Mark-of-Nature

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  • Five more must craft neutral Hearthstone cards

    by 
    Robert Wing
    Robert Wing
    06.26.2014

    It turns out that people get oddly passionate about card lists, which is honestly a pretty great sign for Hearthstone. The first list we dropped two weeks ago was met with agreement, and also a lot of 'where is this card?!', despite warnings that there would be more to come. There was also some disagreement with the Wild Pyromancer choice, but I'm hoping that Amaz and his skilled use of the fiery minion at Dreamhack Summer has opened some eyes. It's incredibly powerful with the right complements. This week we'll take a look at another five sub-epic cards no one should be without. The only ranking to the list is mana cost, so we're not saying that one's more important than another. That decision is up to you and what decks you want to play.

  • Hearthstone: Beware the Ancient Watcher

    by 
    Alex Ziebart
    Alex Ziebart
    03.14.2014

    Every now and then, I come across a card (or card combo) in Hearthstone that I know won't necessarily help me be more competitive, but is a heck of a lot of fun. For example, integrating the Ancient Watcher into my Druid deck probably won't win me a tournament anytime soon, but I'll have a good time playing it regardless. The Ancient Watcher is a 2 mana minion with 4 attack and 5 health. That's pretty beefy for a 2 mana minion! There's a catch: it can't attack. In a druid deck with a pair of Keepers of the Grove and an Ironbeak Owl for good measure, that obstacle is easily overcome. Silencing the Ancient Watcher removes its restriction, turning your 2 mana minion into a powerhouse. It's unlikely you'd want to silence your own minion rather than one of your opponent's, but the opponent has nothing worth silencing, it's better than wasting it.