marriage-proposal

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  • Skyrim-inspired engagement takes a marriage proposal to the knee

    by 
    S. Prell
    S. Prell
    04.06.2014

    Life in the province of Skyrim may be harsh and brief, but that doesn't mean that gamers inspired by the land of dragons, daedra and frost trolls (oh my!) can't have soft, warm hearts. One gamer's sweetheart proved this when he proposed to her using a real-life Amulet of Mara, which unlocks the option to marry certain NPCs in The Elder Scrolls 5: Skyrim. Speaking to Kotaku, Sarah Briody said that when her boyfriend, whom she introduced to Skyrim, offered her the amulet, she didn't recognize the significance right away. "I put it on and he started to smile from ear to ear. Then he said: 'Is that an Amulet of Mara? I'm surprised someone like you isn't spoken for.'" We hope he said it with a thick Nord accent. You know, for authenticity. Briody's partner also proposed in the more traditional way, by kneeling and offering a ring. Briody posted images of the engagement ring and amulet on Reddit, where people promptly speculated that the couple met 10 minutes before their engagement, presumably after Briody's now-fiance fetched her a mammoth tusk. [Image: Sarah Briody via Reddit]

  • You Don't Know Jack about proposals until you've seen this video

    by 
    Ben Gilbert
    Ben Gilbert
    07.27.2012

    What happens when one Jellyvision superfan combines his love for You Don't Know Jack with the adoration for his girlfriend? Cookie Masterson intervenes and ... well, you really should just watch the video and find out. "Adorable" comes to mind.

  • Proposing with portals: how really romantic gamers pop the question

    by 
    Terrence O'Brien
    Terrence O'Brien
    08.24.2011

    Unless you proposed from orbit, chances are your marriage request was not nearly as elaborate as Gary Hudston's. And, perhaps outside of 2008's homebrew Bejeweled proposal, no where near as geeky either. Hudston hired a skilled developer to create series of custom levels for Portal 2 that his potential betrothed would have to play through. When it heard about his apparently not so secret project, Valve even helped him secure Ellen McLain, the voice of GLaDOS, to record original audio. You can check out the hilarious and heartwarming video after the break or just play through the levels yourself by downloading them at the source link. Sadly, unless you happen to be the future Mrs. Hudston, you'll be no closer to marrying yourself off after solving its puzzles.

  • Found Footage: The geekiest marriage proposal ever

    by 
    David Winograd
    David Winograd
    10.30.2010

    Update 11/30/10: It's a fake. Mashable reports Frank popped the question according to script, if Kasey didn't catch the ring they'd have tried again another day. It was an attempt to create a reproducible formula for making viral videos. On October 24th, after a two year relationship, Frank decided to propose to his girlfriend Kasey in romantic Central Park, found in the heart of New York City. Lots of people have done this, but never as geeky. Frank got a bunch of techie friends together to pull off this one-take event. Employing musicians, playing Kasey's favorite song, a famous bridge, a rowboat, a bunch of iPhones running custom apps and a MacBook Pro to mix it all together, Frank popped the question. The result was a big "Yes!" and a video that looks like it came out of the credits of Trainspotting. It's a fun three-minute watch which raises a question: what would have happened if Kasey didn't catch the ring? Update: They would have tried again the next day. [via Macgasm]

  • Zynga employee proposes with Dinner Love and the Quest for Soup

    by 
    Ben Gilbert
    Ben Gilbert
    05.01.2010

    Zynga employee and newly engaged dude Anders Howard sent us an email recently, explaining that he had just proposed to his girlfriend "via a video game I built with friends in my spare time." The video that he sent along of the whole thing going down -- not to mention the game itself, appropriately named Dinner Love and the Quest for Soup, which he's put up for all to play online -- immediately convinced us that we absolutely had to share his story with you. After the break, we've embedded Mr. Howard's neo-Shakespearian successful attempt at betrothal. If you don't go all "awwwwww" about it, well, you can always take a look at Ilomilo again, we suppose. If that doesn't do it either, you should probably get that gaping hole in your chest filled with a heart. [Thanks and congrats to Anders Howard!]

  • Mario World marriage proposal is clever (but kinda creepy)

    by 
    Randy Nelson
    Randy Nelson
    10.19.2009

    Marriage proposals via video games aren't exactly new, but they're still clever -- and usually cute. Last Thursday, Brad Smith proposed to his girlfriend of five years using a hacked version of Super Mario World, placing coins in world 1-1 to spell out, "Will you marry me?" Cute, right? But we have to question Brad's filming of the occasion, because, if we didn't know better, we'd think the couple was being watched by a serial killer hiding behind their couch. You can see what we mean after the break.Seriously -- tell us that, when the camera pulls back to catch Brad on his knee, ring in hand, you don't want to yell out, "Look out! There's someone else in the room!" Or maybe it's just the close proximity to Halloween that's got us all on edge. Still ... Brad, if you're reading this, please drop us a line to let us know you're alright?

  • Games Day '09: A moment with Paul Barnett and Josh Drescher pt. 2

    by 
    Seraphina Brennan
    Seraphina Brennan
    05.13.2009

    So, I know this is on many player's minds. Is this going to replace city raid content?Josh: No. Ok then. Josh: Well, I mean the short answer is no. Paul: My answer is totally no. "This is a long term, total commitment from our studio to our players and to our newer players coming along." Josh: Long answer, I've been with Mythic for eight years. I was here before Camelot launched and we know what this type of content does to a greater RvR campaign. While the RvR campaign is certainly more diverse and larger in Warhammer than in Camelot, but we know pragmatically that by tying the content to the campaign and requiring success on the battlefield to gain access to this content, that success may push you towards capital city content. Even if RvR is not your focus and your focus is to get down into the dungeon, you're going to wind up working your way towards the capital city. It just happens organically, so we're really not concerned about that too much. At the end of the day, if people end up deciding that they enjoy this content more than city capture, we never felt that we need to integrate the players into the game in one set, specific way. Personally, I really love scenarios over everything else. I don't have much time to play, so for me, 15 minute scenarios are the way to play. That doesn't mean I won't engage in RvR, but overall I get 15 minutes here, 15 minutes there, and scenarios will always be my core fascination. But there are other people who like large-scale raid content, who don't like RvR or PvP. This is a great way to have them go down and get that Disney Land experience while running through well-thought out content, but there's also that added danger that at any moment enemy players can swarm in. Also, as Paul likes to say... Paul: I don't like building fart balloons. *Laughs* Paul: It's like the extended cut of a great movie. You have the main core of the movie, but you also have that extended stuff. You can watch the main core of the movie, but if you really want to obsess and you really want to see all of the detail you can watch the extended cut. It's more of the same, but it's new and cool. That's what it is. The movie is still the movie, our game is still our game, regardless.Ok, so, this is basically a small expansion, honestly. Where do you see Warhammer going from here?Paul: Go straight, go straight, go straight, go straight. This is a long term, total commitment from our studio to our players and to our newer players coming along. Try it out, it's never going away, it's only going onwards and upwards.Josh: I agree with Paul. Our boxed expansion schedule, such as it is, is probably going to mirror very closely to what we did in Camelot -- an alternating sequence of free expansions via patches and then boxed retail expansion content. Almost certainly you will see retail expansions in the near future, but you will certainly keep seeing free expansions as well. "To go to a person at a time like this when unemployment is rampant, the economy is in the tank, and retirement funds have gone away and say, "Hey, can I have 10 to 15 dollars of your money every month to play my game?" is actually a pretty bold request." We've always felt the relationship we, the developer, have with our players should be something more than just simple money extraction. At least 50 percent of it should be grateful generation of wonderful things for them to have for free.All right. Now the hard question. 300,000 subscribers -- how do you guys feel about that? It's the number you started with, and it's the number you currently hold now.Josh: There is no start and there is no now. Now, as a company, we're legally not allowed to comment on those numbers any further than what was reported, but we're very happy with the enthusiasm and continued dedication of people all over the world who have played Warhammer for the last nine months.It's been a really difficult time not just for the games industry, but for everyone. To go to a person at a time like this when unemployment is rampant, the economy is in the tank, and retirement funds have gone away and say, "Hey, can I have 10 to 15 dollars of your money every month to play my game?" is actually a pretty bold request. So for people to come to us and say that the commitment we've shown and the game that we've built is worth that kind of display, we have nothing but thanks for those people. We are unbelievably grateful that they've stuck with us and we hope that this type of content that we've been developing for the last nine months is an indication of our dedication to our end of this type of interaction. They trust us to do this, and we're trying to make good on our end of it and bring great things to them consistently.We are very happy with where the game is. We would obviously love to have more people try Warhammer, which is why we have the trial out...Paul: Which you can download right now!Josh: And we're very happy to continue on into the future. Also, this event is the last thing I'm allowed to do before I go get married. I'm very excited, I'm getting married next Saturday.Paul: It's an exclusive for Massively!Josh: I love you Aubrey, please continue marrying me. Put that in big bold letters. Breaking news: Josh loves Aubrey. I will totally do that. Josh, Paul, thank you so much for your time! The sands of the Tomb Kings are coming as the final release in the Call to Arms live expansion, the Land of the Dead approaches! Massively has your back with coverage from Mythic Entertainment at Games Day '09, so get your WAAGGGHHH ready for RvR mayhem as Massively re-arms for WAR!

  • iPhone marriage proposal warms even the cynical heart

    by 
    Evan Blass
    Evan Blass
    12.26.2007

    Maybe we just turn a bit sentimental during the holiday season, but damn it, we'll admit to getting a little choked up over reader Claude M's well-planned, uber-geeky proposal to his girlfriend -- even if his method of choice did happen to employ the totally overexposed iPhone. Being the romantic fellow that he is, Claude spent what must have been numerous hours producing a video proposal in the style of those ubiquitous commercials -- as you can see after the break -- and then screened it for his sweetheart (probably on his or her you-know-what) while they were strolling around the area where they'd first met in college. We'd like to congratulate the happy couple -- she said yes, duh -- and encourage them to race over to our Christmas contest post, where they could score a pair of round trip tickets for the honeymoon.