding. New invitee...

8 years ago 0 Comments

During a demonstration of Fable, his then-upcoming RPG, at 2004's DICE conference, Peter Molynuex predicted that game controllers needed a revolution -- so to speak -- to accomodate the shift in game design. He said: I reckon, and this is a real personal point of view, the greatest innovation ...

9 years ago 0 Comments